Boinciel said:
I should be bricked for that one, I have a authentic copy of Sonic 2 with its case and manual hanging on the wall right next to my desk and I still thought wrong! I guess it would have done me a lot of good to glance at the case for a sec, doh!
I'll Begin said:
Not bad. Except for the last one, which is quite bad. It should be a little messier like actual fire, should be shaded kinda like the SRB2 shields, and definitely should be symmetrical.
I have drawn a whole 2D Blaze sprite sheet before, I know it should be way messier on the top most portion of the sprite,(as in Sonic rush, there isn't that much messiness going on in the bottom half of her 3D model) but I have not done that yet because I suck at drawing fire. I might have to stretch a sprite from my old sheet over it and use that as a reference.
I never thought of shading like SRB2's shields, that would look a lot better, I'll get to that while I'm working on the spin frames.
I'll Begin said:
Also, the shading on the back and back-diagonal frames need improving somehow. I don't know how, but somehow. Also, make sure her tail moves with her when you get around to animating her. Maybe like Tails' tails when he walks, for example.
I edited my last post to reflect the changes that I made to those sprites. Also, I already have plans on making her tail swish around while she moves. In fact, the other day, I tried using Light Dasher's idle pose timer soc so that her tail would move back and forth while she was standing, but it kept breaking all of the other characters, crap! Where am I going wrong?!
I'll Begin said:
Her shoes will probably have to be re-drawn, or at least edited a lot more than they are now. Her heels are higher than what you've got here.
Your right about that one, look back at my last post to see the changes I made to her heels. Its not easy for me to make her shoes the way they are supposed to be shaped, so for now, I'm just going to add the heels and then see if I shape them correctly later on. Right now, other things about the WAD have a much higher priority, like finishing her spin frames and changing one of the shades of green on the sprites so that her jacket doesn't appear one solid color when purple is used.
EDIT: Thanks for the info, SRB2 Guy, no wonder the soc broke other characters. Now I know not to waste my time trying to force the soc into working. That's another thing added to the list of changes I'll need to make to the WAD after 1.1 is released.