Single Player level pack collab suggestion

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So I was thinking about Coconuts on IRC...

<D00D64-X> the Coconuts[badnik] isn't using sprites of Coconuts, right
<D00D64-X> because thats where it all falls apart if you think about it
<D00D64-X> now, Coconuts has to hold the tree
<D00D64-X> if it does, and you move...
<D00D64-X> it wont be holding the tree
<D00D64-X> think about how its arms and legs would need to be
<D00D64-X> and how sprites work
<D00D64-X> I propose that instead of it holding the tree...
<D00D64-X> its perched in a nest of some sort, like Adventure
<D00D64-X> only instead of being trapped in a cage, said cage part is removed
<D00D64-X> this way, Coconuts doesent have to hold the tree
<D00D64-X> the sniper perch thing would just clip on the tree
..
<D00D64-X> and thats just the body
<D00D64-X> now, factor in the body and the head
<D00D64-X> NOW the enemy has to SEE you AND hold onto the tree
<D00D64-X> and THEN factor in coop
<D00D64-X> so now, you have the Coconuts being seen from two angles
<D00D64-X> and its body needs to face one direction while the head in another
<D00D64-X> that means either two entirely different objects
<D00D64-X> or just making it in a sniper perch
<D00D64-X> the latter sounds both simpler to soc and simpler to sprite
<D00D64-X> the head and bod thing though
<D00D64-X> the bod falls into the first issue
<D00D64-X> so maybe the perch thing would work best
<D00D64-X> hell, dont even sprite the perch, just make it a sector platform

I also had a suggestion for Haunted House's Act 3, I'll have to dig it up.

EDIT: Found it.

May 10 20:10:<D00D64-X> why would Haunted House Zone have a boss if it has no badnks?
May 10 20:10:<D00D64-X> like [Monster Iestyn] said, he wanted the house's basement to basically be hell
May 10 20:11:<D00D64-X> so I'm thinking that for act 3, hell ITSELF fights you
May 10 20:11:<_Badz> So thre house itself tries to destroy Sonic?
May 10 20:11:<D00D64-X> as in, you gotta go from the basement to the roof as the house is engulfed in flames, and lava rises up
May 10 20:11:<_Badz> That would be awesome
May 10 20:11:<D00D64-X> and just when you think those last floors flew by...
May 10 20:11:<_Badz> Add a fleeing Eggman and we got a clever Labyrinth ref
May 10 20:11:<D00D64-X> BAM, canonball puzzle
May 10 20:11:<D00D64-X> no, Eggman can't be there
May 10 20:11:<D00D64-X> it makes no sense
May 10 20:12:<D00D64-X> why would Eggman go to a place and NOT flood it with badniks?
May 10 20:12:<_Badz> .....
May 10 20:12:<_Badz> Touche
May 10 20:12:<D00D64-X> thats why I say a normal boss shouldn't be there
May 10 20:12:<D00D64-X> anyways, you need to solve the cannonball puzzle to operate a cannon
May 10 20:12:<D00D64-X> and then use that to escape
May 10 20:12:<D00D64-X> by RIDING THE CANNONBALL INTO THE SKIES
May 10 20:13:<_Badz> Blasting to [last zone]
May 10 20:13:<D00D64-X> pretty much
 
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Sorry for being so late to this, but are we to expect an eventual SRB3? :P

When you think about it, SRB2 did started with a bunch of people gathering up and creating it.
 
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