SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Releases > Characters

Reply
 
Thread Tools
Pointy Sonic Details »»
Pointy Sonic
Version: 2.1, by Chrispy Chrispy is offline
Developer Last Online: Jun 2019

Category: Version: SRB2 Rating: (11 votes - 4.64 average)
Released: 03-19-2019 Last Update: 05-16-2019 Installs: 2
Characters Scripts Re-Useable Content Sprites/Graphics

Spoiler: Chrispy
Pointy Sonic is finally here for everybody to play! I've had a great time working with Lach and AxelMoon on making him possible, and I hope you have a Robo Blast playing him!
We plan to keep him updated with bug fixes and potential changes to features and sprites. Feel free to break him, edit him, reuse him, whatever. This is only the beginning!

Spoiler: Lach
Pointy Sonic's been quite the project for me! It evolved from a simple double jump ability and some extra death frames into an almost complete overhaul to the animation structure most characters use. Features such as the moving head and the spring tricks heads-up display pushed me to use SRB2's Lua resources in ways I had never thought about before, and to say that building it all was fun would be a complete understatement of the enjoyment this project has brought me. Pointy is by far the most complex and stimulating character I've ever worked on and I'm really proud of the results!

For those who are curious, the head tracking feature is done by turning Pointy himself invisible and spawning in three new objects that display his body and two layers of his head individually. This allows me to control the head and body angles independently from each other. A hitbox is spawned every frame to check for objects surrounding Pointy, and then each one is checked against a priority list to determine which object should be looked at. The head angle is then shifted to face that object by a little bit every frame, in a similar fashion to how directionchar works.

I'd say the hardest parts of this project were the super form and, funnily enough, the dab. The dab used to only be usable at a standstill, but towards the end of development we changed it so that it could be used in motion or even in the air, and the system had to be reworked almost entirely, which broke a LOT of the script's stability. The super form falls under this category too; there were just so many things to account for both SRB2-inflicted and Pointy-inflicted that I fully expect for it to break with other addons sometimes.

Despite the mess that crept into those additions, I've done my best to add comments to the script so that anyone reading can at least follow along with what the code is doing. It's completely free to use, just like the sprites are! I really hope you enjoy the work Chrispy and I put into this. We both prioritized making sure Pointy was fun and interactive, pouring emotion and character into his art and features wherever possible. Working with Chrispy is very enjoyable and I'm looking forward to delivering more content with him in the future!

Spoiler: Console Commands
Neck on/off -change between traditional standing frames or head tracking ones
Emotion on/off -toggle emotion blurbs
Curiosity 0/1/2 -change pointy's object tracking level. 2 singleplayer only
Flicker on/off -toggle spin flicker frames
Bass on/off -toggle bass distortion from dabs

Spoiler: Features
  • Fast Boy
  • Aseprite file with all layers and frames
  • Spritesheet with all frames
  • GIF with all frames
  • Neck (Really Works!)
  • Dab on Toss Flag
  • Yeet
  • Shoot Dance on Custom 1
  • Momentum Flip
  • Drop Dash when Spinning in the air
  • A whole Backflip animation with Rotations and Everything
  • Tricks
  • Cool Rankings
  • Confetti
  • Emoji
  • Screenshake
  • Triple Airhorn
  • T-Pose
  • Record Scratch
  • Skid Frame
  • Extra Spin Frames
  • A neat Spin Trail
  • Extra Teeter Frames
  • Randomized Teeter Speeds
  • Extra Death Frames
  • Shoe Buckle
  • Gust Frame
  • Flying Super Sonic
  • Super Idle Frames
  • Animated Signpost
  • Snowball Hands
  • Pivot
  • Easter Eggs
  • Extra Smooth Super Transformation
  • More Custom Frames than Vanilla Frames
  • ~411 Frames Total
  • I don't think I've ever seen every frame in one playthrough
  • Seriously there's a lot of frames
  • Completely Free to Use!

