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Old 06-09-2010   #21
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Originally Posted by Kim the Fox!!! View Post
Uh...
"Maybe your computer could be crashed" message frights me

---------- Post added at 02:53 PM ---------- Previous post was at 02:32 PM ----------

Where can I find the MD2 models?
Well. It's true. OpenGL and MD2 Crashed my computer two times.
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Old 06-09-2010   #22
Kim the Fox!!!
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Hey, I need to know how to use the md2 models.
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Old 06-09-2010   #23
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Don't worry about your computer crashing. They just say that because it's not officially supported; it's not actually that likely to crash your computer. Even if it did, what's the problem? You'd just have to reload the game.

You can probably get MD2 models from the archived releases, but some of the older links may no longer work.
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Old 06-09-2010   #24
Kim the Fox!!!
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I wanna know where to find them, how to use them nd SAFELY! Thanx
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Old 06-09-2010   #25
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Quote:
Originally Posted by Kim the Fox!!! View Post
I wanna know where to find them, how to use them nd SAFELY! Thanx
The "may crash your computer" message should be just ignored. OpenGL doesn't crash computers, neither with MD2 models nor without. There's no risk.
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Old 06-09-2010   #26
Kim the Fox!!!
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Oh my goodness, so its ok, but what about the md2 models? I used play.md2, but it Sonic just vanishes!
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Old 06-10-2010   #27
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Quote:
Originally Posted by Fawfulfan View Post
one of the reasons I liked the Netlauncher a lot was that it allowed you to browse for WAD files.
Too bad it doesn't work with files outside of the SRB2 root directory, or on files with spaces. Why hasn't someone fixed this again?
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Old 06-10-2010   #28
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Quote:
Originally Posted by Kim the Fox!!! View Post
I wanna know where to find them
Here
http:\\essen.sepwich.com\MD2\AutoInstall.exe
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Old 06-10-2010   #29
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Originally Posted by Prime 2.0 View Post
Too bad it doesn't work with files outside of the SRB2 root directory, or on files with spaces. Why hasn't someone fixed this again?
Well, those files can't be loaded into SRB2 in any case. Do you mean SRB2 should accept those WADs? Because I don't think it's going to happen. How would SRB2 search for files outside the root directory, without an extremely long load time? And as for files with spaces, that's not a problem because nobody adds spaces into WAD files anyway.
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Old 06-10-2010   #30
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Quote:
Originally Posted by Kim the Fox!!! View Post
Uh...
"Maybe your computer could be crashed" message frights me

---------- Post added at 02:53 PM ---------- Previous post was at 02:32 PM ----------

Where can I find the MD2 models?
The message is a troll. Ignore it, OpenGL cannot crash your computer.

Anyway, see above, Chaos Knux has posted a link to an MD2 autodownloader which will provide you with models for the basics.
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Old 06-10-2010   #31
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And it won't crash my computer even if it has no video board, right?
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Old 06-10-2010   #32
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Originally Posted by Kim the Fox!!! View Post
And it won't crash my computer even if it has no video board, right?
No, you don't need a good graphics card (or even a decent one) to use the OpenGL renderer.
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Old 06-10-2010   #33
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Originally Posted by Cinefast View Post
No, you don't need a good graphics card (or even a decent one) to use the OpenGL renderer.
What do you mean? My old GCs couldn't even support OpenGL (until LoganA was walking around my computer with TeamViewer) and was lagging it as bad. So make sure to update your GC before using OpenGL (I recommend so).
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Old 06-10-2010   #34
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Quote:
Originally Posted by Fawfulfan View Post
Well, those files can't be loaded into SRB2 in any case. Do you mean SRB2 should accept those WADs? Because I don't think it's going to happen. How would SRB2 search for files outside the root directory, without an extremely long load time? And as for files with spaces, that's not a problem because nobody adds spaces into WAD files anyway.
Actually, SRB2 can indeed handle both. The old launcher can't, though.
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Old 06-10-2010   #35
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I still use the 1.09 launcher
and it works fine on Srb2 2.06 OpenGL
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Old 06-13-2010   #36
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Well, whenever I try to get OpenGL in MY 2.0.6, I get this weird error (VID_error: Mode not availible)

So OpenGL is gone again?
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Old 06-13-2010   #37
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http://mb.srb2.org/showthread.php?p=666587

I found a topic with the same error
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Old 06-13-2010   #38
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Your video card may not support the resolution 640 X 400.
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Old 06-13-2010   #39
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OpenGL supports 640x400 just like any other resolution. Your video card may not properly support it, though.
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Old 06-19-2010   #40
Kim the Fox!!!
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Guys I have TAILS.md2 and KTE.md2 but PLAY.md2 stay in the place of them all! What do I do?
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