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Old 08-05-2016   #681
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Are you feeling lucky? 1/420 chance of Stone Kirby turning into the Golden Super Silver statue!
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Old 08-05-2016   #682
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oh boy, the statue looks so great!
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Old 08-05-2016   #683
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Is your kriby going to be 2d Only?
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Old 08-06-2016   #684
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Are you feeling lucky? 1/420 chance of Stone Kirby turning into the Golden Super Silver statue!
nice meme m8

So there's gonna be multiple sprites for the Stone Kirby? Cool! I'm really liking this project! Keep it up!
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Old 08-12-2016   #685
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Special exclusive coop gameplay you wont find in your everyday server with Silver 2.0 added 8)

Spoiler: I'm outta here

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Old 08-12-2016   #686
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not only snow leaks this piece of art, but he also puts it on this particular thread. you know, that one thread where nothing shown since silver 1.0 got released.
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Old 09-17-2016   #687
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Silver is still on his way, slowly, because I'm drowning in the amount of stuff I have to do IRL, and also because I do non-Silver stuff when I should be doing Silver stuff.

BABY BABY BABY BABY BABY BABY YEEEAAAAH

Yep, that makes a lot of stuff I need to finish. :^)
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Old 09-17-2016   #688
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Out of everything you've posted so far, I've gotta say one of the things I'm the most hype for is that Persona 3 combat system.
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Old 09-17-2016   #689
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Oh man, that's really cool! Funnily enough, I had been working on something like that recently, complete with multiplayer support! I'm interested to see what you do with this, though. And if it'll have multiplayer support, in any capacity...
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Old 09-18-2016   #690
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Lat stop. You are making me too excited with all the awesome stuff you are working on at once.
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Old 09-21-2016   #691
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Oh man, that's really cool! Funnily enough, I had been working on something like that recently, complete with multiplayer support! I'm interested to see what you do with this, though. And if it'll have multiplayer support, in any capacity...
I'm honestly wishing for it to be able to support multiplayer with at least 4 players. In fact, perhaps we should try merging what we have to see what good it does?

GOOD NIGHT!

Some test camera scripting with a target selection for attacking. I also added the HP Huds and all with stats. Still no attacking or Personas yet though, I didn't have time to do much.
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Old 09-21-2016   #692
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I'm honestly wishing for it to be able to support multiplayer with at least 4 players. In fact, perhaps we should try merging what we have to see what good it does?
That would be cool. Mine had rudimentary support for more than 4 players that I intended to flesh out into multiple independent parties, and that's mostly there, I'd just have to change some calculations a bit on some things. It also had support for different parties of players attacking each other in match mode, because I thought being able to duke it out against others would be a cool thing to see.

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GOOD NIGHT!

Some test camera scripting with a target selection for attacking. I also added the HP Huds and all with stats. Still no attacking or Personas yet though, I didn't have time to do much.
That camera looks really cool. The HUD also looks nice. I look forward to what you add next!
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Old 09-26-2016   #693
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RPGs in SRB2 sound great, keep it up!
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Old 09-26-2016   #694
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RPGs in SRB2 sound great, keep it up!
uh

But it's not just any old RPG. It's... persona ;;
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Old 10-01-2016   #695
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So, I actually put the fighting stuff on hold for now so I could work on more concrete stuff...

Not shown in the gif is the MULTIPLAYER SUPPORT and also the little Orpheus pic I made as placeholder.

Don't get your hopes up, Personas aren't getting a full fancy spriteset like in Persona 3/4, instead, I'm thinking of a Persona Q-like summoning.
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Old 10-08-2016   #696
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wtf have i been doing since a week
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Last edited by "Lat'"; 10-28-2016 at 10:34 PM.
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Old 10-08-2016   #697
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This is looking great, i never thought a RPG could work on SRB2.
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Old 10-08-2016   #698
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that looks way better, this is getting really interesting.
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Old 10-09-2016   #699
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Finally, a co-operative RPG. I've been waiting for something like this to happen.
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Old 10-09-2016   #700
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Is there a command to adjust the waiting time for joining?
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