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Old 07-03-2009   #61
Srb2kirbyo
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Quote:
Originally Posted by MattW_CFI
Alright, you silly people.

If you're getting the "Input string was not in a correct format" bug...

Use this revision. It fixes the problem.

I'd modify the OP to say this, but that's kind of difficult for me. =P

(And before you complain, or say "lol bump", this is more than legitimate enough of a reason to bump this. So hush. =P)
Why do I get this when I say "refresh?" or when it starts up?

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[Sp47]you know what would be cool,
[Sp47]if they made mobile devices that didn't lag.
[Lumo]my ipod is flawle-
-----
[Lumo] Sorry ipod froze there.
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Old 07-03-2009   #62
Chaos Knux
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I got it when I clicked Connect!

*angry mob forms*
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Old 07-03-2009   #63
K.S.
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Strange, I can't replicate any of these occurrences, no matter how hard I try to. If I had a surefire reason for the crash, I'd likely be able to pinpoint it and fix it up real quick... but so far, I haven't found one.
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Old 07-03-2009   #64
Cyan Ryan
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It does that for me too. D:

EDIT: it works fine in Vista
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Old 07-03-2009   #65
K.S.
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Quote:
[23:58] <&Kagome> Here's how it worked
[23:58] <&Kagome> I had the old one in there, "SRB2 Launcher.exe"
[23:58] <&Kagome> I put the new one in as "SRB2MSLauncher2.exe"
[23:59] <&Kagome> I deleted the old one, and renamed the new one to "SRB2 Launcher.exe"
[23:59] <&Kagome> without first opening it
[23:59] <&Kagome> it crashed
[23:59] <&Kagome> I renamed it to "SRB2 Launcher (Inu).exe"
[23:59] <&Kagome> then restored the old one
[23:59] <&Kagome> it worked
[23:59] <&Kagome> I deleted the old one
[23:59] <&Kagome> it still worked
Strange, strange.

I don't honestly get it.
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Old 07-03-2009   #66
Ezer.Arch
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I'll tell what it's happening here:

1) SRB2MSLauncher2.exe worked fine...

2) I host a server, worked fine, lists my server. Ok.

3) I add a wad in my server. Nothing wrong.

4) I use MOTD. I try to list server, SRB2MSLauncher2.exe closes immediately after it lists the servers.

5) I close my server. SRB2MSLauncher2.exe works again.

6) I close SRB2MSLauncher2, try it again, and closes immediately after it tried to list servers.
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Old 07-03-2009   #67
K.S.
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I just attempted to mess around with that.

Didn't crash here.




...this is starting to get ridiculous.
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Old 07-03-2009   #68
Chaos Knux
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Maybe yesterday was the day it decided to get all the crashes out of the way?
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Old 07-04-2009   #69
Kancsar
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Strange enough that you guys keep getting these crashes, because mine's work perfectly well!

Also thank you very much for the update of the launcher, i almost thought that there was no hope about hosting a netgame before my vacation!
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Old 07-12-2009   #70
Srb2kirbyo
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Quote:
Originally Posted by MattW_CFI
Strange, I can't replicate any of these occurrences, no matter how hard I try to. If I had a surefire reason for the crash, I'd likely be able to pinpoint it and fix it up real quick... but so far, I haven't found one.
The errors are back,but I got this to one time...

[spoiler:b9795b0683]See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '0' is not valid for 'index'.
Parameter name: index
at System.Windows.Forms.ListView.SelectedListViewItem Collection.get_Item(Int32 index)
at SRB2MSLauncher2.Form1.listViewServers_ItemActivate (Object sender, EventArgs e)
at System.Windows.Forms.ListView.OnItemActivate(Event Args e)
at System.Windows.Forms.ListView.WmReflectNotify(Mess age& m)
at System.Windows.Forms.ListView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
SRB2MSLauncher2
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Documents%20and%20Settings/Jamar/Desktop/SRB2MSLauncher2.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system>
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
[/spoiler:b9795b0683]

I hope that helps.(weird Why is it happening again?)

