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Jeck Jims' SRB2Kart 3D DLC v2.1 Community Contributions and more SEGA! Details »»
Jeck Jims' SRB2Kart 3D DLC v2.1 Community Contributions and more SEGA!
Version: v2.05, by Jeck Jims (Oh, THAT guy...) Jeck Jims is offline
Developer Last Online: Jun 2019

Category: Version: SRB2 Kart Rating: (3 votes - 4.20 average)
Released: 01-19-2019 Last Update: Never Installs: 4
Models

v2.1 Community Contributions and more SEGA!

Just as with Kart's official download, KDLC is now all in md3 model formatting. With this change, most racers have gotten a 10% size increase

As of 06/11/19: we now have a substantial amount of contributions from community members including a large amount of new ones!

These and more shown in the below attached images below can be found in both the Full and Patch download. Since this is such a large update I couldn't keep track of 3 downloads anymore, forgive me. <3

Who made what?

Spoiler:
Pictures of each character are named based on who contributed the most to each model.
JJ - Myself, Jeck Jims
LJ - LJSTAR
TT - Tiniest Turtles
ZC- Chengi
A special shoutout to Mr. Screwup for ripping NiGHTS' models, and for model creation and animation work for Vectorman.


KDLC mdls.dat entries
Spoiler:
PENGO KDLC/KPENGO.md3 3.0 0.0
AMIGO KDLC/KAMIGO.md3 3.0 0.0
OMOCHAO KDLC/KOCHAO.md3 3.0 0.0
ARLECOMP KDLC/KARL.md3 3.0 0.0
CHIP_MCCALLAHAN KDLC/KCHP.md3 3.0 0.0
CHUCHU KDLC/KCHCH.md3 3.0 0.0
DERP KDLC/KDERP.md3 3.0 0.0
CARB KDLC/KCARB.md3 3.0 0.0
GENO KDLC/KGENO.md3 3.0 0.0
HORNET KDLC/KHRNT.md3 3.0 0.0
KIRBY KDLC/KKIRBY.md3 3.0 0.0
KIRBYMODERN KDLC/KMKIRBY.md3 3.0 0.0
MRKILL KDLC/KMRKILL.md3 3.0 0.0
OPAOPA KDLC/KOPA.md3 3.0 0.0
PLOK KDLC/KPLOK.md3 3.0 0.0
SUKAPON KDLC/KJMFS.md3 3.0 0.0
AZDX KDLC/KKAZDX.md3 3.0 0.0
KUSONIC KDLC/KKUSON.md3 3.0 0.0
VECTORMAN KDLC/KVMAN.md3 3.0 0.0
RISTAR KDLC/KRISTAR.md3 3.0 0.0
SSMA KDLC/KDMARIO.md3 3.0 0.0
MALU KDLC/KMAL.md3 3.0 0.0
PAPERMARIO KDLC/KPMARIO.md3 3.0 0.0
WARIO KDLC/KWARIO.md3 3.0 0.0
METALMARIO KDLC/KMMARIO.md3 3.0 0.0
REALA KDLC/KREALA.md3 3.0 0.0
RYUKO KDLC/KKRUYO.md3 3.0 0.0
TOHRU KDLC/KTOHRU.md3 3.0 0.0
PYRA KDLC/KPYRA.md3 3.0 0.0
KANADE KDLC/KKANADE.md3 3.0 0.0
POPUKO KDLC/KPOP.md3 3.0 0.0
SERVAL KDLC/KSERVAL.md3 3.0 0.0
HEADY KDLC/KHED.md3 3.0 0.0
YOSHI KDLC/KYOSHI.md3 3.0 0.0
DIRK KDLC/KDIRK.md3 3.0 0.0
NEPTUNE KDLC/KBANA.md3 3.0 0.0
SQUARE KDLC/KSQUARE.md3 3.0 0.0
EMERL KDLC/KEMERL.md3 3.0 0.0
MSPAINTDOG KDLC/KSAL.md3 3.0 0.0
BOMBERMAN KDLC/KBOMB.md3 3.0 0.0
TIKAL KDLC/KTIKAL.md3 3.0 0.0
MECHA KDLC/KMECHA.md3 3.0 0.0
BIG KDLC/KBIG.md3 3.0 0.0
BIGTHECAT KDLC/KBIG.md3 3.0 0.0
SUPERSONIC KDLC/KSUPERS.md3 3.0 0.0
SINON KDLC/KWOLFS.md3 3.0 0.0
POINTY KDLC/KPOINTY.md3 3.0 0.0
PCAR KDLC/PCAR.md3 3.0 0.0
MSPAINTDOG KDLC/SAL.md3 3.0 0.0
METALKNUX KDLC/KMKNUX.md3 3.0 0.0
ROSY KDLC/KROSY.md3 3.0 0.0
METAL_KNUX KDLC/KMKNUX.md3 3.0 0.0
METAL_KNUCKLES KDLC/KMKNUX.md3 3.0 0.0
EGGROBO KDLC/KROBO.md3 3.0 0.0
EGGR KDLC/KROBO.md3 3.0 0.0
LUIGI KDLC/KLUIGI.md3 3.0 0.0
KARTLUIGI KDLC/KLUIGI.md3 3.0 0.0
KART8LUIGI KDLC/KLUIGI.md3 3.0 0.0
LOVR KDLC/MOVRed.md3 3.0 0.0
MARIO KDLC/KMARIO.md3 3.0 0.0
KARTMARIO KDLC/KMARIO.md3 3.0 0.0
MOVR KDLC/MOVRed.md3 3.0 0.0
CHARMY KDLC/KCHARMY.md3 3.0 0.0
BEAN KDLC/KBEAN.md3 3.0 0.0
CRAWLAKART KDLC/KPOS.md3 3.0 0.0
JOKER KDLC/KJOKER.md3 3.0 0.0
FANG KDLC/KFANG.md3 3.0 0.0


