Fixed Taking damage in a sector you can't stand up in causes bugs

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Fred

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If you take damage when you're in a sector too tiny to stand up in, you never fly up, and consequently never land and never get out of the hurt state. You remain stuck in the hurt frame, unable to jump, strafe or collect your dropped rings, until you manage to drop down to a lower sector. When you land the game treats this as landing from taking damage and gives players their control back and starts the temporary invincibility timer. If you can't drop down to a lower sector, though, you're f00ked.

Test wad.
 
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Why doesn't Inuyasha like my funny topic titles :(

For the record, I was referring to the message which used to spam the console in 2.0.4: "Note: Player # in S_PLAY_PAIN while touching a surface. (Zombie bug)" Which is exactly what happens here! It was both funny AND true!
 
Except it was actually incorrect, what we refer to as the Zombie bug is actually something else entirely.

(Getting nailed with a point blank scatter while possessing a Force shield could cause the player to get stuck alive, in their death frames, sitting on the ground with negative health)
 
With this bug, you don't need the green shield to go to the underslime token since that the fan-like sector doesn't affect players in thier hurt frame(odd but usefull).
 
Reviving this thread because it's become apparent that it happens with bouncy FOFs too.

That is, if you take damage and fall back into a bouncy FOF, you'll bounce -- still stuck in your hurt frames, though. If the floor is lined with the bouncy surface and you back up all the way onto a corner, you're stuck and have to restart the stage.
 
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