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Old 11-04-2009   #81
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Mystic did you know mystic realm for 2.0 is on youtube with a link?
If you want it I'll pm it to you. Just search mysticrealm in srb2 2 0 beta download.
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Old 11-04-2009   #82
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Your link is busted
Here's the better link. http://www.youtube.com/watch?v=yMoS-...video_response

Responce to link:That does it. I'm going to release a 3 zone demo as soon as I can including their Emerald stages to show a better conversion is in the works.

Last edited by glaber; 11-04-2009 at 11:56 PM.
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Old 11-07-2009   #83
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That was pretty funny to play, because in the port's boss maps there were 2 robotnicks and one had spikeballs. Also there were messed up skies. Of course thats lvlconv's problem.

And yes I did read your mind. *Brick'd*
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Old 12-07-2009   #84
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Mystic if you ever EVER port this wad to the 2.0 and make some changes to it, please change the final boss. Maybe make a custom boss?
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Old 12-07-2009   #85
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Quote:
Originally Posted by XSpeedGodX View Post
Mystic if you ever EVER port this wad to the 2.0 and make some changes to it, please change the final boss. Maybe make a custom boss?
He was doing it for a time, but I forgot if he cared about it anymore. Anyways, it was going to be a straight, no frills port. No changes or anything.
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Old 12-07-2009   #86
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I DO wish that he would fix the inconsistent GFZVINES with GFZROCK texturing in Emerald Coast.
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Old 12-08-2009   #87
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Emerald Coast.
It's Jade Coast, not Emerald Coast.
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Old 12-09-2009   #88
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Hey Mystic, Is it possible to convert this to 2.0 with lvlconv.exe? Cause if it is, don't be surprised if I end up doing it. This is an awesome mod, and my personal favorite, too. *looks at glaber's previous post* Don't answer that. Clearly you can.
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Last edited by SML; 12-09-2009 at 04:51 PM.
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Old 12-09-2009   #89
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I suspect people are losing this topic: http://mb.srb2.org/showthread.php?t=32071
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Last edited by Ezer.Arch; 12-09-2009 at 08:08 PM.
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Old 12-09-2009   #90
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Thanks for the link. I'll remember to keep an eye on that thread.
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Old 12-09-2009   #91
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Quote:
Originally Posted by srb23658 View Post
... *looks at glaber's previous post* Don't answer that. Clearly you can.
Except I do my conversions manually. Through SRB2 Doom Builder. Though in the case of this mod, the level structures are ported through that program curtsy of Blue Warrior.
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Old 12-09-2009   #92
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Me, I'd just extract the maps, run them through the level converter, and import 'em back in, then fix any things that wouldn't work in 2.0, regarding scripts and such.

EDIT: SLumpEd CAN do that... I think... Can't confirm though. I'd have to try it myself WHEN I FINALLY GET lvlconv.exe TO WORK.
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Last edited by SML; 12-09-2009 at 10:11 PM.
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Old 12-09-2009   #93
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Quote:
Originally Posted by glaber View Post
Though in the case of this mod, the level structures are ported through that program curtsy of Blue Warrior.
With manual fixes to all the screwed up sectors and colormaps, mind you.
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Old 12-09-2009   #94
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Quote:
Originally Posted by Ezer.Arch View Post
I suspect people are losing this topic: http://mb.srb2.org/showthread.php?t=32071
Nope. Just wondering if Mystic will port his own wad.
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