Invalid i found some weird texture errors during the game

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Matt

Matt
i found some weird texture errors during the game, like invisible roads where they shouldn't be, flooring that moves instead of being where it has to be and appearing walls where there shouldn't be.
in the links of pictures there are also some errors of stuff.
like if i putted the whole stuff i found around in here.
i didn't upload wads in any of these pictures because i was looking for emblems.

http://www.iaza.com/work/100620C/itimage60714.png
http://www.iaza.com/work/100620C/itimage32371.png
what the hell does that road there? and why can't i enter in?

http://www.iaza.com/work/100620C/itimage24870.png
in both deepsea zones there are tons of underwater shading errors.

http://www.iaza.com/work/100620C/itimage9214962775-iaza.gif
should this be moving?

http://www.iaza.com/work/100620C/itimage77991.png
http://www.iaza.com/work/100620C/itimage62668.png
same error of greenflower zone in arid canyon

http://www.iaza.com/work/100620C/itimage25587.png
is near the second token in technohill2. the acid shouldn't change from purple to black

http://www.iaza.com/work/100620C/itimage43629.png
sometimes, in aridcanyon, near the end of the level, when i get here the character goes for a second out of the rail

http://www.iaza.com/work/100620C/itimage55734.png
is the turret before the final part of castle robotnick2. if you run in it you enter in it...

http://www.iaza.com/work/100620C/itimage22515.png
http://www.iaza.com/work/100620C/itimage67147.png
near knux emblem. should that texture be drawn like greenflower textures?

http://www.iaza.com/work/100620C/itimage74894.png
somewhere in castle robotnick2 there is also this wrong texture. i think is before the road with the cannons. just look at the windows behind this

http://www.iaza.com/work/100620C/itimage1780860712-iaza.gif
why running near this makes this change color?

http://www.iaza.com/work/100620C/itimage45192.png
poof! there's a wall before the ending of red volcano zone! O-o
when i found this the first time i was like "hey wat the hell o.e i dun remembah this here" and i thought it was a change did in 2.06.
well i was wrong because the other times i went there, there wasn't this wall. if you look at this wall from behind... is gone. i had no problems at finishing the level, but anytime this wall appears (because i think is appeared a couple times) i have to spin for passing trough.

http://www.iaza.com/work/100620C/itimage96975.png
i don't have to comment this. just go around this and see the texture goin where they want.

http://www.iaza.com/work/100620C/itimage55928.png
still in robotnirock2... why in this place where everything should be red there is some stuff still of the same color?

http://www.iaza.com/work/100620C/itimage97076.png
here and in robotnirock2 there is sometimes the barrier error. but i'm sure i'm not the first one who posted this

http://www.iaza.com/work/100620C/itimage53523.png
and also the laser error in robotnirock2.

http://www.iaza.com/work/100620C/itimage57217.png
robotnirock2. the minimizer. i entered from the other side and after hearing the sound wich makes you be smaller, i couldn't get out anymore. why is in there 2d instead of 3d?

http://www.iaza.com/work/100620C/itimage9263274890-iaza.gif
i knew you made the way to make a person get hurt when is super...
WHAT THE...
i touched the fire and all my rings were gone. look the rings in each picture and tell me why superforms get hurt in different ways then others.
shouldn't characters be invincible to anything when with all emeralds and trasformed? you made this because a superform, instead, could guard the flag?...

http://www.iaza.com/work/100620C/itimage66181.png
playing online with no wads or cheats allows you to make the flag disappear and get the game stuck?

and then, the last error. really stupid error
CLIMBABLE WATER IN GREENFLOWER
i have no pictures of this. instead, the textures of both greenflower zones are sometimes not-trasparent. and the waterfalls are... CLIMBABLE... you don't change them because it would make the level no-more-classic?

by the way i'm done. sorry for all the errors i found, i make the best sonic game ever look like a whole error ^^'
 
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I think most of those "invisible roads" are just looking at the thok barrier strange, and the "climbable water" is not water. It's a wall. The fire is a projectile, and thus, can hurt multiplayer supers.
 
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Please make one topic for each bug you find. Don't group several bugs in one topic, for our sake.

I don't have the time to go through and separate every single bug on my own because I'd also have to look for duplicates and other fun stuff. I'm just going to lock this topic as 'Invalid'.

Feel free to repost these as separate topics.
 
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