Snowy
PersistantRubine/Void
It's not over yet...! Actually it probably is.
Hello. I know this is beyond the limit, but I've been debating on saying this for a few days- Only learned about the limit when trying to type this up.
I am PersistantRubine, so all quotes from me are accurate, I can confirm.
I understand where you are coming from with the vertical mouse controls, they can be awkward, and can be absurd at times... But this isn't a fix. This isn't a "We're working things for new players to have more fun"
This is a bandage. A wall.
It's like telling someone "You'll find out later" and they never do.
Players deserve to be aware of the full power of the camera, and they also deserve to be aware that they can limit the camera. But this doesn't mean disabling it immediantly and never showing players that they can change it outside of the tutorial, which we are ALL aware, some will skip or ignore it.
To repeat something I've said before, when I first came back to SRB2 after a few years, I couldn't figure out where the Vertical lock was. For whatever reason, I must have somehow disabled it while going through the menus to set things up... And I tried to adapt because I thought it got removed. I played the entirety of Greenflower, and hated every second. So I went online and asked someone.
Turns out, they didn't know you could turn it off. So we were both stumped... And I got pissed due to not seeing the option to turn it on. Due to me being young at the time, I stopped playing for around 3-4 years or so out of rage and annoyance. I had the mindset of a new player then; I expected something I had seen before and come to know exists/is standard. And I ended up leaving because it wasn't there. I didn't have fun.
Fast forward a few years; I almost entirely forgot about SRB2 until being reminded of it by a video on youtube. I remember the camera problems and rejoin, trying to see what went wrong.
The first thing I notice?
I had fun again. I could move the camera up and down again. I could play without being frustrated again.
So. I want to bring this idea to you, as a compromise.
Another Doom Engine game, Megaman 8 Bit Deathmatch, does something neat.
When you first play the game, you get shown the options then and there.
I look through them, because I was encouraged to.
Why not, when the player first starts the game, show them a message.
"Vertical Mouselook on/off"
They choose their preference.
"Thank you! You may change this later in X settings."
They know where it is, that it exists, and can play as they want. All problems are solved.
I, again, apologize for this. I want it to be clear that I will not come back to this conversation unless explicitly asked by a mod to talk more. Thank you for your time, and I hope that I came off as politely as possible.
Hello. I know this is beyond the limit, but I've been debating on saying this for a few days- Only learned about the limit when trying to type this up.
I am PersistantRubine, so all quotes from me are accurate, I can confirm.
I understand where you are coming from with the vertical mouse controls, they can be awkward, and can be absurd at times... But this isn't a fix. This isn't a "We're working things for new players to have more fun"
This is a bandage. A wall.
It's like telling someone "You'll find out later" and they never do.
Players deserve to be aware of the full power of the camera, and they also deserve to be aware that they can limit the camera. But this doesn't mean disabling it immediantly and never showing players that they can change it outside of the tutorial, which we are ALL aware, some will skip or ignore it.
To repeat something I've said before, when I first came back to SRB2 after a few years, I couldn't figure out where the Vertical lock was. For whatever reason, I must have somehow disabled it while going through the menus to set things up... And I tried to adapt because I thought it got removed. I played the entirety of Greenflower, and hated every second. So I went online and asked someone.
Turns out, they didn't know you could turn it off. So we were both stumped... And I got pissed due to not seeing the option to turn it on. Due to me being young at the time, I stopped playing for around 3-4 years or so out of rage and annoyance. I had the mindset of a new player then; I expected something I had seen before and come to know exists/is standard. And I ended up leaving because it wasn't there. I didn't have fun.
Fast forward a few years; I almost entirely forgot about SRB2 until being reminded of it by a video on youtube. I remember the camera problems and rejoin, trying to see what went wrong.
The first thing I notice?
I had fun again. I could move the camera up and down again. I could play without being frustrated again.
So. I want to bring this idea to you, as a compromise.
Another Doom Engine game, Megaman 8 Bit Deathmatch, does something neat.
When you first play the game, you get shown the options then and there.
I look through them, because I was encouraged to.
Why not, when the player first starts the game, show them a message.
"Vertical Mouselook on/off"
They choose their preference.
"Thank you! You may change this later in X settings."
They know where it is, that it exists, and can play as they want. All problems are solved.
I, again, apologize for this. I want it to be clear that I will not come back to this conversation unless explicitly asked by a mod to talk more. Thank you for your time, and I hope that I came off as politely as possible.
Last edited: