SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Releases > Levels

Reply
 
Thread Tools
Yoshi Races Details »»
Yoshi Races
Version: 1.0, by Yoshirocks90 (The Lua Scripting Hedgehog) Yoshirocks90 is offline
Developer Last Online: Sep 2017

Category: Version: SRB2 Rating: (1 votes - 2.60 average)
Released: 12-26-2016 Last Update: Never Installs: 0
Multiplayer Levels

Yoshi Races

Four Races

Download Now

File Type: zip YoshiRaces.zip (107.4 KB, 308 views)

Screenshots

Click image for larger version

Name:	srb20119.jpg
Views:	288
Size:	69.6 KB
ID:	9714   Click image for larger version

Name:	srb20120.jpg
Views:	246
Size:	61.4 KB
ID:	9715   Click image for larger version

Name:	srb20121.jpg
Views:	232
Size:	62.2 KB
ID:	9716   Click image for larger version

Name:	srb20122.jpg
Views:	210
Size:	64.9 KB
ID:	9717   Click image for larger version

Name:	srb20123.jpg
Views:	199
Size:	63.8 KB
ID:	9718  

Click image for larger version

Name:	srb20124.jpg
Views:	202
Size:	75.1 KB
ID:	9719   Click image for larger version

Name:	srb20125.jpg
Views:	197
Size:	64.3 KB
ID:	9720   Click image for larger version

Name:	srb20126.jpg
Views:	192
Size:	72.2 KB
ID:	9721   Click image for larger version

Name:	srb20127.jpg
Views:	186
Size:	87.7 KB
ID:	9722   Click image for larger version

Name:	srb20128.jpg
Views:	204
Size:	125.4 KB
ID:	9723  

Click image for larger version

Name:	srb20129.jpg
Views:	186
Size:	168.0 KB
ID:	9724   Click image for larger version

Name:	srb20130.jpg
Views:	178
Size:	168.3 KB
ID:	9725   Click image for larger version

Name:	srb20131.jpg
Views:	181
Size:	158.5 KB
ID:	9726   Click image for larger version

Name:	srb20132.jpg
Views:	180
Size:	156.5 KB
ID:	9727   Click image for larger version

Name:	srb20133.jpg
Views:	180
Size:	82.4 KB
ID:	9728  

Click image for larger version

Name:	srb20134.jpg
Views:	172
Size:	42.8 KB
ID:	9729   Click image for larger version

Name:	srb20135.jpg
Views:	175
Size:	81.1 KB
ID:	9730   Click image for larger version

Name:	srb20136.jpg
Views:	167
Size:	79.4 KB
ID:	9731   Click image for larger version

Name:	srb20137.jpg
Views:	176
Size:	50.6 KB
ID:	9732   Click image for larger version

Name:	srb20138.jpg
Views:	178
Size:	53.4 KB
ID:	9733  

Click image for larger version

Name:	srb20139.jpg
Views:	210
Size:	101.0 KB
ID:	9735   Click image for larger version

Name:	srb20140.jpg
Views:	172
Size:	16.2 KB
ID:	9736   Click image for larger version

Name:	srb20141.jpg
Views:	179
Size:	62.8 KB
ID:	9737   Click image for larger version

Name:	srb20142.jpg
Views:	171
Size:	63.3 KB
ID:	9738   Click image for larger version

Name:	srb20143.jpg
Views:	191
Size:	105.6 KB
ID:	9739  

Click image for larger version

Name:	srb20144.jpg
Views:	178
Size:	158.9 KB
ID:	9740  

Show Your Support

  • This addon may not be copied, reproduced or published elsewhere without the author's permission.

