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Vanilla Shield Abilities Details »»
Vanilla Shield Abilities
Version: 1.0, by Lach Lach is offline
Developer Last Online: May 2017

Category: Version: SRB2 Rating:
Released: 05-09-2017 Last Update: Never Installs: 0
Scripts Re-Useable Content

I love SRB2's unique shields, but only the Whirlwind and Armageddon shields actually have any player-activated abilities. So I decided to give the remaining shields each a sleek new power! Any character can use them, as long as they use spin jumping.

ELEMENTAL SHIELD: Press spin in mid-air to perform a bounce, ŗ la Sonic 3! You'll bounce to roughly the height of a double jump.

FORCE SHIELD: Press spin in mid-air to perform a high-speed ground plummet, inspired by the Spike Shield from Sonic After the Sequel! It also has a very small shock radius so as to clear your landing from enemies that are a little too close for comfort.

ATTRACTION SHIELD: Press spin in mid-air to have the Earth's magnetic field gently pull you into its orbit just above the surface of the ground! You can move around while in this state but you'll become vulnerable to enemies again, so be careful.

Check out the .gifs below to see them in action!

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File Type: lua vanillashieldabilities.lua (4.7 KB, 72 views)

Screenshots

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Comments
Old 1 Week Ago   #2
Whackjood
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Got around to giving this a look, this seems good to me! Into releases you go.
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Old 1 Week Ago   #3
Phantom-blade
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This actually needs to be a thing in vanilla, but the vanilla shield have unique abilities themselves but it's not enough. Nice job!
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Old 1 Week Ago   #4
GreenKnight9000
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WOW!!!
The attraction shield has quite a unique ability, i love it!
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Old 1 Week Ago   #5
Lach
 
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Quote:
Originally Posted by GreenKnight9000 View Post
WOW!!!
The attraction shield has quite a unique ability, i love it!
Thank you! I came up with that idea myself.
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Old 1 Week Ago   #6
GreenKnight9000
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Originally Posted by Lach View Post
Thank you! I came up with that idea myself.
Can you perhaps do one for the Pity Shield?
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Old 1 Week Ago   #7
Lach
 
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Quote:
Originally Posted by GreenKnight9000 View Post
Can you perhaps do one for the Pity Shield?
I intended to keep the Pity Shield powerless because that's how it is in the classic seriesóbut if more people want it, I certainly don't mind implementing one.
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Old 1 Week Ago   #8
Sylvegamer3
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I wouldn't mind a power for the Pity shield.
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Old 1 Week Ago   #9
GreenKnight9000
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Quote:
Originally Posted by Lach View Post
I intended to keep the Pity Shield powerless because that's how it is in the classic seriesóbut if more people want it, I certainly don't mind implementing one.
Perhaps make the Pity Shield either:
Do an insta-shield
OR
Do a more powerful thok
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Old 1 Week Ago   #10
NeoLucario87
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A more powerful Thok would be (maybe) Insanely Broken. Especially in Tag and other Gametypes.
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Old 1 Week Ago   #11
Lach
 
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Quote:
Originally Posted by GreenKnight9000 View Post
Perhaps make the Pity Shield either:
Do an insta-shield
OR
Do a more powerful thok
I don't see a use in the insta-shield since the player already has a shield, so it'd just be used as a weapon. And I would agree that a thok would be too powerful to implement for a mere plain shield.
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Old 1 Week Ago   #12
GreenKnight9000
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Originally Posted by Lach View Post
I don't see a use in the insta-shield since the player already has a shield, so it'd just be used as a weapon. And I would agree that a thok would be too powerful to implement for a mere plain shield.
hmm... perhaps reduce gravity slightly OR give a higher jump?
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Old 1 Week Ago   #13
Phantom-blade
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Why not give the Pity Shield the ability to levitate for a while in the air but make them vulnerable to enemies, players and more. But if they bump into a wall, it should knock the player back and cancel out the levitation. But I feel like that's a bit similar to the Attraction Shield ability.
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Old 1 Week Ago   #14
Lach
 
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Quote:
Originally Posted by Phantom-blade View Post
Why not give the Pity Shield the ability to levitate for a while in the air but make them vulnerable to enemies, players and more. But if they bump into a wall, it should knock the player back and cancel out the levitation. But I feel like that's a bit similar to the Attraction Shield ability.
Yeah, considering that the Pity Shield most often appears in match, it'd let you cross large distances way up in the air where no one can hit you, which is definitely more powerful than anything the Attraction Shield can do.

Quote:
Originally Posted by GreenKnight9000 View Post
hmm... perhaps reduce gravity slightly OR give a higher jump?
That could work; it's simple and complements the idea that the Pity Shield is given to players who are struggling. If there aren't any better ideas I might implement this one.
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Old 1 Week Ago   #15
Sylvegamer3
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Maybe for the Pity it would be giving all the vanilla chars small buffs; like Sonic getting a jumpthok and Tails getting holdfly. Knux could get a jump as high as the other characters, and customs could get a higher jump and lowered grav.

EDIT: The higher jump and lowered grav thing was inspired by GreenKnight's idea.

Last edited by Sylvegamer3; 1 Week Ago at 04:11 AM.
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Old 1 Week Ago   #16
Sapheros
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Honestly the pity shield is good the way it is. Wanna know why? Its a pity shield, it's main ability is meant to protect you, it's entirely vanilla, it's the only shield in the game with no special power or function to it besides protecting you from one hit before losing your rings. It's perfectly fine as it is. If anything, you should be glad you obtained the shield for comfort, not for taking advantage of the level grounds.
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Old 1 Week Ago   #17
Lach
 
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Quote:
Originally Posted by Sapheros View Post
Honestly the pity shield is good the way it is. Wanna know why? Its a pity shield, it's main ability is meant to protect you, it's entirely vanilla, it's the only shield in the game with no special power or function to it besides protecting you from one hit before losing your rings. It's perfectly fine as it is. If anything, you should be glad you obtained the shield for comfort, not for taking advantage of the level grounds.
Your logic is so sound, I wish I thought of that--

Quote:
Originally Posted by Lach View Post
I intended to keep the Pity Shield powerless because that's how it is in the classic seriesóbut if more people want it, I certainly don't mind implementing one.
--Oh, how strange. I did. 🙄
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