I'd like to see this on Android if it's at all possible.
If this get's released to the PC will there be a level editor so we can make our own courses?
I have two criticisms of this game. The sound effects sound like they use klik and play sounds, and that isn't a good thing for this game. I hope you consider changing that. And I think the jumping looks a slightly awkward, I don't know if it would be less awkward when you play it, but it sort of looks strange around 41 seconds on the video when the character is slow. It looks like he shouldn't be able to make that jump with the speed, but he does. Looks pretty good aside from that!
I have two criticisms of this game. The sound effects sound like they use klik and play sounds, and that isn't a good thing for this game. I hope you consider changing that. And I think the jumping looks a slightly awkward, I don't know if it would be less awkward when you play it, but it sort of looks strange around 41 seconds on the video when the character is slow. It looks like he shouldn't be able to make that jump with the speed, but he does. Looks pretty good aside from that!
I can't say I'm overly pleased with the sound effects, but this can be something very hard for an indie studio to do. I ended up buying a bunch from IndieSFX. A small handful of other sounds I had to pay big bucks for just to get the rights to use them.
Out of interest, what kind of engine is this running on? Is it custom made or did you use a readily available engine?
What about the possibility of making your own? That would have been my first way to handle the problem, before I even considered buying sounds.
So I just sit there and spit into a microphone? What if I need the sound of breaking glass? Or a certain kind of motor? Do I go out and buy panes of glass and smash them? Or rent whatever farm equipment I might need just to record a sound? Depending on what you need, it's just better to buy a pack.
A lot of people don't realize this, but it is actually illegal to use any sounds you download online or find somewhere, or record off of something else.
Things like breaking glass are a bit different. I'm assuming, on the basis that both you and Spazzo are musicians, that you have some proper recording equipment at your disposal.
Well, you're never going to get synthesised breaking glass to ever sound good, and an engine is a pretty long shot too. Synthesisers are for making notes, and they really can't do anything else very well. Even drums will almost always sound like shit unless you fish out alot of money for really high-end VSTs.
I'm trying to imagine a proper sound for collecting sugarcubes, and I just can't at the moment.