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Old 07-08-2007   #21
Draykon
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Uhuh, COMPLETELY disregarding that old SOC Flame and I made.

Also, make Draykon WAD plz. *Horribly beaten*
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Old 07-08-2007   #22
Chaos Zero 64
 
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Here's my original Gir:




Here's shadow's edited Gir (He's green so he can change colors in-game):






No full set of sprites for you.




Quote:
Originally Posted by light dasher
Quote:
Originally Posted by Chaos Zero 64
[*]Mecha Knuckles (might get canned) -i thought you already did that
[*]Metal Knuckles -yeah you've done this one too
Light Dasher, why do you think they don't have a yellow font? No yellow means I already did it, so thanks for reminding me.



Quote:
Originally Posted by Draykon
Uhuh, COMPLETELY disregarding that old SOC Flame and I made.
I had a feeling I once saw a Combi Ring SOC. Let me see it.

Quote:
Originally Posted by Draykon
Also, make Draykon WAD plz. *Horribly beaten*
Sure, if I find some time to take a break from Vector. Just send over the sprites on a zip.
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Old 07-08-2007   #23
Chao Freak 1
 
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Kewl GIR. If you finish all of him, I would like to suggest one thing. flip his ears around. They come from the back of his head, and curve twards his face. Other than that, I WANT IT VERRY BADLY!!!!!
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Old 07-08-2007   #24
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Quote:
Originally Posted by Chao Freak 1
Kewl GIR. If you finish all of him, I would like to suggest one thing. flip his ears around. They come from the back of his head, and curve twards his face. Other than that, I WANT IT VERRY BADLY!!!!!
Request?

I see this not as a review topic, but soon a suggestions-requests topic
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Old 07-08-2007   #25
Chao Freak 1
 
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I didn't mean to request. I'm sorry. When I say I want it, normally I mean that it looks extremely cool, unless it's being made. But I would like the GIR on a pig, because it is finished. If anyone has it, can you upload it? Thank you, and I'm sorry again.
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Old 07-08-2007   #26
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Actually, the second gir looks almost nothing like your sprite. (In fact, it almost looks better.)
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Old 07-08-2007   #27
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Quote:
Originally Posted by Dude_
Actually, the second gir looks almost nothing like your sprite. (In fact, it almost looks better.)
Um, he said it was edited. :I
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Old 07-08-2007   #28
Flame
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Quote:
Originally Posted by Chaos Zero 64
Quote:
Originally Posted by Draykon
Uhuh, COMPLETELY disregarding that old SOC Flame and I made.
I had a feeling I once saw a Combi Ring SOC. Let me see it.
You're lucky I still have the SOC on my hard drive, I was afraid that I deleted it, and actually, I made a little test map to go along with it.
http://www.flaminghedgehog.php0h.com...biRingTest.WAD

Anyway, If I was still working on this, I would have done something with the sparkles that dissapear on touch, and if the sparkles dont dissapear or are unable to touch the player, the sparkle immediately turns into an invisible spring that pulls the player that is farther out, closer to you.
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Old 07-08-2007   #29
Draykon
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The real issue with the combi-ring, is that fixing one problem makes another unfixable.

We could make the sparkles vanish when they touch a player, by using a short-ranged A_Look, but then it would always just be a little graphical radar.

Or, we could cause it to simply blast through the player, then change into a spring after awhile, but then it would look really wierd.

The best bet is to create a second stream of things. The first will obey the first idea, for graphical cleanliness, and the second would obey the second, while being invisible. That would probably work with only two players.

Flame, go SOC it. I don't have SRB2 on this computer.
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Old 07-08-2007   #30
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Quote:
Originally Posted by Draykon
The real issue with the combi-ring, is that fixing one problem makes another unfixable.

We could make the sparkles vanish when they touch a player, by using a short-ranged A_Look, but then it would always just be a little graphical radar.

Or, we could cause it to simply blast through the player, then change into a spring after awhile, but then it would look really wierd.

The best bet is to create a second stream of things. The first will obey the first idea, for graphical cleanliness, and the second would obey the second, while being invisible. That would probably work with only two players.

Flame, go SOC it. I don't have SRB2 on this computer.
I'm able to follow somewhat of what you said.
The only problem I might have would probabably be with the short ranged A_Look. I am unsure of how I would go about changing the radius of A_Look.
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Old 07-08-2007   #31
Draykon
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Set painchance to 1.
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Old 07-08-2007   #32
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Hey didn't you lock one of my topics for doing something like this?
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Old 07-09-2007   #33
Chaos Zero 64
 
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Vector is probably around 45% done, as I've done most of the walking sprites. The ones missing are the D4D6 set. After that, the rest of the sprites will be easy to make and Vector will be done soon enough. Probably sometime this month.
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Personally, if SEGA makes a nice sum of cash, they're doing their job well. They don't need to appeal to hordes of manchildren that are pissed that some kid games aren't fun to play.
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Old 07-09-2007   #34
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Yay! Although I probably won't play as him much. Is he 100% custom or part edit?
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Old 07-09-2007   #35
Chaos Zero 64
 
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It's 100% custom. His whole body was ripped off the Sonic Heroes model, but his arm and feet movements are the same as SRB2 Sonic's. It's not an edited arm or feet, so I had to make the whole set from scratch.
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Quote:
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Personally, if SEGA makes a nice sum of cash, they're doing their job well. They don't need to appeal to hordes of manchildren that are pissed that some kid games aren't fun to play.
Your and You're. Learn the difference.
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Old 07-09-2007   #36
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Cool. I had made a set of custom sprites on my dad's computer but he moved and he still hasn't hooked up his computer because he doesn't have the right plug-ins. Once he does hook it up though I might make a whole custom character pack.
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Old 07-12-2007   #37
Chaos Zero 64
 
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The walking sprites are finished, and even managed to finish up the bouncing sprites. Soon enough, you'll even see a new avatar. Here's a sneak peak of Vector.

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Personally, if SEGA makes a nice sum of cash, they're doing their job well. They don't need to appeal to hordes of manchildren that are pissed that some kid games aren't fun to play.
Your and You're. Learn the difference.
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Old 07-12-2007   #38
Segmint
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Wow. Such excellent fluid motion!

Impressive, CZ.
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Old 07-13-2007   #39
Chrispy
 
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His tails could move little more, but other than that it's perfect.
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Old 07-13-2007   #40
Shuffle
 
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Wow, CZ64. You are the only person on this forum that actually makes good character wads. That looks awesome.
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