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SRB2 Chaos Domain - Version 2.3.1 [scr_ChaosDomain-Version2.3.1.wad] Details »»
SRB2 Chaos Domain - Version 2.3.1 [scr_ChaosDomain-Version2.3.1.wad]
Version: 2.2, by CoatRack (Official Community CoatRack) CoatRack is offline
Developer Last Online: May 2017

Category: Version: SRB2 Rating: (7 votes - 4.57 average)
Released: 05-31-2016 Last Update: Never Installs: 4
Single Player Levels SOCs Scripts Sprites/Graphics Is in Beta Stage

Well, it's about time ain't it? Welcome back to...
SRB2 Chaos Domain
Version 2.3

Spoiler: 05-30-2016

-Initial release.


Spoiler: 07-2-2016

-Fixed the SCRIPT02 error.
-Fixed the missing textures in Stronghold Forest 3 and Solstice Pass 2
-Flame Breath has been given an overhaul, the fight is more dynamic now. He plays for keeps now!
-Probably fixed other odds and in I forgot too.


Spoiler: 07-9-2016

-Egg Hopper now hops away some after being hit, you should now no longer be able to cheese the fight.
-Fixed an issue with the Flame Breath fight where he would not drop the big napalm bomb in phase 2.
-Add some volcano ambient items to Radiant Caverns.


STORY:
Spoiler:
After Eggman’s most recent set back, he was busy trying to come up with a new plan to defeat Sonic and his friends. He was lucky enough to find one of the Chaos Emeralds while searching for a place to start construction on a new base.

Using his last defeat as a key opportunity to lie low to study the emerald in greater detail, while doing so he had happen to find the diary of his Grandfather that made mention of the use of the Chaos Emeralds to manipulate space and time. Wishing to harness this power, he ran test after test trying figure out how to crack into the “Chaos Control”.

As time passed Eggman grew tired of taking precautions and decided to take a more direct approach, he attempted to split the emerald open. Unfortunately for him, Sonic and his friends found Eggman’s base when they were on the look for the Chaos Emeralds. In his hasty attempts at stopping Sonic, he started the process before the preparations were completed. A white flash erupted from the machine, slowly growing bigger and bigger, before engulfing the whole facility.

Sonic and his friends awoke finding themselves lying in a green meadow, with the sun setting over the mountains. Quickly noticing Eggman’s robots in the area, the group set of to figure out what happen and where they were at.


FEATURES:
Two full 3 act zones with custom bosses, and two 2 act zones!
Secrets hidden in the levels for extra re-play value!
Custom graphics for custom enemies!
Custom scenery Items!
AND MORE!

A big thanks for everyone who helped make this mod a reality!

Download Now

File Type: rar scr_ChaosDomain-Version2.3.1.rar (30.60 MB, 2228 views)

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Comments
Old 06-11-2016   #22
Steelie
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Quote:
Originally Posted by CoatRack View Post
Current issues reported will be addressed in an upcoming patch, holding off til Monday to ensure there are no other issues that I missed when going through fixing these ones!

Spoiler: To those needing help with the secret level...
Radiant Caverns is hidden in a spot much like how Hidden Palace Zone was in the iPhone version of Sonic 2, as a small hint.
Funnily enough, I managed to find it on my first run with some horribly dumb luck.
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Old 06-11-2016   #23
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Quote:
Originally Posted by CoatRack View Post
Spoiler: To those needing help with the secret level...
Radiant Caverns is hidden in a spot much like how Hidden Palace Zone was in the iPhone version of Sonic 2, as a small hint.
Quote:
Originally Posted by Steelie View Post
Funnily enough, I managed to find it on my first run with some horribly dumb luck.
Spoiler:
My first thought was a pit that I was jumping over all the time. But later I thought it is a pit where no one will ever fall into during normal gameplay. I was right with my guess, but also wrong with the fact that no one will ever fall into this pit unintentionally Lol.
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Old 06-11-2016   #24
Rafeku
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Default The game's crashing

The game seems to crash randomly. Once it crashed when I entered in the second level as Tails. Later was when I entered the 4th special stage, before Sonic 3's first miniboss. No other mods were used and it was in software mode.
No error log is printed...
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Old 06-11-2016   #25
Monster Iestyn
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Does anything appear in srb2win.RPT?
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Old 06-12-2016   #26
Rafeku
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Default Thanks for the head's up

It could be a log file y'know.
This is what I got so far in errors(I think). I'm no especialist but I don't see much hapening here, but there you go:(Note: The "UserName" I editied so my name is not revealed...I just don't like spreading my true name like this on the web. meh)
Spoiler:
-------------------

Error occured on Sunday, May 22, 2016 at 21:18:06.

