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Hyper Sonic and Hyper Knuckles script
![]() Developer Last Online: Apr 2018
This script allows Sonic and Knuckles to transform in and out of their hyper forms with custom button 1
features: Sonic: Flashing colors Sparks float around Sonic "Flash/Nuke Thok" Ghost images Breathe underwater and in space Knuckles: Ghost Images Breathe underwater and in space Gliding into a wall and latching onto it kills enemies in the area. Spoiler: Changelog: WARNING: MAY CAUSE SEIZURES Download Now
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#22 | |
Mafia? Zombies? Gold spork?
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ya i want brighter colors but it uses the colors that you can be in netgames. also please dont let there be any seizures. that is not good for my reputation....
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#23 |
That guy that ports
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Honestly, this script is awesome (quick, 7 more special stages! :3), but I would like for the script to support ALL of hyper sonic's moves. Hyper Sonic's dash can move in different directions, holding down while dashing gave hyper a stomp dash relate-able to the bounce shield, and holding up while dashing gave sonic a double jump. So maybe these buttons can be put for custom 1 and 2?
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Hiyo all! Underground Website |
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#24 |
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I'm not one hundred percent sure, but I think you could change thokitem, spinitem, and revitem to 0 (or MT_NULL?) and then make it spawn the mobj "MT_THOK" manually, setting th color to your player's current color, as you did with the ghost trail effect.
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#25 | |
wolfs
Developer
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Not even that. player.skincolor doesn't set player.mo.color IIRC which thokitems/spinitems/revitems are generated based on. Using player.mo.color would likely force the same colors and have them still affect spin and thok mobjs.
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#26 |
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What I meant was, as his script sets the color of the ghostmobjs, set the color of an external thok item to the same color at the same time. It's just that it would take up a few lines, as the cycle uses many different colors.
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lolwut? Spoiler: Don't cl- |
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#27 |
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Can you make it better? Example: Transform into Super Sonic than press Custom 2 to turn into Hyper Sonic and press Custom 2 again to turn back into Super Sonic.
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#28 | |
Mafia? Zombies? Gold spork?
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Welp, gave this old dusty thing an update. Knuckles is shown some love this time around? Check Changelog for details.
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#29 |
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#30 | |
Mafia? Zombies? Gold spork?
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Here's your super tails https://mb.srb2.org/showthread.php?t=40728
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#31 | |
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#32 |
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Hey, I have a question
Where abouts in the code is the sparkle placement? I'm trying to set it so it's nice and close together like the original Hyper Sonic from ye olde days of 1.09.4 (and make it so only 8 sparkles appear) |
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