Bouncing Rings do Strange, Strange Things

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Metal96

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Step 1: Find some rings.

Step 2: Find some spikes.

Step 3: Combine them.

Step 4: [physics]

Step 5: File a bug report.
 
Physics? What are those?
Anyways, I can't test it now but does this happens in 2D mode specefically or can also be reproduced in other maps? (In this case, ERZ1 would be a glitchfest)
 
That was an issue with the script (that I was aware of, tried to fix, and scrapped the fix due to framerate issues). It's not an issue with the ring physics themselves.
 
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