D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe caused an Access Violation at location 005452ab in module D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe Reading from location 00000094.

Registers:
eax=00000090 ebx=002f0082 ecx=00000012 edx=00000005 esi=002f00f8 edi=00000007
eip=005452ab esp=0028fc80 ebp=0028fcc8 iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206

Call stack:
005452AB D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:005452AB
0046849A D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:0046849A
00468A0B D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00468A0B
00463529 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00463529
00402EBE D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00402EBE
00403217 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00403217
00401870 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00401870
005B5CEF D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:005B5CEF


-------------------

Error occured on Sunday, May 22, 2016 at 21:18:19.

D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe caused an Access Violation at location 005452ab in module D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe Reading from location 00000094.

Registers:
eax=00000090 ebx=003d0082 ecx=00000012 edx=00000005 esi=003d00f8 edi=00000007
eip=005452ab esp=0028fc80 ebp=0028fcc8 iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206

Call stack:
005452AB D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:005452AB
0046849A D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:0046849A
00468A0B D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00468A0B
00463529 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00463529
00402EBE D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00402EBE
00403217 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00403217
00401870 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00401870
005B5CEF D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:005B5CEF


-------------------

Error occured on Sunday, May 22, 2016 at 21:19:00.

D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe caused an Access Violation at location 005452ab in module D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe Reading from location 00000094.

Registers:
eax=00000090 ebx=003a0053 ecx=00000012 edx=00000005 esi=003a0008 edi=00000001
eip=005452ab esp=0028fc80 ebp=0028fcc8 iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206

Call stack:
005452AB D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:005452AB
0046849A D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:0046849A
00468A0B D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00468A0B
00463529 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00463529
00402EBE D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00402EBE
00403217 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00403217
00401870 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00401870
005B5CEF D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:005B5CEF


-------------------

Error occured on Thursday, May 26, 2016 at 14:34:42.

D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe caused an Access Violation at location 004bb504 in module D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe Reading from location 00000098.

Registers:
eax=00000000 ebx=00360073 ecx=00010000 edx=00000000 esi=003600d8 edi=00000004
eip=004bb504 esp=0028fac0 ebp=0028fae8 iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00210206

Call stack:
004BB504 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:004BB504
004BB896 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:004BB896
00517E77 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00517E77
004032EA D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:004032EA
00401870 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:00401870
005B5CEF D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:005B5CEF


-------------------

Error occured on Sunday, June 5, 2016 at 18:43:47.

D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe caused an Access Violation at location 662427c6 in module D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\smpeg2.dll Reading from location f3770f13.

Registers:
eax=0bc0fe9c ebx=f3770f0f ecx=f3770f0f edx=00000001 esi=00002000 edi=00355b90
eip=662427c6 esp=0bc0fe50 ebp=0bc0feb8 iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206

Call stack:
662427C6 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\smpeg2.dll:662427C6
678890CB D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\SDL2_mixer.dll:678890CB Mix_HookMusicFinished
67887418 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\SDL2_mixer.dll:67887418 Mix_Volume
75EF1194 C:\Windows\syswow64\kernel32.dll:75EF1194 WaitForSingleObjectEx
6C80E9F1 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\SDL2.dll:6C80E9F1 SDL_LogCritical


-------------------

Error occured on Saturday, June 11, 2016 at 15:18:25.

D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe caused an Access Violation at location 0052c650 in module D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe Reading from location 11ef801a.