Spoiler: Changelog
v2:
added default dance
fix 2D skid
fix death frame bug
added MD2

Download Now

File Type: zip PointySonic2.1.zip (7.51 MB, 675 views)

Screenshots

Click image for larger version

Name:	PointyAll.gif
Views:	628
Size:	4.52 MB
ID:	17810   Click image for larger version

Name:	srb20016.gif
Views:	996
Size:	6.82 MB
ID:	17811   Click image for larger version

Name:	srb20035.png
Views:	867
Size:	104.5 KB
ID:	17812   Click image for larger version

Name:	srb20012.png
Views:	791
Size:	90.8 KB
ID:	17813   Click image for larger version

Name:	DAB.png
Views:	785
Size:	3.3 KB
ID:	17814  

Click image for larger version

Name:	srb20027.png
Views:	664
Size:	248.3 KB
ID:	17815   Click image for larger version

Name:	srb20025.png
Views:	687
Size:	98.9 KB
ID:	17816   Click image for larger version

Name:	srb20043.gif
Views:	1262
Size:	808.5 KB
ID:	17817   Click image for larger version

Name:	defaultdance.gif
Views:	353
Size:	158.1 KB
ID:	19195   Click image for larger version

Name:	srb2td0000.gif
Views:	233
Size:	5.01 MB
ID:	19453  

Supporters / CoAuthors

Show Your Support

  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 03-19-2019   #2
D00D64
Worst Ranked 'Kart Player
Moderator
 
D00D64's Avatar
Default



Thank you for what was totally a Day-Before-By-Birthday Gift to me.
Welcome to releases!

__________________
The least skilled player on the Kart Krew dev team, but I try my best. Maybe someday...

My awful Twitter account

My also awful YouTube channel
D00D64 is offline   Reply With Quote
Old 03-19-2019   #3
Prime 2.0
Grape flavored
Administrator
 
Prime 2.0's Avatar
Default

It's finally here.
__________________
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.
Prime 2.0 is offline   Reply With Quote
Old 03-19-2019   #4
Inazuma
likes to assault raccoons
Judge
 
Inazuma's Avatar
Default

Congratulations on the wad release!!

I love how smooth his animations are! Great work Chrispy!!!
Inazuma is offline   Reply With Quote
Old 03-19-2019   #5
elvinkonohana
a mindless art
 
elvinkonohana's Avatar
Default

Hes finally here and damn it feels good.
__________________
*squeak*
Discord : SciuriRal#4764
elvinkonohana is offline   Reply With Quote
Old 03-19-2019   #6
Lach
nanananananananananananan a
 
Lach's Avatar
Default

KNOWN BUGS:
  • Going into 2D mode yields a Lua warning about S_POINTY_SKID2
  • The dab sound is WAY too loud when any player but yourself dabs
  • Spectating another player applies their bass command settings
  • Super Sonic does not spin in zoom tubes

I will edit this post as more are found, and they should be fixed whenever we decide to drop a new update. If you find something not on this list, please post a report in this thread or shoot me a message about it!

Last edited by Lach; 03-19-2019 at 02:12 PM.
Lach is offline   Reply With Quote
Old 03-19-2019   #7
Twins'R'Awesome
Lower-Mid tier pixel artist
 
Twins'R'Awesome's Avatar
Default

I t ' s b e e n 3 0 0 0 y e a r s

Congrats on the release, and I can't wait to D A B my way through the entirety of SRB2
__________________
The most E P I C gamer around~
Twins'R'Awesome is offline   Reply With Quote
Old 03-19-2019   #8
MK.exe
The one and only!
 
MK.exe's Avatar
Default

Im still suprised my joke suggestion to add tricks was added. Great work, all 3 of you!
__________________
Considered Milestones:
Hit a 180 Rail shot
1st person to have a map in releases with Slopes
MK.exe is offline   Reply With Quote
Old 03-19-2019   #9
Raze C
cezar
 
Raze C's Avatar
Default

It's finally here. I've followed a good part of Pointy's development when I first saw it I thought it was just a single experimental sprite and now, it's here
Everything is so smooth and well made, the head animations, the emotions, abilities, seriously, good job you all.
__________________
Quote:
Originally Posted by NoNameGuy721
They Didn't put my Homie Pikachu in SRB2MD *BUT THEY PUTED SYLVEON*
SC:https://soundcloud.com/razesc

