The title kinda speaks for itself. I want to create a character that can spin if he's moving on the ground, but can't charge up a spindash. Is there a variable or value that separates the two? Will it require soccing? Or is it just impossible in v1.09.4?
I don't want to allow spin-charge with a maximum speed of 0. Just thought I'd mention that so I don't get answers with the words "melee attack" in them.
I don't want to allow spin-charge with a maximum speed of 0. Just thought I'd mention that so I don't get answers with the words "melee attack" in them.