Comments
Old 02-18-2017   #2
Prime 2.0
Actually a decent lazy bum
Moderator
 
Prime 2.0's Avatar
Default

Welcome to Releases!
__________________
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.
Prime 2.0 is offline   Reply With Quote
Old 02-18-2017   #3
Tonic ze Hedgefox
A.K.A. VentureSonic
 
Tonic ze Hedgefox's Avatar
Default

*sigh*

Short Circuit Zone
Extremely closed in, lacks any detail, basically a thokfest. The toxic pits however is a good idea to get rid of the thokfest, but ends up just being annoying for Sonic players because of how big they are. You seriously put a toxic pit RIGHT infront of a slope you go down?

Beach Caverns Zone
Only one location looks like a beach, it's extremely bland and the water has no colourmaps. You got it right the first time in Short Circuit, what happened here?

Haunted Halls Zone
Probably the second best map. The music does fit the intended atmosphere, the entrance to the haunted mansion is way too tall, and the "water hole" seemed out of place. The rest of the level seems like Short Circuit again, and the final area where you wrap around the grassy area is kinda weird. At the back, you can see F_SKY on the wall's floor too.


Merged Circuit Zone
Probably the best level here. The beginning and end didn't have to be GFZROCK though. Why not use the ERZ textures in the middle of the level? The gravity flipper in the ERZ part also looks weird. The last GFZ part felt rushed, and why is Beach Caverns played in 2D?

Overall, I don't know how this level got past into the submissions. Add some level variety, maybe some upwards platforming.
__________________
it's that gut who does the thing
Tonic ze Hedgefox is offline   Reply With Quote
Old 02-18-2017   #4
RomioTheBadass
Right there, Criminal Scum!
 
RomioTheBadass's Avatar
Default

Quote:
Originally Posted by Tonic ze Hedgefox View Post
I don't know how this level got past into the submissions.
Eh, Easy, Submission rules only prevent you from submitting things you do not own or Unplayable, This Pack is still playable.
__________________
Quote:
He came in like a Wrecking ball.
RomioTheBadass is offline   Reply With Quote
Old 02-18-2017   #5
Hazard88263
heyy, that's pretty meme
 
Hazard88263's Avatar
Default

oh boy here we go

Short Circuit Zone - Would be a thokfest if it weren't for those fricking goo pits. It's pretty damn difficult to cross them with Sonic because of how wide they are, but they literally do nothing when playing as FSonic (because of dashmode), Tails, or Knuckles. This is a bad thing. Not only that, but their placement is plain frustrating on the first attempt if you're using Sonic.
It's almost like this map was tested with FSonic.

Beach Caverns Zone - You only really see the "beach" once until you start the next lap. Also, where's the colormaps for the water? Like Tonic said, you did get the colormaps right in Short Circuit. What stopped you from getting it right in this map, too?

Haunted Halls Zone - This map doesn't even look haunted. The entrance is too tall, too. Once you get in, there's just a pool of water that you have to jump into. How would you know to jump into the hole in the pool of water? Also, why reuse Short Circuit's "design?" Other than that, pretty flat. Still better than Short Circuit, Beach Caverns, and Merged Circuit.

Merged Circuit Zone - This map is a mess. What is it actually supposed to be? The map starts with a room of GFZROCK, brings back the toxic pits from Short Circuit, then instantly just goes to a 2D section. (Initial reaction: "what")
After the short 2D platforming section (which Tails or Knuckles can just skip over), the player is greeted with more toxic pits, except it's in Beach Caverns. Wait, what? Why? That just doesn't work. Then there's the falling. Were you actually unable to make the fall without using teleporters? And were you actually unable to use literally anything other than GFZROCK?
Overall, Merged Circuit is a clusterfrick.

This pack is in between "why is this in releases" and "eh, it's ok." Add some variety. Add some decoration. Add all that good stuff that makes an SRB2 level what it is.
Hazard88263 is offline   Reply With Quote
Old 02-18-2017   #6
SAMMY SWAG
I'm Lazy :v
 
SAMMY SWAG's Avatar
Default

If I'm being honest here, this pack is just a bunch of rectangular tubes slapped together with the odd slope or liquid here and there. In its current state its just a game of get the elemental shield and win, and there is literally no reason to play as Tails or Knuckles at all unless you purposely want to hinder yourself.