Registers:
eax=0000007f ebx=09097d00 ecx=00000006 edx=000000e7 esi=11ef7f9b edi=0bc9af64
eip=0052c650 esp=0028fb9c ebp=00000556 iopl=0 nv up ei pl zr na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010246

Call stack:
0052C650 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:0052C650
004F76FE D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:004F76FE
004E276D D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:004E276D
004F00F5 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:004F00F5
004F611E D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:004F611E
004F8560 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:004F8560
004EF743 D:\"UserName"\Games\Sonic Fan Games\SRB2\v2.1.15\srb2win.exe:004EF743
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Old 06-12-2016   #27
Nicholas the Hedgefox
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I havent use this but i give it a try also if you want to know the master server is down like forever
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Last edited by Nicholas the Hedgefox; 06-12-2016 at 10:24 PM. Reason: Want people to know the news
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Old 06-17-2016   #28
Steelie
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Anyway since I'm a highly curious human being, mind enlightening us about this?

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Old 06-18-2016   #29
CoatRack
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That there, is an unused hidden room that once had a ton of 1ups in it. Back when I entered that level to the OLDC the hallway leading to it had to be opened some way, that or I had it set to being nonsolid. That being said, the only way to reach it now is by opening the wad in DB and starting from there, or using noclip. The room has no use right now though, just one of the few left over relics of old ideas.
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Old 06-26-2016   #30
Sapheros
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Quote:
Originally Posted by Steel Titanium View Post
So, every time a level loads. This appears on the console.
Code:
couldn't execute file SCRIPT02
Turns out that according to SLADE's list of Text language, it reads as "Strife Dialogue" which in no way might be related to SRB2. Maybe it was a .txt file translation glitch or something?
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Old 07-02-2016   #31
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BURNING HATE UPDATE IS LIVE!

A new update has been released fixing the various bugs reported here, and in netgames I've played with folks. But there is more than that to this update!

In the depths of Stronghold Forest, Flame Breath has growing even more enraged at his performance at kill multicolored animals. He has received and programming overhaul from Dr. Eggman and is now ready to bring on the pain, give him another shot and show him what-for!
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Old 07-03-2016   #32
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Quote:
Originally Posted by CoatRack View Post
[SIZE="5"]In the depths of Stronghold Forest, Flame Breath has growing even more enraged at his performance at kill multicolored animals. He has received and programming overhaul from Dr. Eggman and is now ready to bring on the pain, give him another shot and show him what-for!
Nice but the Egg Hopper is still as easy as he ever was.
Spoiler:
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Old 07-09-2016   #33
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Small Update.

Small update time! I have done a small hotfix to the Egg Hopper, he now hops away after you hit him, making chain hits harder to pull off as show in the above gif. I also fixed an issue where Flame Breath would not drop the large napalm bomb in phase two, confound my typos!
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Old 07-17-2016   #34
dany777
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I made the music from EGGMANSION ZONE 2 Loopable, the original its an .IT (Impulse Tracker) file, but i see it doesn't seem to loop for SRB2, i re-created the music but to an .ogg file, i tested it and loops

Not sure if you wan't it. I'm just saying
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Old 10-02-2016   #35
MosaicMario
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At the second Emerald Token in the first stage. This doesn't seem right.
And sorry for the bump
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Old 10-05-2016   #36
Lilac
 
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Do you plan on having a super sonic fight in this?
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Old 11-08-2016   #37
abiT-v2
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This level pack cost me my girlfriend. Best hour of my life. It ruined my life. 10/10.
But to be serious, I was really freaking out in Eggman Mansion 2, in that corridor section, trying to hit every single pixel, just to find out what I need to do.
Spoiler:

Also is 1st act supposed to do this?
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Old 11-08-2016   #38
toaster
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Isn't that section updated to have some slopes? You should update your 2.1 install to 2.1.16 if you haven't already.
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Old 01-18-2017   #39
Spike the Fox
 
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Can I use the mini boss for my sonic 3 project?
please

Last edited by Spike the Fox; 01-19-2017 at 02:08 AM.
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Old 03-03-2017   #40
RomioTheBadass
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There's a possible bug in the current version, If you enter one of those Floating bubbles in Radiant Cavern Zone after Drowning Countdown starts, It doesn't switch back to level Music.
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