Anyway if you get the error. you can just move it and click on the launcher.

It is gibberish to me.
__________________
Code:
[Sp47]you know what would be cool,
[Sp47]if they made mobile devices that didn't lag.
[Lumo]my ipod is flawle-
-----
[Lumo] Sorry ipod froze there.
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Old 07-12-2009   #71
K.S.
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Hah. Strangely, now I'm getting it. I'm working on debugging it right now.

ed.
Quote:
[19:38] <Oogaland> <MattW_CFI> It's SPAZZO's server that's crashing the MS. <--- Any servers using the new PT_SERVERINFO format will crash it.
[19:38] <MattW_CFI> Well
[19:38] <MattW_CFI> that kind of explains the MS launcher crashes.
[19:38] <Oogaland> I should really fix that before ME...
Oogaland's fault, people, not mine! =P

The fact that this new EXE crashes is irrelevant, the old one would have crashed too in this circumstance.
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Old 07-12-2009   #72
Srb2kirbyo
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Quote:
Originally Posted by Oogaland
It's SPAZZO's server that's crashing the MS
So it is Spazzo's fault!

There he is!

*Angry Mob rushes*

Anyway, It nice to know what the problem is and it is being fixed!
__________________
Code:
[Sp47]you know what would be cool,
[Sp47]if they made mobile devices that didn't lag.
[Lumo]my ipod is flawle-
-----
[Lumo] Sorry ipod froze there.
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Old 07-13-2009   #73
Cyan Ryan
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Nice to see you're helping to cause the problem. The 1.1 match beta triggers this bug, too.
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Old 07-13-2009   #74
Srb2kirbyo
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Quote:
Originally Posted by Kitsune
Nice to see you're helping to cause the problem. The 1.1 match beta triggers this bug, too.
Yeah! I know isn't it great?
*Mob runs after me*

:-/

Anyway I wonder what will happen if a ghost server version of 1.1 or 2.0 will do? (Meh, the mob still chasing me so I do feel like doing it.)
*spoiler for Kitsune*
[spoiler:765130e810]I am actually glad that Spazzo tested that server or we would REALLY have a mob (of joiners) on the message board. (Why Do my Ms launhcer keep crashing?!1!!11?onequestionone) *Mob rushes to thank Spazzo.* [/spoiler:765130e810]
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Code:
[Sp47]you know what would be cool,
[Sp47]if they made mobile devices that didn't lag.
[Lumo]my ipod is flawle-
-----
[Lumo] Sorry ipod froze there.
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Old 07-14-2009   #75
Cue
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Ghost servers don't send reply packets. =P

And quit the asterisk roleplay.
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Quote:
<@Mystic> That's a good idea, Cue.
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Old 07-14-2009   #76
Eggmanfan
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Thanks for this now I know wich servers I can connect to. :)
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Old 07-16-2009   #77
Sky The Destroyer
 
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It works now...

EDIT: Now it doesn't!

EDIT2: Now it works again!
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<SkyTheDestroyer> Why does the Master Server delist my server once it hits 32/32?
<SpiritCrusher> Your server has attained GOD STATUS
<SpiritCrusher> The MS can't display it anymore
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Old 07-16-2009   #78
Srb2kirbyo
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Quote:
Originally Posted by Sky The Destroyer
It works now...

EDIT: Now it doesn't!
If it doesn't work then a server that was hosting 1.1 and greater is hosting on the Master server. (Most likely anyway/)
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Code:
[Sp47]you know what would be cool,
[Sp47]if they made mobile devices that didn't lag.
[Lumo]my ipod is flawle-
-----
[Lumo] Sorry ipod froze there.
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Old 07-21-2009   #79
Oogaland
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Fixed the crashes with SRB2ME/match beta servers. Get it here.
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Old 07-23-2009   #80
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Quote:
Originally Posted by Oogaland
Fixed the crashes with SRB2ME/match beta servers. Get it here.
Aahhhhh finally good news!
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