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Old 10-18-2017   #21
Yoshirocks90
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"Yoshi's various levels designs" I tought you remember this thread!
If i were spamming i wouldn't put them into a spoiler box, moderators and admins fix that, not you.
Yes. I remember the thread. I'm just telling you to make sure you don't post pictures of everything like I did.
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Old 10-18-2017   #22
Smith The Icefox
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Ok, i'm not doing this.
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Old 10-20-2017   #23
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Default Next maps voting

I've not finished CCZ yet but, i already have ideas about what to do next!

VOTE:

- Primordial Seaside Zone (MUSIC: NONE)
ALTERNATE: Sacred Ocean Zone
- Crawla Plant Zone (MUSIC: CARNIVAL NIGHT)
ALTERNATE: none
- Quad Square Zone (MUSIC: CRASH MAN STAGE)
ALTERNATE: none
- Doomed Dungeon Zone (MUSIC: NONE)
ALTERNATE: Monochrome Chaos Zone

It's ok, just names and musics at the momment, i'll make a WIP of them all soon!
Then, i'll post screenshots to vote.
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Last edited by Smith The Icefox; 10-21-2017 at 12:12 AM.
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Old 11-02-2017   #24
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Default Crimson chamber minor updates

Well.... ya' know, updates, sorry :p
I'm pretty much excited about my first SP map, it's getting well developed!
I tried to make slopes more smoother like MK suggested and there's more progress and fixes:


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Old 11-02-2017   #25
MK.exe
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Very eerie skybox. The sky in the skybox is wayyy to fast too, i would suggest to make it slower, it makes it look natural
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Old 11-03-2017   #26
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Very eerie skybox. The sky in the skybox is wayyy to fast too, i would suggest to make it slower, it makes it look natural
I think the gif just has low FPS, so the sky is probably okay—though I guess if we're shooting for the eerie feel, slowing it down can't hurt much.
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Old 11-03-2017   #27
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Also adding to the theme of 'eerie-ness' maybe make all sectors darker by 16 units?
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Old 11-03-2017   #28
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Very eerie skybox. The sky in the skybox is wayyy to fast too, i would suggest to make it slower, it makes it look natural
The GIF makes everything faster.
Can you explain better about the "eerie"?
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Old 11-03-2017   #29
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http://www.lmgtfy.com/?q=definition+of+eerie
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Old 11-03-2017   #30
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Very eerie skybox. The sky in the skybox is wayyy to fast too, i would suggest to make it slower, it makes it look natural
Dunno, I think being less natural would lend it more eerie points

After all, 'unnatural' is one of the word's synonyms, so...
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Old 11-06-2017   #31
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Just one more thing, if someone thinks this texture just... doesn't fit so much with the map just tell me if has to be changed\removed.
it seems to be from DooM
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Old 11-06-2017   #32
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Default Stuff

I tried to change skybox, but it just ruined all:


Just a few more changes and progress:


I'm thinking about adding "slope-lavafalls" new map idea, but i'll try this later. If you want to test or want a few more details about the map, PM me.
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Last edited by Smith The Icefox; 11-06-2017 at 11:58 PM. Reason: I M A G E S
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Old 11-07-2017   #33
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Just out of curiosity, why do you change skyboxes so often?
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Old 11-08-2017   #34
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Just out of curiosity, why do you change skyboxes so often?
Because, i'm the skybox master I'm just trying to search the most perfect skybox.
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Old 11-15-2017   #35
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Default Smith's Sprite Bullshit

Uhh.... Back with sprites i guess?
I'm currently doing some random sprites to pratice!

MotoBug:

Red Orbinaut:

MotoBug (Updated):


Projects: Fire Orbinaut for Crimson Chamber
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Last edited by Smith The Icefox; 11-15-2017 at 02:40 PM. Reason: Update
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Old 11-15-2017   #36
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Ayy they look sick
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Techie Valley
I think this is a GREAT name. I fully approve of this.
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Old 11-19-2017   #37
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Default A small project!

Here i go with my ideas again, a map and script pack, SSK Pack... Ugh! I need to change this I don't think this is the better time to leak it because, it will take at least one year to finish this pack but, i will show some stuff.




Spoiler: Features
- New maps for (almost) every gametype! Match, SP, Co-Op, Race... Each one with new textures, music and sprites! Crimson Chamber, Flaxen Seashore, Sapphire Dunes, Monochrome Chaos, Artic Station, Aquatic Knoll, Selenic Sanctum... and more. Everything with a little help of some members! Scripts - New robots, objects and springs! Stuff is being added with maps.

FLAXEN SEASHORE:



CRIMSON CHAMBER:


SAPPHIRE DUNES [VERY UNFINISHED]:



There's things not done yet, that are only on my mind, i have a lot of stuff to do and there's some of them:




Spoiler: Stuff to do
- MORE maps, scripts and maybe a HUD! A classic-themed HUD, not confirmed yet but, i'm really planning to add it. Also, a map that features a music made by myself! Everything not done yet


NOTE: I WON'T GIVE MORE SPOILERS YET, I WILL ONLY SHOW MAP UPDATES
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Last edited by Smith The Icefox; 11-19-2017 at 06:21 PM. Reason: STUFF
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Old 12-02-2017   #38
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Default Meh

Ugh, again, my mind is exploding that's why i don't like to promise anything, i'm going to cancel my projects again. I mean, i really need to make some random stuff before planning to make projects so...
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Old 2 Days Ago   #39
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I need to revive this thread.
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