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Gargoyle v3.1(gargoyle.wad) Details »»
Gargoyle v3.1(gargoyle.wad)
Version: 3.1, by Puppyfaic Puppyfaic is offline
Developer Last Online: Mar 2019

Category: Version: SRB2 Rating: (1 votes - 3.00 average)
Released: 04-20-2014 Last Update: 04-28-2014 Installs: 5
Characters Scripts

Gargoyle is simply that. A gargoyle. This started out as a joke between a couple of my friends and I, but it soon evolved into an ambitious project that involved the help of many in order to make Gargoyle as authentic as possible. At the end of the day, though, he still is a joke character and certainly plays like one.

Abilities include:
Floating in the air
Breaking bustable blocks by touching them
Shooting fire
Activating Gargoyle buttons
Double Jump with Custom 2 when you have 20 or more rings
Nuking with Custom 3 when you have 100 or more rings
Immunity to drowning
Immunity to space
Immunity to fire hazards
Immunity to crushing when on the ground

Spoiler: Update list
Spoiler: Update! #11
Bug fixed with the Nuke action.
Spoiler: Update! #10
This one's a biggie!
Gargoyle has an entirely new super-form! He can float around in the air at will and the cooldown on his fire shoot is removed.
Fire Shoot has been moved to Custom 1.
Nuke has been moved to Custom 3.
Double Jump has been moved to Custom 2.
Re-did some of the shading on Gargoyle to remove all the white spots on him. His entire body changes colors properly now. Let me know if you dislike how this looks. I'll revert it if I get enough complaints.
Spoiler: Update! #9
Added another new power. At the cost of twenty rings, he can think he's flapping his wings and do a high jump(well, high for Gargoyle) with Custom 2.
Now includes two versions. Gargoyle is the normal one, and Plaingoyle removes his custom actions, for those who want a simpler 'Goyle.
Spoiler: I lied. More updates!
Added a new power.... ;3 Gargoyle can now summon the Gargoyle's wrath to nuke the area around him when he has 100 or more rings with the Custom 1 button. This ability costs 100 rings to use.
Spoiler: I SWEAR THIS IS THE LAST UPDATE
Thanks to help from a friend, Gargoyle's weird jump glitch after landing on a ledge higher than him is now fixed.
Spoiler: Update! #6
Gargoyle has his super god jump back, but can no longer break bustable blocks when in super form.
Reduced filesize.
Spoiler: Update! #5
Fixed a game-breaking bug.
Spoiler: Update! #4
Gargoyle can now break spin-bustable blocks by walking into them, like Knuckles. However, this comes at the cost of losing his god jump when in super form.
Spoiler: Update! #3
Gargoyle can aim his fire again.
Spoiler: Update! #2
Multiple bug-fixes
Now fires in increments of 5 fireballs, just like the real Trapgoyles!
No longer interacts with bubbles underwater.
Spoiler: Update!
Gargoyle is now immune to drowning in space.

Download Now

File Type: zip gargoyle.zip (23.5 KB, 1684 views)

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Comments
Old 04-20-2014   #22
FieryExplosion
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Quote:
Originally Posted by Yacker View Post
Can't beat ERZ3, eh?
gif]
Spoiler: ERZ3 spoilers, I guess.
It looks like the race's drowning effects do not work on Gargoyle. Metal Sonic ought to take a note of that.
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Last edited by FieryExplosion; 01-16-2015 at 02:27 AM.
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Old 04-20-2014   #23
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Update again because I have no life. The last update prevented Gargoyle from aiming his fire shots. This update lets him.
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Old 04-20-2014   #24
Yacker
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CEZ2 is also possible as Gargoyle. I'd provide a .gif, but I don't know where you got stuck at...? I went through with relative ease.
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Old 04-20-2014   #25
Maximus Universal
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Originally Posted by Yacker View Post
Can't beat ERZ3, eh?
Well then, Yacker has broken life and the multiverse itself.
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Old 04-20-2014   #26
Rex The Kitsune
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Why are there so many joke wads? Why can't people just make a serious wad for once? What is this, Sonic Comedy Blast 2?
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Old 04-20-2014   #27
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Quote:
Originally Posted by Rex The Kitsune View Post
Why are there so many joke wads? Why can't people just make a serious wad for once? What is this, Sonic Comedy Blast 2?
The best part about this and probably certain other joke WADs is that this still manages to have more gameplay variety than many other character releases I've seen before. Even Chuckles got nothing on this!

