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Old 08-22-2010   #1
A Cat
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Default laser boss?

How do you make one of those laser battles like in Egg Rock Zone?
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Old 08-23-2010   #2
Colson
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Open ERZ2 and find how it works. *shot*
ERZ2 is a HUGE map and you'll probably get lost, but that's the only way I know of how to do it.
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Old 08-23-2010   #3
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It is really complex. Someone needs to make a guide.
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Old 08-23-2010   #4
MascaraSnake
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A guide to ERZ2? What use would that have, may I ask? You just have to take your time and look around the map, and you'll find what you're looking for.
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Old 08-23-2010   #5
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I think I found it but it is only about a hundred waypoints. It is all lindefs.
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Old 08-23-2010   #6
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Quote:
Originally Posted by WEREHOG View Post
I think I found it but it is only about a hundred waypoints. It is all lindefs.
That's probably not it. Why don't you find out what the tag is and see if you can figure out how from the control sector?
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Old 08-23-2010   #7
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It is it. Plus some polyobjects to the mix.
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Old 08-25-2010   #8
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Talking Half my brain died while trying to get that thing working

It's based on a polyobject which follows multiple 2-waypoint zoomtubes (I've used 2 waypoints because 1 alone crashes the game... So just put one over the other one, so you fake a single waypoint). There are some trigger sectors which activate the closest waypoints, so the polyobjects sort of "follow" the player. There's a better way to do it, though, but I don't really know how to explain it, unless I make an example wad...

The laser in ERZ2 uses 3 polyobjects, though... One of them hurts the player, the other one is the laser device itself, and the third one is just some eyecandy. It also uses relay FOFs to trigger the laser's movement, so you can disable and enable them wisely.

I hope that vague explanation helps at all. If not, whenever I get back to home, I'll do an example wad of the second method, which is cleaner and has less bugs (Edit: and it's easier to make).
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Old 08-25-2010   #9
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How long will I need to wait? A example wad sounds easier.
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