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Old 11-10-2007   #1
Chaos Zero 64
 
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Default SRB2CTF.exe



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This mod simply replaces the Red team with the Green team, and the Blue team with the Orange team. The only known bugs is "ORANGE TE", as seen in the screenshot. Same with Green.
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Old 11-10-2007   #2
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I don't know about you, but being able to change which color the teams are with the console seems a lot more effective than just changing the teams to orange and green with an exe.
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Old 11-10-2007   #3
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Ditto.

Also no good for netgames if this C-kicks.
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Old 11-10-2007   #4
Senku Niola
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It works perfectly fine, I just tested it with CZ before he released it.
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Old 11-10-2007   #5
Chaos Zero 64
 
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Well you can't actually change the team color with the console, which is the biggest change you'll see.

And I couldn't actually change 1.09.4. I was told it was in doomdef.h, but it didn't change a thing. So I'm guessing you'll see a couple of c-kicks.
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Personally, if SEGA makes a nice sum of cash, they're doing their job well. They don't need to appeal to hordes of manchildren that are pissed that some kid games aren't fun to play.
Your and You're. Learn the difference.
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Old 11-10-2007   #6
max+sonic
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I say it's kind good, but one thing needs a change. Change the green flag to yellow flag and have the picture on the flag look like Super Sonic since everyone I know on here hates Zim. So I give it a 8.4 out of 10.
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Old 11-10-2007   #7
Kaysakado
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What, exactly, is the point of this?

And not everyone hates Zim.
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Old 11-10-2007   #8
Cue
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Quote:
Originally Posted by Chaos Zero 64
Well you can't actually change the team color with the console, which is the biggest change you'll see.

And I couldn't actually change 1.09.4. I was told it was in doomdef.h, but it didn't change a thing. So I'm guessing you'll see a couple of c-kicks.
Find:

Code:
#define VERSION 109 // Game version
#define VERSIONSTRING " v1.09.4"
Replace 109 with the first three letters of the game version.
Replace v1.09.4 with the full version string...

Eg:

Code:
#define VERSION 210
#define VERSIONSTRING " v2.10.21"
What were you trying to change the version to? Some version strings SRB2 has issues with.


You'd be better off with this idea:
Team colours are set to variables.
The flags are green and change colour depending on the team's colour.
The server can use 'changecolour teamnumber colour'
Eg: 'changecolour 1 pink'
Default: 1 would be red, 2 would be blue.

Easy peasy.
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Old 11-10-2007   #9
Chaos
 
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What exactly does this make a difference in?

Or are you just testing stuff we could have in 1.1?
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Old 11-10-2007   #10
on Edge
 
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What about the flags and such?
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Old 11-10-2007   #11
Chaos Zero 64
 
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My coding experience is simply renaming stuff. What I'd love to see in this mod would be either to change the team color in the console, and use JTE's sprite and texture replacement to load up the proper wad, or to have a 4-way CTF mod.

And Cueball, I know where it is, but when I tried 1.99.4, it didn't work.
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Personally, if SEGA makes a nice sum of cash, they're doing their job well. They don't need to appeal to hordes of manchildren that are pissed that some kid games aren't fun to play.
Your and You're. Learn the difference.
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Old 11-11-2007   #12
Kaysakado
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In case you weren't before, you need to do Rebuild All instead of just plain old Compile, or else some modifications won't work.
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Old 11-11-2007   #13
Cue
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Quote:
Originally Posted by Chaos Zero 64
My coding experience is simply renaming stuff. What I'd love to see in this mod would be either to change the team color in the console, and use JTE's sprite and texture replacement to load up the proper wad, or to have a 4-way CTF mod.

And Cueball, I know where it is, but when I tried 1.99.4, it didn't work.
Try what Kaysakado said above, if that doesn't work then show the block of code you used, please. It SHOULD work, it's just very picky =P
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Old 11-11-2007   #14
FSX
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Zim Team=win. I thought of that when I suggested 4-team CTF for 1.1. The teams that exist, a green Zim team, and a orange Tails team.
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Old 11-12-2007   #15
Segmint
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Completely useless...?
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Old 11-13-2007   #16
Chaos Zero 64
 
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Well using the Rebuild All worked, so I updated the mod. Haven't tested it on a netgame, though. But it should say 1.99.4, and block out any other versions out.
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Originally Posted by Bigboi View Post
Personally, if SEGA makes a nice sum of cash, they're doing their job well. They don't need to appeal to hordes of manchildren that are pissed that some kid games aren't fun to play.
Your and You're. Learn the difference.
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Old 11-16-2007   #17
sonicfreak94
 
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I tried playing this... It restarted my PC. Now I can't play any versions of SRB2 without my computer restarting. Whats up with that?
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Old 12-08-2007   #18
NextgenSonic5598
Default Re: SRB2CTF.exe

Quote:
Originally Posted by Chaos Zero 64


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This mod simply replaces the Red team with the Green team, and the Blue team with the Orange team. The only known bugs is "ORANGE TE", as seen in the screenshot. Same with Green.
acctuly. people might not host on this.
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Old 12-08-2007   #19
Silver Sonic
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I don't think there is too much interest in it until it adds something functional...
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Old 12-08-2007   #20
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I think this is kinda pointless (no offence) but i think you should do a 4 way CTF
red v blue v yellow(orange) v green
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