SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Releases > Lua

Reply
 
Thread Tools
Time Dominator 1st energy meter Details »»
Time Dominator 1st energy meter
Version: 1.2, by Monster psychic cat Monster psychic cat is offline
Developer Last Online: Sep 2017

Category: Version: SRB2 Rating: (1 votes - 3.00 average)
Released: 03-01-2017 Last Update: 03-13-2017 Installs: 1
Scripts Re-Useable Content


The player's energy decreases as time passes. To stay alive, collect rings (includes ring boxes) or touch a starpost.

Download Now

File Type: zip socket.zip (134.6 KB, 128 views)

Screenshots

Click image for larger version

Name:	EagerSparseCoqui.gif
Views:	248
Size:	6.97 MB
ID:	9874   Click image for larger version

Name:	VacantDelightfulGoitered.gif
Views:	212
Size:	2.10 MB
ID:	9875  

Show Your Support

  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 03-04-2017   #2
FuriousFox
AKA FuriousFox
Developer
 
FuriousFox's Avatar
Default

Welcome to Releases!
FuriousFox is offline   Reply With Quote
Old 03-05-2017   #3
TailsFan99
Default

I like how you changed the level complete screen. How did you do that?
TailsFan99 is offline   Reply With Quote
Old 03-05-2017   #4
Bryce Hego
I'm fast as f*** boy
 
Bryce Hego's Avatar
Default

It's the super sonic challenge without super sonic. Nice, i really like it

My complaints: Energy meter shows up in nights stages, Ring boxes should give you 10 rings worth of energy
__________________
Bryce is my name and speed-running is NOT my game!

Last edited by Bryce Hego; 03-05-2017 at 09:38 AM. Reason: Complaints
Bryce Hego is offline   Reply With Quote
Old 03-05-2017   #5
Monster psychic cat
 
Monster psychic cat's Avatar
Default

Quote:
Originally Posted by TailsFan99 View Post
I like how you changed the level complete screen. How did you do that?
Before the exit counter variable goes to zero, call the new level complete screen code, which forces the counter to freeze.

PHP Code:
if player.exiting == 10
   
[...]
   
intermission true
   
[...]
end

if intermission == true
   
[...]
   
player.exiting = $1    // this is decremented every frame. increment it to "freeze" it.
   
[...] 
Quote:
Originally Posted by Bryce Hego View Post
It's the super sonic challenge without super sonic. Nice, i really like it

My complaints: Energy meter shows up in nights stages, Ring boxes should give you 10 rings worth of energy
Thanks. The NiGHTS bug has been fixed and... I thought giving +10 energy for every ring box would be cheating (as the player's start energy is 50). Maybe 1/4 of the max energy?
__________________
Quote:
Originally Posted by MotorRoach
I see fists and a pussy
Monster psychic cat is offline   Reply With Quote
Old 03-12-2017   #6
Bryce Hego
I'm fast as f*** boy
 
Bryce Hego's Avatar
Default

Quote:
Originally Posted by Monster psychic cat View Post
Before the exit counter variable goes to zero, call the new level complete screen code, which forces the counter to freeze.

PHP Code:
if player.exiting == 10
   
[...]
   
intermission true
   
[...]
end

if intermission == true
   
[...]
   
player.exiting = $1    // this is decremented every frame. increment it to "freeze" it.
   
[...] 
Thanks. The NiGHTS bug has been fixed and... I thought giving +10 energy for every ring box would be cheating (as the player's start energy is 50). Maybe 1/4 of the max energy?
That's fine, thinking about it that would be cheap but it would make sense if you got something from it, Maybe not 1/4 but somewhere closer to 1/5
__________________
Bryce is my name and speed-running is NOT my game!
Bryce Hego is offline   Reply With Quote
Old 03-13-2017   #7
Sapheros
That guy that ports
 
Sapheros's Avatar
Default

Quote:
Originally Posted by Monster psychic cat View Post
Before the exit counter variable goes to zero, call the new level complete screen code, which forces the counter to freeze.

PHP Code:
if player.exiting == 10
   
[...]
   
intermission true
   
[...]
end

if intermission == true
   
[...]
   
player.exiting = $1    // this is decremented every frame. increment it to "freeze" it.
   
[...] 
As delighted as I would go out of my way to steal use the intermission script outside of the wad itself, it just seems kinda difficult to do without the script just refusing to work in general, this script is too amazing and sacred to lock inside of a special mod. May I suggest on it becoming it's own lua script on it's own either as it's own release or a separate file inside the .zip?
__________________
Hiyo all! Underground Website
Sapheros is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:04 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.