Speaking of the WAD itself, I really want to see a super form where the gargoyle leaves it's petrified state, therefore being able to move and fly by it's will, engulfing whichever Match/CTF stage in the flames of hell. That'd be beautiful.
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Old 04-20-2014   #28
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It's nice to see Gargoyle getting the praise it's getting. I expected everyone to either ignore him or hate on him. :P

Quote:
Speaking of the WAD itself, I really want to see a super form where the gargoyle leaves it's petrified state, therefore being able to move and fly by it's will, engulfing whichever Match/CTF stage in the flames of hell. That'd be beautiful.
Yes. Yes, it would.
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Old 04-20-2014   #29
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Quote:
Originally Posted by Rex The Kitsune View Post
Why are there so many joke wads? Why can't people just make a serious wad for once? What is this, Sonic Comedy Blast 2?
You could try making your own, you know.
I'm just waiting for the inevitable jetty-syn characters.
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Old 04-20-2014   #30
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Quote:
Originally Posted by Yacker View Post
CEZ2 is also possible as Gargoyle. I'd provide a .gif, but I don't know where you got stuck at...? I went through with relative ease.
I got stuck at the bit in the dungeon with the hanging platforms over a bottomless pit. There's a platform he can't reach.
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Old 04-21-2014   #31
Yacker
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Ah. Okay, here we go.

Excuse the random speed ups, I had some fps troubles with that one, hehe.
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Old 04-21-2014   #32
ToniczeHedgefox
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I found a glitch while I was on his server. The whirlwind shield lets you breath fire while double jumping, you might want to fix that by disabling fire while jumping or change the fire spiting button to custom action buttons. EDIT: You double jump and fire spits out.
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Last edited by ToniczeHedgefox; 04-21-2014 at 01:06 PM. Reason: For a mini explantion.
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Old 04-22-2014   #33
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Update! See changelog for Update #4.

GARGOYLE CAN NOW COMPLETE ARID CANYON ZONE 1.

---------- Post added at 08:44 PM ---------- Previous post was at 07:29 PM ----------

E stands for Emergency Fix! The death crash bug has been solved! Download the update now!
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Last edited by Puppyfaic; 04-22-2014 at 12:47 AM.
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Old 04-22-2014   #34
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Quote:
Originally Posted by MrDonoB View Post
I'm having a small problem.
Whenever I hover on to a platform that's up slightly higher than me, I have to press the jump button twice to be able to jump again.
Can you fix it?
Turns out this is sort of a bug with SRB2 itself (players weren't intended to have MF_PUSHABLE, which ends up forcing players into using regular physics rather than player physics, but there you go).
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Old 04-22-2014   #35
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Updated once more. I swear this'll be the last one. See changelog in first post.
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Old 04-23-2014   #36
Agustin1216
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Well...
Maybe a new Select Screen Portrait?
I do not complain of the current picture, but it looks something ... simple? I don't know, something more like the other characters? More than that, the character is very well done for being one of the few (So many) Joke characters. Straight to favorites!
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Old 04-23-2014   #37
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Quote:
Originally Posted by Yacker View Post
Can't beat ERZ3, eh?
Wow, Amazing performance with that wad, Yacker!
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Old 04-23-2014   #38
Puppyfaic
 
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I promise this is the final update. A friend of mine found a fix for his jump glitch.

---------- Post added at 05:29 PM ---------- Previous post was at 04:49 PM ----------

OK. I lied. Updated again. I had an idea for a new ability because I want Gargoyle to do all the things. Just ... do them badly. So he has a new ability. I swear this thing takes up all my time when I'm not working on school.
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Old 04-24-2014   #39
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EDIT: Update withheld until I find the situation to a huge issue I found after pushing this through.
EDIT2: Bug fixed, thanks to RedEnchilada. Get the new update!
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Last edited by Puppyfaic; 04-24-2014 at 08:36 PM.
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Old 04-24-2014   #40
"Lat'"
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I was just wondering, all abilities work fine in that character, I just for fun tested to add the double jump to Sonic:
Sonic jumps strangely and uses double jump after landing, even if he has no Rings left (which kill him... without loosing a life)

EDIT:


Strange isn't it?
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Last edited by "Lat'"; 04-24-2014 at 08:51 PM.
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Old 04-24-2014   #41
Puppyfaic
 
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Quote:
Originally Posted by FC. lat' View Post
I was just wondering, all abilities work fine in that character, I just for fun tested to add the double jump to Sonic:
Sonic jumps strangely and uses double jump after landing, even if he has no Rings left (which kill him... without loosing a life)

EDIT:
[image]

Strange isn't it?
You may have downloaded the version I had up that had a big bug in it(which was precisely that: he would jump whenever he hit the ground if the ring requirement was met). Try downloading the new one.
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