How can I contribute?
Spoiler:
9 out of 10 times if I like your content I will approach you and ask/suggest combining forces, though I am not 100% opposed to being approached with content publicly on discord. I am not going to lie, I am picky about the content I include, so don't be surprised/upset if I say no. Also, anything I include I request that I am giving the ability to edit/adjust things as I see fit.


WORDS

Since SRB2Kart's release, I'm sure some of you have noticed that my models were included with the base game, however, tons of character wads have already been created and released, and so you may ask, "Where do I find models for characters not included in the base game, or bonuschars. The answer, right here!

The characters shown above have character WAD files, which need to be added to the game for the corresponding model to appear. So, for example, you would need to download and add "KC_Tikal.wad" to the game, then the model you download here would replace her sprites.

Now that SRB2Kart v1.1 is out, and Bonuschars will not be getting any updates for a while now, I can more frequently update this thread with new models as I make/acquire them.


SRB2Kart Main Roster
These models are included with the Main SRB2Kart download, but also here.

SRB2Kart's Bonuschars.kart Roster
These models are also included with the Main SRB2Kart download, but also here.

Unused/No WAD as of 01/19/2019
Some characters I have included have Kart character wads as of now to my knowledge, however, as soon as they would get made you would already have the model ready to go from this download.

So for example, when a KC_Bark.wad would get released somewhere, adding it would make this Bark model appear.

I HIGHLY RECOMMEND SETTING YOUR TEXTURE RENDERING BITS to 32-BITS IN OPENGL OPTIONS.


Let's talk 2nd color
I have decided to, for the time being, kill support for 2nd color wads. Pointy Sonic will retain his, however the updated Mario and New Luigi will not. I plan to address this later with an updated that add support for more of the Mario Cast.

DOWNLOADS
Below you will find 2 downloads, "FULL" and "KDLC PATCH."
FULL contains all models included in the base game, plus all of the DLC models seen here, all wrapped up together for you to just place in your Root SRB2 Folder.
KDLC PATCH includes just the models not in the SRB2 Kart released download, as well as the updated mdls.dat to accommodate them.

Future Plans
I have more WIP characters that I'll continue to pump out, characters receiving proper MB WAD releases will take priority. I plan to continue supporting wads that find releases here on the MB, even more "Anime" characters.
As of right now, I have not completed any fan characters for Kart, and am hesitant to do so, as I fear the floodgate of request, for now, please don't ask.

Installation

Spoiler:
Opening the .RAR download should reveal 2 items initially, these get placed in your SRB2 Kart root folder, overwriting whatever is already there.
Use the .Bat file for OpenGL to launch the game in the mode that supports it.


(Extra)Credits

Spoiler:

All Original WAD creators/sprites for references and Endsigns used
Shoutout to Kiylo on the KartKrew discord for touching up Mario's Face texture

Download Now

File Type: rar Jeck Jims Kart MD3 (full).rar (8.74 MB, 93 views)
File Type: rar Jeck Jims Kart MD3 (patch).rar (3.85 MB, 68 views)

Screenshots

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Comments
Old 01-20-2019   #2
D00D64
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Oh gosh, they're all so cute! I may have to start using OpenGL more, I love these models. Welcome to releases!
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Old 01-20-2019   #3
Kiylo
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im willing to help with anything for a awesome modeler!
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Sushikins#8440
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Old 01-20-2019   #4
Flare957
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There seems to be an issue with models for characters with secondary colours, such as Pointy Sonic and Mario.

In Pointy's case, the car body doesn't tilt with the rest of the model.


With Mario, his overalls are completely missing.
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Old 01-20-2019   #5
ESN
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Nice, will you add more characters from not standard wads and pk3s?
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Old 01-20-2019   #6
NotablyPrettyCrazy
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Quote:
Originally Posted by Flare957 View Post
There seems to be an issue with models for characters with secondary colours, such as Pointy Sonic and Mario.

In Pointy's case, the car body doesn't tilt with the rest of the model.


