A few design issues.

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BlazeFan1

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I'm working on yet another level, and I have a few issues that need resloving and questions answered.

1. Important- When I stand in a certain area and face a certain direction in my map, the game SIGSEGV's and crashes. What causes those, and are they fixable?

2. I'm trying to make an area with alternating crushers, like the ones in ERZ1 if you take the right path just down the first elevator. How do I make those? Are they regular sectors of FOFs? Do they need linedef executors, and if so, which ones?

That should be good for now.
 
I'm working on yet another level, and I have a few issues that need resloving and questions answered.

1. Important- When I stand in a certain area and face a certain direction in my map, the game SIGSEGV's and crashes. What causes those, and are they fixable?
Answer: Check and see if the place your facing doesn't have a invalid sector or linedef.
Try that and see if it works.
 
Well, I've determined that the problem is due to a visible, but intangible, FOF. (A waterfall with a secret room behind.) When I delete the waterfall sector, the problem stops. I'll look into that and maybe redo its control sector and see if that helps.

EDIT: Hold up. That may not be the problem after all. I'm just glad the sector having the SIGSEGV is a secret room instead of an imortant sector in the main route. Perhaps I'll just delete it.
 
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I'm working on yet another level, and I have a few issues that need resolving and questions answered.

2. I'm trying to make an area with alternating crushers, like the ones in ERZ1 if you take the right path just down the first elevator. How do I make those? Are they regular sectors of FOFs? Do they need linedef executors, and if so, which ones?

Bookmark the wiki, and check there before you ask questions here, a lot of the things you ask can be answered with just a simple link.

The crushers in ERZ1 aren't crushers, they're just moving FOFs, and they are the same platforms that you walk on top of in the left path.

Crushers: http://wiki.srb2.org/wiki/Linedef_Type_61

Moving platforms with adjustable speed: http://wiki.srb2.org/wiki/Linedef_Type_60

Regular moving platform: http://wiki.srb2.org/wiki/Linedef_Type_59
 
I was looking for this article on the wiki, but I think I was looking on the wrong section.

And by the way, the SIGSEGV issue is taken care of (I think).

So, I just gotta get to finishing the crushers.
 
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