Last edited by Raze C; 03-19-2019 at 12:51 PM. Reason: Added a few more things after playing.
Raze C is offline   Reply With Quote
Old 03-19-2019   #10
-CG7244-
Sometimes I sprite "things"
 
-CG7244-'s Avatar
Default

Pointy joins to the SRB2 Adventure. *claps*
__________________
"The more detail that I put in the sprite, means the effort that I put into it."
-CG7244- is offline   Reply With Quote
Old 03-19-2019   #11
Dima064
 
Dima064's Avatar
Default

I'm gonna be honest: I LOVE THIS MOD!
I love how this is based on Sonic R model and Chao Garden emotions. The added Double Jump and Drop Dash abilities make this soooo addictive to play! Especially Double Jump, which can be heaven to casual speedrunners, as it is really easy to control. I also like those Dabbing and Hype emotes. For goofy purposes, it's a neat addition (even if dab trend should be dead for like 2 years already).
So much potential in details and animating overall. I can recommend this mod to everybody as I think it's a must-have!

tl;dr It's an amazing mod!
Dima064 is offline   Reply With Quote
Old 03-19-2019   #12
VictorLes
Heh
 
VictorLes's Avatar
Default

Congratulations on the release i've been waiting for this, great work!
VictorLes is offline   Reply With Quote
Old 03-19-2019   #13
PokemonLives
Default

hallelujah
hallelujah
PokemonLives is offline   Reply With Quote
Old 03-19-2019   #14
Ezehot52
No idea what to put
 
Ezehot52's Avatar
Default

look at him, he is handsome, he is here finally, Happy Birthday Pointy!
__________________
"Not sure what is happenin', but i was very excited for it"- Sonic 1998
Ezehot52 is offline   Reply With Quote
Old 03-19-2019   #15
ThatGuy1991
 
ThatGuy1991's Avatar
Default

Best Sonic Character so far. Pointy Sonic for ever :)
ThatGuy1991 is offline   Reply With Quote
Old 03-19-2019   #16
Sinny33
 
Sinny33's Avatar
Default

This Man is pure beauty. Like Pointy Tails next to Sonic meaning that he's coming soon.

2.2 Hype at it's finest.
Sinny33 is offline   Reply With Quote
Old 03-19-2019   #17
Goldenhog
Wandering Protagonist
 
Goldenhog's Avatar
Default

At first I thought the head-tracking thing was nice but silly and pointless... then I saw Pointy looking up at the swinging spikeballs in CEZ.


10/10


Though, I think the neck function needs to be restricted a little more, at least when Pointy is standing still and turning around freely. It just looks really odd when he has his back completely straight, but his head is straight 90 rotated from it. Like the poor thing has his neck broken.
__________________
Quote:
Originally Posted by Asagi Asagiri
I need power over the people! The stupid, STUPID people!
Goldenhog is offline   Reply With Quote
Old 03-19-2019   #18
Chengi
I like your attitude!
 
Chengi's Avatar
Default

I played around for a solid hour with this character and I quite honestly didn't want to stop. Everything, from the spritework, animations, easter eggs, and the movement just clicked with me.


I'm not sure if this is intentional, but being able to hold a dropdash out of a whirlwind shield jump and get both the jump boost and extra speed when landing is the most satisfying thing I've ever experienced in this game. I almost want this to be the default Sonic. It feels that good to play.


Outstanding work.
__________________
Quote:
Originally Posted by filio View Post
How stupid will the internet get?
Steam
Twitter
Chengi is offline   Reply With Quote
Old 03-19-2019   #19
Xelork
Xelork is Happy to see you.
 
Xelork's Avatar
Default

Everything i have to say in simple words EP#01

Is T-Pose a possible action to do?
__________________
Xelork Made this.
Xelork is offline   Reply With Quote
Old 03-19-2019   #20
MarioFreak2001
Well yes, but actually no.
 
MarioFreak2001's Avatar
Default

Our good pointy boy has finally arrived!
__________________
biggest oof
MarioFreak2001 is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:03 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.