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Extra Monitors! - MonitorsPlus.wad [Version 1.5.4] Details »»
Extra Monitors! - MonitorsPlus.wad [Version 1.5.4]
Version: 1.5.4, by TechnoGod (Game Breaker) TechnoGod is offline
Developer Last Online: Oct 2017

Category: Version: SRB2 Rating: (4 votes - 4.60 average)
Released: 08-31-2017 Last Update: Never Installs: 5
Scripts Sprites/Graphics



MonitorsPlus is a project that Snow, Lat', SAMMY SWAG and myself have been working on. We would mention what monitors the wad adds but we feel that it would be better if everyone is surprised, if you really don't want to be surprised there will be a monitor list lower down in the thread. The name of the wad is pretty self explanatory, it adds 26 new monitors to the game. (A few you might recognise)

We will be updating the wad to add new monitors too, if anyone has any ideas for certain monitors that they would like to see (nothing that will break the game) then leave a comment.

As mentioned above the wad adds a total of 26 new monitors.

Some cool:


Some deadly:


Some wacky:


And some that will make you question reality:



Five of the monitors are brand new shields. One from Roasted Ravine and one monitor from SRB2's past. The monitors spawn naturally throughout Match/CTF maps, however some are rarer than others.



Spoiler: Monitor List
#1 The Hyper Monitor:
Makes you hyper (duh) although tails doesn't turn hyper and instead gets super flickies.

#2 The Instakill Monitor:
Kills you rgardless of how many rings you have.

#3 The Cactus Shield:
The Cactus Shield from Roasted Ravine with a few improvements and enhancements.

#4 The End the World Monitor:
This monitor just end the world (what were you expecting more?)

#5 The Random Hit Monitor:
Name is pretty self explanatory, it hits a random player in the game. (It can include yourself)

#6 The Anti-Matter Shield:
Similar to the Armageddon Shield but it damages everyone in the map.

#7 The Silver Ring Monitor:
The returning monitor from SRB2 v1.09.4, it gives you 25 rings.

#8 The Earthquake Monitor:
This monitor just causes an earthquake, damage can be avoided if you are airborne while it happens though.

#9 The Super Monitor:
Yeah you should have seen this coming, every monitor wad has to have a super monitor and guess what we have got one. I am sure I don't have to explain what the Super Monitor does but I will do it anyway. The Super Monitor gives you the 7 emeralds and 50 rings and makes you super.

#10 The Drop Monitor:
Be careful with this one cause if you get this monitor you drop everything! Weapon panels, ammo, emeralds, you even lose your shield too. If you do have a shield you won't lose your rings and don't worry you won't lose anything if you are super/hyper.

#11 The Lightning Monitor:
We all love Mario Kart right? Welp this monitor shrinks other players in the game, careful though it does have a chance to make them all big.

#12 The Supply Monitor:
The Supply Monitor gives you max ammo on all weapon rings (you still need to get the panels though)

#13 The Mushroom Monitor:
Yay more Mario references, pretty sure this is self explanatory, if you get this monitor you grow in size (also has a chance of shrinking you too)

#14 The Invisible Monitor:
Again the name of the monitor says it all, it makes you invisible to all players for a certain ammount of time (you can still be hit though so don't pretend to be a ghost)

#15 The Poison Shield:
Ah a new shield, the Posion Shield leaves a poisonous trail behind you, if a player touches you or runs into your trail they will become posioned and lose 2 rings per second. (You will lose the shield if you are dunked into water)

#16 The ESP Shield:
The ESP shield can be very handy since it can both push other players away and it can reflect incoming rings that other players have fired at you. But worry not cause if it hits you it automatically gets reflected back anyway.

#17 The Jump Height Monitor:
The Jump Height Monitor increases your jump height so you can go jumping around as if you are an astronaut on the moon!

#18 The Ice Shield:
The Ice Shield has 2 abilities, it reduces friction as if the floor is made of ice and you can do a ground pound and freeze nearby players!

