Sonic Adventure 2

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I agree. I just wish I hadn't gotten all the emblems twice before investing in a memory card. =x
 
SA2 > SA2B

Because of all the VMU secrets, downloads, and online score rankings, the Dreamcast version dominates.

SA2 is a great Sonic game. Though this game is slower than SA, it's more about platforming. The series kinda completes itself. The hunting is great an the Mech stages are superb. It had some of the very best Dreamcast graphics at it's time, and was one of the longest, too.
 
I've always felt that SA2/B was the best Sonic game as well. All of the stages were welcoming and had unique music (especially Knuckles' stages). The Chao Gardens also made a great sidequest. The Green Hill remake was probably the best one out of any Sonic game, really.
 
I personally disliked SA2.

Sonic/Shadow's gameplay was essentially the same as SA1, but the levels were filled with automated events making it feel like it played itself. Tails/Eggman's gameplay was pretty much Gamma's, except know they're heavier and harder to maneuver. Knuckles/Rouge's gameplay was the same as SA1's with bigger environments and a terrible radar (there is no excuse that the radar can only find one emerald at a time).

The environments themselves are dark, bland, and uninteresting. The enemies look like generic robots, and there's little to none variety between the different kinds you fight.

The story was mediocre, only to be further worsened by Shadow the Hedgehog (the videogame). The only redeeming factor for the game was the Chao Garden, and that's just a meaningless mini-game.

In short: I believe SA2 was one of the worst Sonic games to be honest.
 
Luminous said:
SA2 > SA2B

Because of all the VMU secrets, downloads, and online score rankings, the Dreamcast version dominates.

SA2 is a great Sonic game. Though this game is slower than SA, it's more about platforming. The series kinda completes itself. The hunting is great an the Mech stages are superb. It had some of the very best Dreamcast graphics at it's time, and was one of the longest, too.
I think the Hunting was much better in the first SA, just saying.
 
I've always thought Sonic Adventure 2 was a great game but I don't believe it's either the best Sega or Sonic game. Sega has many successful franchises like Virtua Fighter, Phantasy Star, and Out Run which would make it difficult to select one game that would be their best work. There really isn't a wrong or right answer but personally NiGHTS into Dreams is my favorite Sega game.
 
SA2 Was Good, But not Definately not the best game Sega Made. Sonic 3 and Knuckles has been in that spot ever since its Release, Never to be De-Throned.
 
I agree not the best game EVER MADE, but it IS my top favorite for 3D Sonic games. Also, SA2>SA2B for everything EXEPT 2p mode and chao raising. The gardens in SA2B were worse than SA2 though. They just made the chao system better in the Gamecube version.
 
It doesn't top Sonic Adventure 1, as far as I'm concerned. To be frank, it did wrong a lot of the things the prequel did right, and add to the fact that both games have dated and partially buggy physics, I don't why it gets the praise that it does.

Let's start from the menu screen. You get to choose between hero and dark stories, which doesn't precisely change the gameplay, but it does change which perspective of the story you see. In SA1, however, you could choose individual character stories, which both determines the gameplay and the perspective of the story. The individual character stories definitely worked better, because rather than forcing to play speed stage, mech stage, emerald stage, rinse and repeat, the characters acted as individual game modes and had a level of consistency to them. I'd rather I could choose which character I play as per game mode, but SA1's story mode formula still works. SA2? I can't say the same.

Also considering the story mode, I really don't think SA2 did as good of a job on characters as SA1 did. In SA1, with the exception of Sonic and Big, every playable character had some sort of character development or change along the story, but SA2 forgets that development even happened and doesn't seem to show any story consistency with the first game. On top of that, the only two characters it seemed to have any real focus on was Robotnik (who is apparently perfectly fine with being called Eggman now) and Sonic's doppelganger.

I don't like how general gameplay was handled either. Eggman in a mech, fine, I liked Gamma's levels; but Tails doesn't need to be filling that gameplay too, he needs to be flying around, preferably racing people again. Rouge I couldn't give two shits about; as far as I'm concerned, the only reason she's in the game is to counter Knuckles' gameplay, and that's not much of a reason. The levels themselves are completely uninteresting, tend to last quite too long, and have largely a sense of linearity to them. In SA1, every single level was interesting; you were on a beach, in an amusement park, a casino, the outside of the Egg Fleet, the inside of the ship, so on and so forth, and the levels, while not quite mirroring the multilinear level design of the Genesis Sonic games, still had a sense of replay value in their design and were all unique in their own right.

