<Nev3r> my dick is hard now
They are not connected to FOFs. Those are just dynamic floor heights- slopes automatically recalculate their angle whenever the involved floor heights change.
Also, that's skewing, not actual rotation.
I was pre-empting people on the forum in general being confused, not you specifically. There was some uncertainty on the IRC as to what was actually being done to the textures.
Do you wanna sprite those 432 extra character sprites necessary before loops can happen?
Do you wanna sprite those 432 extra character sprites necessary before loops can happen?
Do you wanna sprite those 432 extra character sprites necessary before loops can happen?