#19 Bronze Ring Monitor:
The Bronze Ring Monitor is completely useless, it only gives you 5 rings. The main point of it is to be annoying.

#20 Combine Ring Monitor:
The Combine Ring Monitor is from Knuckles Chaotix, what it does is instead of you dropping a load of rings when you get hit, you drop one giant ring that will return all of your dropped rings when picked up.

#21 Hyper Combine Ring Monitor:
This version of the Combine Ring Monitor is from Sonic Mania, when your hit you drop a number of large rings instead of one.

#22 Random Weather Monitor:
This monitor changes the current weather to a random weather for example it could be changed to storm, snow, rain and a storm with no rain. Be careful cause there is a chance that you could have a shocking experience.

#23 Reset Score Monitor:
This monitor resets your score back to 0, it won't really affect you in CO-OP if you are not fussed about your score but in competitive game modes it can really screw you over.

#24 Fire Rate Monitor:
This monitor increases your fire rate dramatically for a limited ammount of time.

#25 Bean Monitor:
This monitor summons Mr Bean and then he steals a monitor spawn point away from you, the only way to get it back is to reload the map. (RIP Monitor Campers)

#26 Platinum Ring Monitor:
This monitor is the most useful out of the Bronze,Super and Silver Ring Monitors, it gives you 50 rings.


Spoiler: Commands
The monitors can be spawned in by putting "spawnmonitor" in the console if you are having trouble on finding the values for the monitors you can also type "monitorlist" in the console.
(only an admin can use the commands)

Command Example: "spawnmonitor <node> <monitor> <distance> <height>"

New commands added in version 1.2.
use "commandlist to get a list of commands.

Command list:

*1 - togglehyper - Makes the player hyper
*2 - kill - Kills the player
*3 - togglesuper - Makes the player super
*4 - endtheworld - Ends the world
*5 - psn - Poisons the player for 10 seconds
*6 - toggleinvis - Makes the player invisible
*7 - togglejump - Makes the player able to jump high
*8 - supply - Gives the player max ammo on weapon rings
*9 - strike - Strikes the player with a lightning bolt
*10 - toggleshrink - Shrinks the player
*11 - togglegrow - Makes the player big
*12 - randomhit - Hits a random player
*13 - drop - Hits the player and makes them drop everything
*14 - earthquake - Starts an earthquake
*15 - randomweather - Randomizes the weather
*16 - resetscore - Resets the players score
*17 - togglefirerate - Changes the players fire rate


Version 1.5.4 Changelog
*Fixed compatibility issues with BATKANESE.wad and mt_AltMatchMaps.wad



Spoiler: Previous Versions
1.5.3
*Fixed Random monitors not working with the custom monitors

1.5.2
*Added the fancytvs.lua script

1.5.1
*Fixed compatibility issues with other wads that uses TehRealSalt's Custom Random Monitor Pool script

1.5
*Added the Platinum Ring Monitor
*Added the Bean Monitor
*Fixed a game breaking bug with the Instakill Monitor
*Updated sounds for the Bronze/Silver Ring Monitors
*Fixed an issue with the togglehyper command

1.4.1
*Updated hyper script for notifications when the player is hyper/no longer hyper
*Hyper sonic & hyper knuckles can now deflect tossed rings, missiles and projectiles
*Updated the hyper sparks for hyper forms

1.4
*Even more hyper enhancements
*Fixed issues with the Supply Monitor
*Added the Fire Rate Monitor

1.3.1
*Fixed the Reset Score Monitor, now it won't affect super/hyper players
*Updated the Reset Score Monitor's script

1.3
* Hyper forms have been enhanced even further (to be more over powered)
*The Supply Monitor now gives both weapon panels and ammo
*Added The Reset Score Monitor
*General fixes for some monitors

1.2.1
*Added enhancements to the hyper form
*Changed the hyper theme to an edited version of Sonic Mania's super theme