With Mario, his overalls are completely missing.
That seems to have been addressed before 1.0.2 was out, actually
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Old 01-20-2019   #7
Jeck Jims
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Quote:
Let's talk 2nd color
I have added support for 2nd color wads, such as Mario and Pointy sonic, however, SRB2Kart v1.02 added a model tilting feature, so MD2 models will now rotate on slopes. Currently these 2nd color wads break support with this as the 2nd color's model doesn't rotate with the main model. This isn't something I can fix, these WADs will need to update their scripts to adapt to the new code, if they wish to have full model support.

And on the release thread itself.
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Old 01-20-2019   #8
KÝbito
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My god these are excellent! A Feet and Toei Sonic support on this would be really cool!.
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Old 03-20-2019   #9
Jeck Jims
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V1.4 More Sonic, Anime, and 3rd Party

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Easy MD2 set-up
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Old 05-03-2019   #10
ArthurGamerTV
 
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Default is cool but...my open gl lags :V but is cool

cool men COOOOOOOOOOOOOOOL
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Old 05-07-2019   #11
Red The Pyrohog
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Uh, can you turn off the base MD2 things? They're annoying and I'd just like the ones that aren't supported to be sprites.
__________________
Plans for making several wads? Yes.
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By the way, Three out of Five of my OCs are canines., with Four being Female.
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Old 05-08-2019   #12
Lach
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Quote:
Originally Posted by Red The Pyrohog View Post
Uh, can you turn off the base MD2 things? They're annoying and I'd just like the ones that aren't supported to be sprites.
Open KMD2.dat in a text editor and get rid of the line that starts with PLAY.
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Old 2 Weeks Ago   #13
cartoon_planet
 
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This looks really cool! Is it possible to get these 3d models working in the mac version? There's not a .bat file in the mac release.

Also, in the installation instructions above, most of the information isn't there at the moment
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Old 2 Weeks Ago   #14
Lach
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Quote:
Originally Posted by cartoon_planet View Post
This looks really cool! Is it possible to get these 3d models working in the mac version? There's not a .bat file in the mac release.
Assuming your SRB2 Kart application is in the Applications folder, try running the following command in Terminal:
Code:
open /Applications/Sonic\ Robo\ Blast\ 2\ Kart.app --args -opengl
You can also save this in a .command file, which is the Mac OS alternative to a .bat.

Quote:
Originally Posted by cartoon_planet View Post
Also, in the installation instructions above, most of the information isn't there at the moment
Simply drag the contents of the .rar into your ~/srb2 folder and run the game using the above command.
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Old 2 Weeks Ago   #15
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Wow, thank you, Lach. It seems that worked :). I think the only issue is that for sprites that don't have a corresponding 3d models yet, I just get a wireframe placeholder. Is there a way to make it so you can play with both sprites and 3d models simultaneously? Really appreciate it~
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Old 2 Weeks Ago   #16
Lach
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Quote:
Originally Posted by cartoon_planet View Post
Wow, thank you, Lach. It seems that worked :). I think the only issue is that for sprites that don't have a corresponding 3d models yet, I just get a wireframe placeholder. Is there a way to make it so you can play with both sprites and 3d models simultaneously? Really appreciate it~
You're very welcome! And yesŚsimply find and remove this line from your kmd2.dat:
Code:
PLAY KAPL/KPLAY.md2 3.0 0.0
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Old 2 Weeks Ago   #17
cartoon_planet
 
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Fantastic, problem solved :D
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Old 2 Weeks Ago   #18
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Just curious, but when will these be updated for 1.1? I tried playing as Pointy Sonic, but he's just invisible except for the second color part (which is just a 2D sprite). From what I can tell 1.1 removed support for MD2s, so these should just have to be released as MD3 to work properly.
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Old 2 Weeks Ago   #19
Jeck Jims
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V2.0 Scale Upgrade, MD3, and Anime!

Just as with Kart's official download, KDLC is now all in md3 model formatting. With this change, most racers have gotten a 10% size increase, more animechars have been added, and probably some other characters I forgot about.


Now that SRB2Kart v1.1 is out, and Bonuschars will not be getting any updates for a while now, I can more frequently update this thread with new models as I make/acquire them.
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Old 1 Week Ago   #20
Jeck Jims
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V2.05 Reala & More Mario!


As of 06/02/19: we now have
-Reala from NiGHTS
-Wario
-Metal Mario
-Mario Bros Combo
MDLS.dat Entries:
Spoiler:
MALU KDLC/KMAL.md3 3.0 0.0
WARIO KDLC/KWARIO.md3 3.0 0.0
METALMARIO KDLC/KMMARIO.md3 3.0 0.0
REALA KDLC/KREALA.md3 3.0 0.0

You will find these new models included in the FULL download below, as well as the kartv1.1 patch, but also included in their own download. I will be doing this with only the most recent update from now on.

---------- Post added at 11:52 PM ---------- Previous post was at 11:30 PM ----------

Quick fix for Reala's shirt. Redownload if you see green on their shirt rather then playercolor.
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Easy MD2 set-up

Last edited by Jeck Jims; 1 Week Ago at 03:51 AM.
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