Lastly but not least, the music in SA2 is not as good as that of SA1. As a matter of fact, I don't like how it stereotyped the levels at all. Sonic's stages are rock, Shadow's stages are rock with some... dark dude singing, Tails' techno, Eggman's techno, Knuckles' rap, Rouge's elevator music. In SA1, the music was made to fit the levels, not the characters, and what resulted from that were some very unique atmospheres for each level. The first part of Red Mountain and the mirror room of Twinkle Park are both brilliant examples of this. Even some of the character themes of SA1 I liked better than SA2. In SA1, Knuckles' theme had an almost perfect balance of jazz/funk and rap, whereas in SA2 it's basically all rap and the singer isn't even that interesting in the song. SA2's Sonic theme was okay, but I thought SA1 still had Sonic's edge; the melody, the roughness of the song, etc., whereas SA2's sounded a bit more... plain, I suppose you could say. None of the songs match the awesomeness of E-102y's theme, IMHO, so yeah.



A lot of people say that Sonic started going downhill in Sonic Heroes, but I'd say the peak of "modern" Sonic's career was SA1, for the reasons I just mentioned. Mind you, SA2 has redeeming features, but it still ignored a lot of the things that I think made SA1 such a good game, and so I don't think SA2 deserves anymore credit than its prequel.



EDIT: RANTRANTRANTRANTRANTRANTRANTRANT
 
Shadow did NOT need to exist, at all, SEGA could have very easily used Metal Sonic or Mighty (with backstory blanks filled in) in his place.
 
SA2 is, in all honesty, the best game I have ever played. Cheesy cutscenes aside, it has great graphics for its time and a wonderful gameplay and storyline.
 
I have both, SA2 and SA2:B, but my SA2 disk got damaged so now I only play SA2:B and you know what? SA2:B is better because the extra characters were ACTUALLY different from the character, special suits gave you special powers (like Sonic´s Sonic Wind always or Shadow´s Chaos Control Always and things like that) This game has better playable characters:

Sonic_Military-suited Sonic_Special Kart
Amy
Shadow_Ultimate life form clothes_Special Kart
Metal Sonic
Tails_Tornado 2 (Battle mode)_Tornado (Battle mode)
Chao_Chao Walker_Special Kart
Eggman_Eggman Walker_Eggman walker (version 2?)_Special Kart
Dark Chao_Dark Chao Walker
Knuckles_Spacial-Fighting clothes_Special Kart
Tikal
Rouge_Sexy clothes
Chaos
Eggman Robo

And the fact that the chao´s status were visible, but I didn´t like the chao gardens much.
 
I've never played SA2, but I own SA2B, and it was one of the best Sonic games I ever played. Mostly because it was one of the first Sonic games that took me over two days to complete. Recent Sonic games like Sonic Unleashed(Wii, understandably easier than 360/PS3) and Sonic and the Black Knight, take me no longer than three days to complete.
 
Kitsune said:
SA2 is, in all honesty, the best game I have ever played. Cheesy cutscenes aside, it has great graphics for its time and a wonderful gameplay and storyline.

I was really surprised at first when I looked at all the detail the Dreamcast could render in the game. It's not too different from the anything on the PS2 in my opinion.
 
SA2 was written really, really well. Specifically, the first Shadow/Sonic fight was awesome partly because the characters spoke when they felt like it instead of following the formula of either waiting for the other guy to finish or being cut off.

Also, I remember SA1 had eyebrow problems. Anybody else notice that?
 
Yeah, the caliber of SA1's cutscenes were hilariously bad, especially some of the talking animations. SA2 definitely improved on that.
 
IMO, I never liked the "mouth in front" talking. It never really seemed right for Sonic characters (besides Big).

Back on topic, SA2 was a pretty decent game, but i did prefer SA1's music in every aspect.
 
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