1.2
Version 1.2 The Admin Update
Added 15 new commands for you admins out there!

*1 - togglehyper - Makes the player hyper
*2 - kill - Kills the player
*3 - togglesuper - Makes the player super
*4 - endtheworld - Ends the world
*5 - psn - Poisons the player for 10 seconds
*6 - toggleinvis - Makes the player invisible
*7 - togglejump - Makes the player able to jump high
*8 - supply - Gives the player max ammo on weapon rings
*9 - strike - Strikes the player with a lightning bolt
*10 - toggleshrink - Shrinks the player
*11 - togglegrow - Makes the player big
*12 - randomhit - Hits a random player
*13 - drop - Hits the player and makes them drop everything
*14 - earthquake - Starts an earthquake
*15 - randomweather - Randomizes the weather

1.1
*Added Lach's newly updated combine ring script
*Added Lach's new Hyper Combine Ring Monitor
*Added the Random Weather Monitor

1.0.11
*The Ice Shield is now more common
*The Poison Shield no longer poisons super/hyper players
*Players now lose their shield when tagged in TAG
*Reduced the Ice Shield's cool down timer

1.0.10
*Fixed more problems with the Ice Shield
*Fixed problems with the Lightning Monitor
*Fixed problems with the Earthquake Monitor

1.0.9
*Fixed problems with the Ice Shield
*Replaced ice breaking sound
*Moved the invisibility hud icon to accommodate for CTF flag icons

1.0.8
*Fixed Blue Team's monitor getting overlapped with the Bronze Ring monitor sprite

1.0.7
*Fixes for the main script
*Fixes for the Mushroom Monitor and the Lightning Monitor
*Fixes for the Invisibility Monitor

1.0.6
*Updated the Hyper Monitor to support all custom characters
*Added some other enhancements to the Hyper Monitor
*Added some general fixes to the other monitors

1.0.5
*Added Lach's Combine Ring Monitor
*Updated the End the World Monitor
*Fixed some issues with the Earthquake Monitor
*Updated Sprites for the Anti-Matter Sheild

1.0.4
*Added the Bronze Ring Monitor
*Added the Super Monitor
*Replaced the Emerald Monitor with the Super Monitor

1.0.3
*Fixed super/hyper players getting knocked back if they have a custom shield
*Fixed Anti-Matter shield disappearing after getting it
*Fixed players having an invisible shield after losing a custom shield
*Fixed Anti-Matter shield after getting hit
*Fixed Ice Shield being able to freeze super/hyper players
*Changed freeze sound to sfx_s3k80
*Removed MF2_STANDONME on ice break

1.0.2
*Fixed the Anti-Matter Shield being visible while the player is under the effects of the Invisibility Monitor
*Fixed players being able to turn super while they still have the custom shields
*Enhanced the Ice Shield

1.0.1
*Fixed instant death after a player gets hit when they get a Drop Monitor
*Fixed the Jump Height Monitor ability lingering after map change

1.0
*Initial Release


Credit to MotdSpork for the hyper script
Credit to TehRealSalt for the custom random monitors script
Credit to gregory_house for the super flickies script
Credit to Lach for the Combine Ring script
Credit to InuYasha for the FancyTVs script

Cannot forget to thank Lat', Snow and SAMMY SWAG for helping out with development, and a big thanks to everyone in my Discord Server for online testing.

Download Now

File Type: zip MonitorsPlus-v1.5.4.zip (2.61 MB, 72 views)

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Comments
Old 1 Week Ago   #42
SirMania
 
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Default Funny monitors.

Lol some of theses monitors are good for trolling friends and other people!

Well done TechnoGod! Well done...
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Old 1 Week Ago   #43
Dragon99
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if not make constants (fasts) updates will play much time with this to make angry some people
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Old 6 Days Ago   #44
GreenKnight9000
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Quote:
Originally Posted by Yoshirocks90 View Post
The End the World Monitor is pissing me off right now... I'm using random monitors, and there's been, like, EIGHT times the world has ended in the last THREE MINUTES!!!
Did you lose the match to RNG dude? :^)

Also Techno, maybe you can enable a command where you can replace the monitors in Single Player with a random monitor that chooses one of those 26 monitors? Can you also make the Super Emeralds a standalone entity so they can be collected in Match WITHOUT getting the monitor?

