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Virtual's MD2 Parade - Sonic 2006 travels to Srb2!
![]() Developer Last Online: Jan 2019
New Major Update!: Sonic 2006 MD2 Pack - 3/7/2017 ![]() This new major update to the Sonic 2k6 MD2 Pack brings a whole new set of models directly ported from Sonic 06! Incluiding from Rings, to Springs, Item Boxes and Characters! For this update I've added a brand new RAR file dedicated to this new major MD2 Pack update with all the models including an already set MD2.dat file for easier set up! I've also included optional blend textures just in case you wanna use Sonic, Tails & Knuckles in Online MP with different colors (as well as Super Sonic in SP)! I'll be updating the General MD2 Pack containing all the models released on this thread so far with this new model update! A lot of effort has been put into this new release so I hope you enjoy it as much as I enjoyed both making and playing with these models! Here are a pack of screenshots of almost all the newly added models!: Spoiler: Enjoy! _____________________________ Hello there folks! This is my MD2 collection for Srb2 2.1.X. There will be lots of models for your own endless entertainment, here I'm gonna post big varieties of models from the classic eras like SADX to even Sonic Colors. Stay tunned to this post to see more from me and more content! Spoiler: Md2' recently posted EDIT: Now every character MD2 I make will be uploaded to the attachment called "VirtualBlitz' MD2 Collection.rar", while the SADX Md2 pack will stay as it is, if you want the new uploaded Md2s then download the pack mentioned above. Recommended sizes: 'SADX Sonic and Tails' = 16.0 0.0 'Modern' Sonic = 19.0 0.0 'Modern' Super Sonic = 21.0 0.0 'SA2B' Sonic = 19.0 0.0 How to set up Md2 : Simply create a folder named "MD2" into your Srb2 folder, next put the MD2 files into the MD2 folder, create a .txt file named "MD2.dat" and set up the model you want to use in-game (Example: Sonic Sonic.md2 3.0 0.0, [Sonic: the texture], [Sonic.md2: the model], [3.0 0.0: the size of the model]), save and close. Next, on the SRB2 console type "gr_md2 1" and you should be ready to go. Theres an existing MD2.dat into the packs I 've made to download. If you followed and understood the instructions here, then enjoy! Download Now
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#42 | |
Needy child
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#43 |
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#44 |
The infractions whore ;)
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Hey, sorry I'm late, I didn't know about 2.1.7 patch since now xD. Well I'll try to make some more MD2s for srb2, but now that school started, I'm gonna have a short time to dedicate to Srb2 so you know.
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#45 |
It was released today, so you're not that late. But do you know if it's possible to have 2 .smd models, one for a mesh and one for a skeletal animation, and then import the mesh and apply the animations onto it with FragMotion?
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#46 |
The infractions whore ;)
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Well, if there is the mesh and the skeletal animation bones, then you should asign all the bones of the skeleton to the mesh, which is a bit frustrating work to do, specially with Fragmo.
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#47 | |
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I just meant "can one import a mesh with bones, and then import an animation for the skeleton/mesh in FragMotion, and then export it as .md2"? |
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#48 |
The infractions whore ;)
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Sonic Colors MD2 coming soon! :D
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#50 |
The infractions whore ;)
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yes, the difference is that I can reduce the frame limits of the BlitzSonic animations i made, in fact, my animations will be much higher quality than yours, but we can make our MD2 with our own way :).
Last edited by VirtualBlitz546; 04-17-2014 at 12:26 AM. |
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#51 |
Pogo
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I Kinda like Virt's Model better, but if you can do the animatons i can see that in the future.
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I'm stuck in sonic oc purgatory |
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#52 |
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Virt vs. Virtual. Who will win? Answer: TheDoctor. I made a Sonic Colors MD2 quite long ago way back in 2.0:
Spoiler: (both pictures were taken in different time periods, hence the different usage of textures on them. And believe it or not, the Egg Fleet map was an old map, that was hardly worked on) Ofc, back then I was still a beginner in terms of modeling and animating, so both of yours will most likely be far more better. |
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#53 | |
Pogo
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I'm stuck in sonic oc purgatory |
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#55 | |
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#56 |
Annoying Purple Dude
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Bit of a big ego you got there, huh? And you haven't seen Virt's animations yet, so how could you predict that yours will be better?
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Terra: i made him with my bear hands RexTheKitsune: wait you have BEAR HANDS? |
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#57 | |
The infractions whore ;)
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Test this It is not finished yet, so you may see some texture misplacement. 19.0 0.0 is recommended. Last edited by VirtualBlitz546; 04-17-2014 at 03:11 AM. |
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#58 |
The infractions whore ;)
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#59 | |
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Even though its only 3 frames, it looks pretty bad. The standing from looks odd, and the waiting frames are simple relocations of the arms, a tilted head, and foot tapping. I'd suggest to put a little creativity into the model animations, especially with the hands since the model flashes the fingers out like that. If you are going to make him crosshands, at least make it look good by positioning his fingers properly (even if this isn't your animation, fix it up a bit). Also, (this also sorta applies to Virt), this isn't something bad, but I would say to improve the textures up a bit. I know you are both using the original textures from Sonic Colors, but you don't seem to be using all, just the basic 'color' texture. Let me explain using spoilers and words. These are two textures representing the body of Sonic the hedgehog: Spoiler: Instead of taking simply the colorful one, I would suggest taking both the textures and fusing them together to create one mixed texture. Think of it as Void in maginary world, wanting to become whole..*laugh* nope, couldn't say that with a straight face. Here is an example of what I mean by a mixed texture (Note: I gave Sonic derp eyes for a purpose...the purpose is for the luls): ![]() (Also, becareful. I saw the animations, but noticed the model's size is WAY to small for the average SRB2 player, and noticed you already started to give the model frames D;) Edit: I re-read this, and it seems sorta bashful, but thats not the purpose, sorry if it seems bashful. Last edited by TheDoctor; 04-17-2014 at 04:40 AM. |
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#60 | ||
The infractions whore ;)
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Also I liked the idea of fusing the different skin layers, but it would just make it darker. Dat LULZ WiTh dat serious faze :-I. |
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#61 | |
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Also size will later on bother you, when you notice you are smaller then a ring, or about the size of a chaos emerald. |
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