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Old 11-01-2009   #1
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Default Strange sprite-display issues with XWE.

I am currently experiencing a strange issue with XWE. I created some custom weapon icons, but the Rail icon is glitched:

(That was an icon I created a year ago, that has already been deleted from my computer)

But when in XWE, it displays the correct icon, with the correct name and alignment:


Does anybody know what I'm doing wrong?

P.S: Damn you, XWE and your autocapitalizing!
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Old 11-01-2009   #2
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Yes, the offsets.

Seems the rail icon is using default sprite offsets, where the hotspot is in the bottom-center of the image. Conversely GFX offsets are at (0,0), the top-left corner. (Look at the image, and you'll tell this is what's happening.)

So XWE isn't setting the offsets right for some reason. Look for a pair of boxes that read [ 0 ] [ 0 ] on the other sprites but don't in the rail sprite. Those're the offsets, so change them to (0,0) on the rail sprite.
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Old 11-01-2009   #3
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Well, the offset is set to 0,0 (manually), but I accidentaly cut it off in the image. So that's not the problem...
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Old 11-01-2009   #4
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.

You have two RAILIND lumps.

You can go jump off a bridge now, thanks. X)
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Old 11-01-2009   #5
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You can go jump off a bridge now, thanks. X)
POINTLESS SENTENCES GO

Erm, I double-checked the WAD, and there was only one RAILIND lump, the correct one. So that's not it either... And I forgot to mention, the old icon was never loaded into the file at all, so it's a mystery to me why it does display it.

P.S: Crap, I really need to stop cutting off images...
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Old 11-01-2009   #6
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Erm.



Yeah.
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Old 11-01-2009   #7
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Oh crap. Didn't see it, because I only looked at the Image/GFX Files. Heh.

Thanks for helping me, and excuse me for being so stupid.

...I'll go jump of a bridge now.
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