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Pointy Sonic
Version: 2.1, by Chrispy Chrispy is offline
Developer Last Online: Jun 2019

Category: Version: SRB2 Rating: (11 votes - 4.64 average)
Released: 03-19-2019 Last Update: 05-16-2019 Installs: 1
Characters Scripts Re-Useable Content Sprites/Graphics

Spoiler: Chrispy
Pointy Sonic is finally here for everybody to play! I've had a great time working with Lach and AxelMoon on making him possible, and I hope you have a Robo Blast playing him!
We plan to keep him updated with bug fixes and potential changes to features and sprites. Feel free to break him, edit him, reuse him, whatever. This is only the beginning!

Spoiler: Lach
Pointy Sonic's been quite the project for me! It evolved from a simple double jump ability and some extra death frames into an almost complete overhaul to the animation structure most characters use. Features such as the moving head and the spring tricks heads-up display pushed me to use SRB2's Lua resources in ways I had never thought about before, and to say that building it all was fun would be a complete understatement of the enjoyment this project has brought me. Pointy is by far the most complex and stimulating character I've ever worked on and I'm really proud of the results!

For those who are curious, the head tracking feature is done by turning Pointy himself invisible and spawning in three new objects that display his body and two layers of his head individually. This allows me to control the head and body angles independently from each other. A hitbox is spawned every frame to check for objects surrounding Pointy, and then each one is checked against a priority list to determine which object should be looked at. The head angle is then shifted to face that object by a little bit every frame, in a similar fashion to how directionchar works.

I'd say the hardest parts of this project were the super form and, funnily enough, the dab. The dab used to only be usable at a standstill, but towards the end of development we changed it so that it could be used in motion or even in the air, and the system had to be reworked almost entirely, which broke a LOT of the script's stability. The super form falls under this category too; there were just so many things to account for both SRB2-inflicted and Pointy-inflicted that I fully expect for it to break with other addons sometimes.

Despite the mess that crept into those additions, I've done my best to add comments to the script so that anyone reading can at least follow along with what the code is doing. It's completely free to use, just like the sprites are! I really hope you enjoy the work Chrispy and I put into this. We both prioritized making sure Pointy was fun and interactive, pouring emotion and character into his art and features wherever possible. Working with Chrispy is very enjoyable and I'm looking forward to delivering more content with him in the future!

Spoiler: Console Commands
Neck on/off -change between traditional standing frames or head tracking ones
Emotion on/off -toggle emotion blurbs
Curiosity 0/1/2 -change pointy's object tracking level. 2 singleplayer only
Flicker on/off -toggle spin flicker frames
Bass on/off -toggle bass distortion from dabs

Spoiler: Features
  • Fast Boy
  • Aseprite file with all layers and frames
  • Spritesheet with all frames
  • GIF with all frames
  • Neck (Really Works!)
  • Dab on Toss Flag
  • Yeet
  • Shoot Dance on Custom 1
  • Momentum Flip
  • Drop Dash when Spinning in the air
  • A whole Backflip animation with Rotations and Everything
  • Tricks
  • Cool Rankings
  • Confetti
  • Emoji
  • Screenshake
  • Triple Airhorn
  • T-Pose
  • Record Scratch
  • Skid Frame
  • Extra Spin Frames
  • A neat Spin Trail
  • Extra Teeter Frames
  • Randomized Teeter Speeds
  • Extra Death Frames
  • Shoe Buckle
  • Gust Frame
  • Flying Super Sonic
  • Super Idle Frames
  • Animated Signpost
  • Snowball Hands
  • Pivot
  • Easter Eggs
  • Extra Smooth Super Transformation
  • More Custom Frames than Vanilla Frames
  • ~411 Frames Total
  • I don't think I've ever seen every frame in one playthrough
  • Seriously there's a lot of frames
  • Completely Free to Use!

Spoiler: Changelog
v2:
added default dance
fix 2D skid
fix death frame bug
added MD2

Download Now

File Type: zip PointySonic2.1.zip (7.51 MB, 532 views)

Screenshots

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Comments
Old 03-19-2019   #22
TheGuyThatDrawsThings
I'M THE TRASHMAN. #EATTRASH
 
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He's finally here.
Our god is here.
now your fellow that draws things as a sandwich can rest in peace
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Old 03-20-2019   #23
Santuu
 
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This wad is awsome
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Old 03-20-2019   #24
Twins'R'Awesome
Lower-Mid tier pixel artist
 
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Now that I played as him for quite some time, I have a genuine opinion to say.

This character is the most expressive character I have ever seen in SRB2, The way he tilts his cute head around to look at objects and emotionally react to them as they happen in real time is so freakin incredible, It gives him so much personality that I have yet to see in any SRB2 character yet, even without the dabbing and dancing.

Unfortunately, I see the dabbing and dancing thing more of a neat curiosity for multiplayer if anything, at least it was fun D A B B I N G our way through the SRB2 fields before it started to wear out its welcome.

As for the gameplay, It's most definitely not the most complex character out there and I don't mind that. The momentum-shifting double jump was pretty fun to use, although it did throw me off at times, and the drop dash is, without a doubt, the best drop dash i've seen in any kind of wad ever. The fact that its chargeable basing it on how long you stay in midair made any kind of powerful drop dashes deliciously satisfying. The trick system is also pretty good, making me feel nice whenever I manage to get those amounts of spin jumps perfectly on multiple kinds of springs


This character is best played with directionchar, as a lot of these moves feel a lot more natural and dynamic with directionchar on.

