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Old 04-27-2017   #61
elvinkonohana
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Look Amazing Hedgefox!

The new level's skybox looks awesome, i hope you keep moving on because the levels looks great!
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Old 07-07-2017   #62
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Default Circuit Attack (V3?) Progress.

Haven't updated you lot in a while, so I'm here to do so.

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Emerald Isle is done. There was a lot of bug-fixing and level design choices that had to be made, but that's one main half of the release out of the way.

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As for Marine Chateau Zone... It's layout is almost done. However, I may need to make it look less bland and such, before releasing the next version.

As for future plans? Well...

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We'll see. ;)
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Old 07-07-2017   #63
GreenKnight9000
 
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Quote:
Originally Posted by Hedgefox View Post
Haven't updated you lot in a while, so I'm here to do so.

Attachment 10879

Emerald Isle is done. There was a lot of bug-fixing and level design choices that had to be made, but that's one main half of the release out of the way.

Attachment 10880

As for Marine Chateau Zone... It's layout is almost done. However, I may need to make it look less bland and such, before releasing the next version.

As for future plans? Well...

Attachment 10881

We'll see. ;)
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Holy shit, you are going all the way with this, huh?
good luck buddy! and take your time.
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Old 07-07-2017   #64
Larztard
 
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Yo that Stardust Speedway screenie at the end though.
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Old 07-07-2017   #65
NeoLucario87
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Both levels look good Swift! my only concern with your character is the...Ribbon? uh, it's probably the fact it lacks shading. anyways, do you know when you're gonna release these?
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Last edited by NeoLucario87; 07-07-2017 at 06:25 PM. Reason: small misspelling error
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Old 07-07-2017   #66
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Quote:
Originally Posted by NeoLucario87 View Post
Both levels look good Swift! my only concern with your character is the...Ribbon? uh, it's probably the fact it lacks shading. anyways, do you know when you're gonna release these?
Circuit Attack will be updated soon.

The character you're refering to, is called Swift, idek when he'll be released. It depends what happens next. and if I can do his next frames and get someone to lua unique moves for him
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Old 07-07-2017   #67
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Quote:
Originally Posted by Hedgefox View Post
Circuit Attack will be updated soon.
[/SIZE]
Can't wait!
It's been fun testing, I'm sure these will appear in many SRB2 race vids!
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Old 11-21-2017   #68
Swift
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Default Match Map Edits!(GONE MANIA)

So, long time no see. I've been busy and forgot about this thread.... again.

Here's an update on what I'm up to now.

https://gfycat.com/gifs/detail/Impol...ticGrassspider

https://gfycat.com/gifs/detail/Perio...someFlyingfish

All maps will get the same treatment. Maybe even the CTF maps and the old Circuit/Race maps. No promises though.
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Old 11-22-2017   #69
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I like how you made connected pathways throughout the stage, nice work
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Last edited by Radical Red; 11-22-2017 at 10:04 PM.
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Old 03-10-2018   #70
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Default Project Enhanced Progress?

I can't decide on a final name, I swear. Anyways, I haven't posted here for a while, but I made some progress on PE.

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Pasture Meadows(Meadow Match) has taken some inspiration from LFZ, JVZ, GFZ and especially 2.2... in some sense. It's less of a thok-fest, but doesn't include too much platforming to get in the way.

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There is also new areas to add onto the map. Caves are also a thing.

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Nightfall Plateau(Jade Valley) has been changed to seperate it from MMZ as well. It's now night(of course, judging from the name!) with a darker brightness and colourmap.

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Not too much has been changed... yet. I may plan to make some more changes to the maps as time goes on.

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NFZ is the latest map that got changed and it's.... on the same level as Jade Valley, I suppose. There's a storm going on outside, with the clouds brewing in the sky, while the whole area is more darker, especially the inside sections.

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However, that's not all of it. The water is no longer goo and the level design has been changed around it. Most of the waterfalls will also push you down, so watch out for that.(It's also handy for preventing Knuckles hiding on a wall somewhere!)
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Old 03-10-2018   #71
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I gotta say this, it looks really great and well done

Hope ya keep work on it!
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