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Old 02-28-2014   #281
*icefox*avp*
Or call me Revan
 
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well... i think soon i will work to srb2 hunger games but i don't know what date i can launch because, i work now on srb2 dark saints with wagon. but i don't know is a good idea to launch srb2 hunger games!
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Last edited by *icefox*avp*; 02-28-2014 at 08:39 PM.
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Old 03-26-2014   #282
CobaltBW
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"lol thok barriers"
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Old 03-26-2014   #283
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Either you forgot the 311, or there's a limitation on names I'm not aware of. Either way, I'm excited to see what HMS123311 can break with his grand return with Lua.
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Old 08-19-2014   #284
Ultimate
a scar in time...
 
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New orchestral RPG battle song.

Boss Battle - Rendezvous at the Cape
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Old 08-19-2014   #285
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No idea what the end result will be, but it's definitely Mario related.
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breaking news
acativision shoves out another yearly release for Cape CoD
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Old 08-19-2014   #286
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Oh shit, this topic exists.



I'm working on a game currently entitled "Chrome Squad". It's your basic linear sidescrolling action platformer, still in alpha phase, but it has (or will have) a few features that I'm hoping will separate it from the rest of the herd:

* Eight characters with their own unique style of gameplay and character dynamics (Collect stat buffs as Emerald, or switch between a miniature tank and jetfighter as Copper)
* Megaman-style level select; as you progress through the game, the levels automatically receive layouts with more threats, tougher enemies, and more perilous platforming.
* Arcade-style random level generator mode
* Self-composed soundtrack
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Old 08-19-2014   #287
Ultimate
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Blue, I would play this just for the soundtrack. Also, you are crazy. How do you music so well and make your own game? I'm not sure my brain could handle that.

(I'm going to start calling you ZUN.)
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Old 08-19-2014   #288
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Lots and lots of practice. I've been composing my own tunes for over a decade, and I've always wanted to make a game, so I've been slowly analyzing game design over the years. Most of what I've learned about making games has just come from trying to do it.

The game itself has been an on-and-off project for a while now. I started an older engine a year back but abandoned it in December '13. This engine has been in the works for 8 months now, and I'm just now getting close to finishing all of the core gameplay mechanics.
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Old 08-21-2014   #289
glaber
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I hate to say it, but you may need a new name for your game.
This is the reason why: http://steamcommunity.com/sharedfile.../?id=164906415
The game name "Chroma Squad"
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Old 08-21-2014   #290
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They can sue me if they have a problem with it.

In all seriousness, if I can come up with something better I'll use it.
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Old 08-21-2014   #291
glaber
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Considering they already have Saban possibly going after them, I'd think you'd be more at risk of people finding that game when looking for yours than the inde studo coming after you.

In all honesty though, it's going to be like trying to talk about Dune games around people who know about Doom, Verbally.
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Old 08-21-2014   #292
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You are alone.... Nobody helps you... You are a human... a mortal.... You are scared... You think you die! Hey guys! Axiom here! The most loved wad in the srb2 arrives again in new body! Ghoul forest Darkness Edition! With more maps! Working hard! >:D

Last edited by AxiomAerofox; 08-21-2014 at 08:27 AM. Reason: forget
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Old 08-21-2014   #293
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Quote:
Originally Posted by AxiomAerofox View Post
The most loved wad in the srb2 arrives again in new body!
Wot. I never knew about this "wad".
Anyways, this map would need more scenery and some relief, it's wayyy too plain. And if it's supposed to be a scary map, please, do not place those super fast and totally not unavoidable enemies in cornesr to f*ck you up when they see you...
Also, be sure to put some Rings in case you put those enemies, as described earlier.
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If you make me a Sash Lilac wad, I'll make you a sonic sprite hack of any choice.
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Old 08-21-2014   #294
Hybrid
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Makin' a mod called SRB2 -- The Story Continues.
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Last edited by Hybrid; 06-01-2015 at 02:05 PM.
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Old 08-21-2014   #295
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Quote:
Originally Posted by "Lat'" View Post
Wot. I never knew about this "wad".
Anyways, this map would need more scenery and some relief, it's wayyy too plain. And if it's supposed to be a scary map, please, do not place those super fast and totally not unavoidable enemies in cornesr to f*ck you up when they see you...
Also, be sure to put some Rings in case you put those enemies, as described earlier.
well. This isn't a coop mod. You will be able to play in team match with humans and ghouls! >:)

Huh... Wait?! Ghouls are faster! This is my first progress in this forest. ;_;

Sure! i put rings and boxes.

Last edited by AxiomAerofox; 08-21-2014 at 05:52 PM. Reason: forget!
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