Last edited by GreenKnight9000; 6 Days Ago at 02:50 PM.
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Old 6 Days Ago   #45
Yoshirocks90
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Quote:
Originally Posted by GreenKnight9000 View Post
Did you lose the match to RNG dude? :^)
Uhh... I dunno what RNG means, but I was playing chaos mode by myself on one of my maps. Of course, I was way off the score limit, which was my goal. My goal was to get 50000 points in chaos with the use of these monitors before the 15 minute time limit was reached. Obviously, I failed. With less than 10000 points.
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Old 6 Days Ago   #46
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Quote:
Originally Posted by Yoshirocks90 View Post
Uhh... I dunno what RNG means, but I was playing chaos mode by myself on one of my maps. Of course, I was way off the score limit, which was my goal. My goal was to get 50000 points in chaos with the use of these monitors before the 15 minute time limit was reached. Obviously, I failed. With less than 10000 points.
That sucks dude :(
also, someone needs to inform you about memes (search up SM64 Speedrun fails)
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Old 6 Days Ago   #47
Phantom-blade
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Quote:
Originally Posted by Yoshirocks90 View Post
Uhh... I dunno what RNG means.
RNG means Random Number Generator. Also I had fun playing around with this mod, nice job.
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Old 6 Days Ago   #48
TechnoGod
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Quote:
Originally Posted by GreenKnight9000 View Post
Did you lose the match to RNG dude? :^)

Also Techno, maybe you can enable a command where you can replace the monitors in Single Player with a random monitor that chooses one of those 26 monitors? Can you also make the Super Emeralds a standalone entity so they can be collected in Match WITHOUT getting the monitor?
Replacing monitors in single player is easy, but making the super emeralds collectable is going to be difficult because not only would we have to make it a standalone entity but we would have to set the super emerald spawns on all of the maps, in other words it is not possible.
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Old 6 Days Ago   #49
GreenKnight9000
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Originally Posted by TechnoGod View Post
Replacing monitors in single player is easy, but making the super emeralds collectable is going to be difficult because not only would we have to make it a standalone entity but we would have to set the super emerald spawns on all of the maps, in other words it is not possible.
Damn :(
I was thinking something on the lines of if the player is super, super emeralds will spawn and other places can collect them as well to give them a way to counter them
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Old 6 Days Ago   #50
Yoshirocks90
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Quote:
Originally Posted by TechnoGod View Post
set the super emerald spawns on all of the maps
You can't just do something like chaos mode and spawn them on emerald spawns?
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Old 4 Days Ago   #51
TechnoGod
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Version 1.5.1 Changelog
*Fixed compatibility issues with other wads that uses TehRealSalt's Custom Random Monitor Pool script

I know I said this was the last update till v2.0 but Sapheros pointed out that that v1.5 had compatibility issues with other wads, so this update should hopefully fix that.
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Last edited by TechnoGod; 4 Days Ago at 02:52 AM.
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Old 3 Days Ago   #52
TechnoGod
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Version 1.5.2 Changelog
*Added the fancytvs.lua script

Another quick update to add the fancytvs script to MonitorsPlus since they don't work if you add them separately.

(If you don't want the update then v1.5.1 is still up for download below the changelog)
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Last edited by TechnoGod; 3 Days Ago at 04:16 PM.
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Old 2 Days Ago   #53
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Version 1.5.3 Changelog
*Fixed Random monitors not working with the custom monitors
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Old 1 Day Ago   #54
TechnoGod
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Version 1.5.4 Changelog
*Fixed compatibility issues with BATKANESE.wad and mt_AltMatchMaps.wad
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