As for the sprite fidelity tho, these are some mighty fine sprites. I especially appreciate how you aim for your own style instead of trying to aim for SRB2's SSN type style like everyone else. It gives pointy a sense of originality, especially when compared to the current roster of characters on the MB rn. Unfortunately, the gradient between the eyes and head can be interpreted as banding, and that's such a shame since the rest of the sprites are so nice to look at and see.


overall pointy is gud 69/420
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Old 03-20-2019   #25
Red The Pyrohog
The Proud Owner of Five OCs
 
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Best mod

999/10
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Plans for being lazy? Most Likely
Plans for waiting for 2.2? ...Guess I could wait a bit longer...

By the way, Three out of Five of my OCs are canines., with Four being Female.
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Old 03-20-2019   #26
Chrispy
 
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I'm so completely blown away by everyone's reception, thank you! This project has meant a lot to me and I hope to continue bringing the community quality and engaging content! My next vanilla release is already in the works and was showcased in my stream as bring Honey the Cat, and although he's still a long ways out I do plan to begin development on Fluffy Tails soon!
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Last edited by Chrispy; 03-20-2019 at 09:39 PM.
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Old 03-20-2019   #27
Elyos03
 
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Quote:
Originally Posted by Chrispy View Post
I'm so completely blown away by everyone's reception, thank you! This project has meant a lot to me and I hope to continue bringing the community quality and engaging content! My next vanilla release is already in the works and was showcased in my stream as bring Honey the Cat, and although he's still a long ways out I do plan to begin development on Fluffy Tails soon!
Fluffy Tails...? Huh.


What's next then? Punchy Knuckles?
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Spoiler:
Also, DO NOT look into my oldest posts. They now make me cringe like and YouTuber watching its very first video.
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Old 03-20-2019   #28
Chrispy
 
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Actually it's Boxy Knuckles, with his Boxing gloves
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Old 03-20-2019   #29
Elyos03
 
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Quote:
Originally Posted by Chrispy View Post
Actually it's Boxy Knuckles, with his Boxing gloves
HOT DAMN, now this is more like it!

Spoiler:
Now I can watch the Vanilla counterparts become irrelevant month after month.
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Spoiler:
Also, DO NOT look into my oldest posts. They now make me cringe like and YouTuber watching its very first video.
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Old 03-21-2019   #30
Chrispy
 
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Spoiler:
I think you mean year after year
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Old 03-21-2019   #31
TheGuyThatDrawsThings
I'M THE TRASHMAN. #EATTRASH
 
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Quote:
Originally Posted by Elyos03 View Post
Spoiler:
Now I can watch the Vanilla counterparts become irrelevant month after month.
That's what they said when UglyKnux was replaced in 2.0.
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Old 03-21-2019   #32
GreenKnight9000
 
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Quote:
Originally Posted by TheGuyThatDrawsThings View Post
That's what they said when UglyKnux was replaced in 2.0.
Mega OOF on how true that is, lmao
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Old 03-21-2019   #33
blacc
 
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I found this.
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Old 03-22-2019   #34
Elyos03
 
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Quote:
Originally Posted by blacc View Post
I found this.
weird flex but ok
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Also, DO NOT look into my oldest posts. They now make me cringe like and YouTuber watching its very first video.
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Old 03-22-2019   #35
GreenKnight9000
 
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Quote:
Originally Posted by blacc View Post
I found this.
OH GOD THAT MOUTH CHANGING


On the subject of Super Sonic, an issue I found with him is that he breaks automated sequences (DSZ 2's underwater current, ERZ's tunnels with him not spinning, etc.)
I also think that Super Sonic should spinjump if you press a button (maybe Custom 2?)
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Old 03-22-2019   #36
Goldenhog
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Quote:
Originally Posted by Chrispy View Post
My next vanilla release is already in the works and was showcased in my stream as bring Honey the Cat
oh FUCK that's amazing! Honey with Pointy-tier quality sprites? I'm really looking forward to it!
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Old 03-23-2019   #37
rocklight124
live and learn
 
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I got one thing to Say. This wad is WAY PAST COOL. Good work bro, because head tracking in srb2 way to go lach and the Sprite work. Bro you two need a fist bump. Thank you for this Pointy Sonic. I'm looking forward to see all of you other content.
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Old 03-23-2019   #38
Joseteixeira
a guy who likes srb2
 
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Great! I love this WAD!!!!!!!!!!!!

---------- Post added at 04:10 PM ---------- Previous post was at 04:08 PM ----------

10/10 best sonic

---------- Post added at 04:13 PM ---------- Previous post was at 04:10 PM ----------

And gooooooooooddddddd
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Old 03-23-2019   #39
Ezehot52
No idea what to put
 
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Quote:
Originally Posted by Joseteixeira View Post
Great! I love this WAD!!!!!!!!!!!!

---------- Post added at 04:10 PM ---------- Previous post was at 04:08 PM ----------

10/10 best sonic

---------- Post added at 04:13 PM ---------- Previous post was at 04:10 PM ----------

And gooooooooooddddddd
There is a edit button you know but...

LOOK, IS KNUXME MEETING HIS LIL BROTHER!
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Old 03-24-2019   #40
RainbowTH
Another Sonic recolor...
 
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Pointy Sonic's FINALLY here, I'm late by 4 days but eh, and I might as well say that our good boi Pointy here will make the Dab a trend again as the spiny boi already is.

Jokes aside I saw some development of Pointy through the SRB2 Discord and my god was he amazing. I bet he'll share the stories with you guys too. Good job Chrispy.
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Old 03-28-2019   #41
Lennon
what
 
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Wow! Great work you did here! All these buttery smooth extra animations really makes SRB2 much livelier overall, and the sprites look great too! One of the first things I did was put this wad on my server.
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