Next time try using more creative sector geometry/heights, FOF's and alt paths to make the levels look and feel more natural and have some sort of learning curve. Also maybe design the levels in a way that allows all three characters to use their abilities to their advantage, which will give them all an equal chance of victory. All of these aspects combined will surely give the pack some replay value and encourage more character diversity in the races.

Hope this helps you when mapping in the future.
__________________
SUPRISE
SAMMY SWAG is offline   Reply With Quote
Old 02-19-2017   #7
Tonic ze Hedgefox
A.K.A. VentureSonic
 
Tonic ze Hedgefox's Avatar
Default

Quote:
Originally Posted by SAMMY SWAG View Post
In its current state its just a game of get the elemental shield and win,
It's either that or the whirlwind shield.
__________________
it's that gut who does the thing
Tonic ze Hedgefox is offline   Reply With Quote
Old 02-19-2017   #8
Snow
Having a moment
 
Snow's Avatar
Default

Quote:
Originally Posted by Tonic ze Hedgefox View Post
It's either that or the whirlwind shield.
Except the Elemental Shield literally makes you invincible.
__________________
Quote:
<Iceman404> SnowTH, the worst player ever 2014
<SnowTH> Woop
<SnowTH> I'm so proud
Snow is offline   Reply With Quote
Old 02-19-2017   #9
Tonic ze Hedgefox
A.K.A. VentureSonic
 
Tonic ze Hedgefox's Avatar
Default

Quote:
Originally Posted by Snow View Post
Except the Elemental Shield literally makes you invincible.
If you're good with the whirlwind, you can basically skip everything.
__________________
it's that gut who does the thing
Tonic ze Hedgefox is offline   Reply With Quote
Old 02-19-2017   #10
MK.exe
aaaaaaaaahahahahaha
 
MK.exe's Avatar
Default

Quote:
Originally Posted by Tonic ze Hedgefox View Post
If you're good with the whirlwind, you can basically skip everything.
Quote:
Originally Posted by Snow View Post
Except the Elemental Shield literally makes you invincible.
Vise versa.

Pretty much everyone has stated a similar opinion to mine so i don't really need to elaborate, but i would strongly agree with SAMMY, use more Geometry and fofs, try not to be too repetitive with all your maps.

You'll think of something
__________________
Done:
Hit a 180 Rail shot
First person to have a map in releases with Slopes
MK.exe is offline   Reply With Quote
Old 02-19-2017   #11
Prime 2.0
Actually a decent lazy bum
Moderator
 
Prime 2.0's Avatar
Default

Quote:
Originally Posted by SAMMY SWAG View Post
In its current state its just a game of get the elemental shield and win, and there is literally no reason to play as Tails or Knuckles at all unless you purposely want to hinder yourself.
Not that there isn't loads of room for improvement, but you seem to be forgetting something here:



Spinfly wrecks maps like this. I'm not even that good at using it, lol.

Have some casual times:
Code:
MapY1
Sonic: 0:35
Tails: 0:45

MapY2
Sonic: 0:31
Tails: 0:24

MapY3
Sonic: 0:33
Tails: 0:31

MapY4
Sonic: 1:02
Tails: 1:00
That said, cut it out with the "why is this in releases" hyperbole. It has zero value as constructive criticism, and misunderstands the purpose of submissions in the first place.
__________________
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.

Last edited by Prime 2.0; 04-30-2017 at 09:16 PM.
Prime 2.0 is offline   Reply With Quote
Old 04-22-2017   #12
Octavio The HedgeFox
Flan.
 
Octavio The HedgeFox's Avatar
Default

I don't know what 2 do so i'll dance.

C:

(Octavio The HedgeFox received an infraction for this post: Do not spam. Put actual content in your posts.)
__________________
Signature.
Octavio The HedgeFox is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:11 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.