Something interesting! (PlaySpike.soc, PlayspikeColored.wad)

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Tried it, it kicked everyone out of the netgame. But thats because somebody was doing the ubertrail trick. Kicks always happen when too much objects spawn.
 
ALRIGHT! I got my internet back which means I can upload the soc and now the new wad!

I made the spike balls colored! in the PlayspikeColored.wad:

Disco anyone?:
spikeballdisco6hn.png


Download Mirror 1:
http://www.sendspace.com/file/xufit6
Download Mirror 2:
http://www.badongo.com/file/2083664

Take note: The WAD is the one with the colored spike balls, The SOC has normal colored spikeballs

EDIT: I have also made it work with other SOC's as well!

Have fun!
 
One color -> move -> Stand still to make a spike of that color -> another color -> move -> stand still and get another spike of that color

also A_ColorChangeRelative :P
 
I could see this being in the Naruto mod but only the spike balls would be shurinkins (like the rings) so it looks like Naruto is using his chakra to make them spin round him as a barrier. You could also try and make it so they don't dissapear when they hit somthing solid like water, that way you could make it like every spikeball that spawns takes 10 rings or something like that, that way it would stop everyone getting like 15 spikeballs in 3 seconds unless they had 150 rings. Anyway, it's still awsome even without all that, good job.
 
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