Texture or lindef problem

Status
Not open for further replies.

Ice

Pretty chill guy
Well, recently I've been trying not to procrastinate in making my making my map with the upcoming contest. I discovered a problem that seems unrecoverable. I don't know if this might be considered as a "hall of mirrors" or a "slime wall" because I found the glitch in openGL. It may be something else, but when I actually some near the wall, the glitch goes away. Here's some screenshots:

Here's where it happens-(disregard the redwall)
srb20004-1.png


And here's when I get closer-
srb20005-1.png


Is there any way to fix this?
 
I'll try putting another sector there to see if it works. I can't publicly release it, but I'll pm the download link to whoever is completely sure they can fix this.

EDIT:I figured out the problem, my thok barrier was too big. I forgot to resize it around my level... silly me!
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top