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Old 09-25-2016   #1
elvinkonohana
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Default Elvin's pit of works

Welcome To my pit of work. This is where i usually show what i've been doing

Quote:
Jade Garden Zone : http://mb.srb2.org/showthread.php?t=42124
Magma Highlands Zone : http://mb.srb2.org/showthread.php?t=41971
Character *SRB2 Kart* "Scurry" : https://mb.srb2.org/showthread.php?t=43942
Spoiler: W.I.P Level (Lost)
Spoiler: Iron Earth Zone

Spoiler: Oaktree Forest Zone
Spoiler: Dusty Burdens Zone
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Last edited by elvinkonohana; 02-02-2019 at 12:51 AM.
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Old 09-25-2016   #2
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I See, How is it gonna look like?
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Old 09-25-2016   #3
RomioTheBadass
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Fixing OP's post :


Looks really flat and generally not interesting .
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Old 09-25-2016   #4
Boinciel
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Well, in that case I'd suggest adding some more height variation so the slopes and spring shell enemies can be really useful. Valleys can be deep!
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Old 09-25-2016   #5
elvinkonohana
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Quote:
Originally Posted by RomioTheBadass View Post
Fixing OP's post :


Looks really flat and generally not interesting .
Maybe i should make more decoration for this level.
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Old 09-25-2016   #6
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Quote:
Originally Posted by RomioTheBadass View Post
Fixing OP's post :


Looks really flat and generally not interesting .
Seeing THZ's wall textures with GFZ grass brings me back, man. I think it shows early signs of potential! I think you should follow boins advice and add some more details and things to fill the open areas up a bit more, but you're in a good direction so far!
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Old 09-25-2016   #7
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Looks cool!
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Old 09-25-2016   #8
elvinkonohana
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Is this good?
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Last edited by elvinkonohana; 09-26-2016 at 12:28 AM.
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Old 09-26-2016   #9
Boinciel
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Looking good!
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Old 09-26-2016   #10
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You could probably throw a different texture on the large walls to stop that moire effect from spreading all over the screen, plus it would help improve the texture variation.

It's looking pretty good so far for a beginner map, though
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Old 09-26-2016   #11
*icefox*avp*
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Quote:
Originally Posted by elvinkonohana View Post
Is this good?
[PIC HERE]
Much better than before. Don't forget to align textures and try to add more details.
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Old 09-26-2016   #12
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Quote:
Originally Posted by Chrome View Post
You could probably throw a different texture on the large walls to stop that moire effect from spreading all over the screen, plus it would help improve the texture variation.

It's looking pretty good so far for a beginner map, though
I agree with chrome. Try to make a cutsom texture for the walls.... maybe add some features that look like steel in the texture to make it seem more "steely". Maybe add some flats of steel but idk, up to you.

Other than that good work
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Old 09-26-2016   #13
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I hope this one is better
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Old 09-26-2016   #14
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Quote:
Originally Posted by elvinkonohana View Post
I hope this one is better
Yes! Nice one! Its really shaping up now
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Old 09-26-2016   #15
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Quote:
Originally Posted by elvinkonohana View Post
I hope this one is better
O:
I love it. Seriously this looks really awesome! :D
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Old 09-26-2016   #16
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Hot damn, that's nice. Has a bit of 1.09.4 touch, in a good way.

Personally I think the orange pipes look a bit odd suspended up high like that because of how thin they are. I'd make them thicker, or bring them closer to the ground. It's just a tiny nitpick though; I'm liking what I'm seeing so far~!!
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Old 09-27-2016   #17
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Default Update!

More Screenies!
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Old 09-27-2016   #18
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I kinda dislike the THZ wall texture when it's used all over the map, but I can't think of any alternative that would fit with the textures you have now. Other than the textures (which is only a small issue to begin with) this map is looking pretty good! I can tell you've made great progress on it since the first pic.
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Old 09-27-2016   #19
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Looks really good so far. But the last 3 sections kinda looks boring now compared to the first one. You have to put an equal amount of attention in every section. Try to keep in mind what the others told you about the first section and find what you can change or add. And don't forget that SRB2 is a platforming game so an overly flat level will always be boring to play through.

Last edited by CyanS; 09-27-2016 at 10:50 AM.
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Old 09-30-2016   #20
elvinkonohana
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Default Update!

More Update!
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Last edited by elvinkonohana; 10-01-2016 at 01:40 AM. Reason: just change the screenshots.
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