SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Editing

Reply
 
Thread Tools Search this Thread
Old 11-10-2014   #101
Fred
Retired
 
Fred's Avatar
Default

Quote:
Originally Posted by Monster Iestyn View Post
...isn't that falsely assuming you NEED to look directly up and down to view a flat at all? I can see portal flats happening myself, regardless of renderer.
I didn't say it's impossible to look through a hole, I just think there's no point in going through the effort of programming portal flats in Software mode. Unlike walls, which you can see from infinitely far away, you can only look down a hole once you're right up against it, and you can't see very far into it, either.

Just move all the silent teleports from the vertical shafts we've been using so far and put them on horizontal stretches instead. Works better and it doesn't need a level design crutch.

Last edited by Fred; 11-10-2014 at 06:13 PM. Reason: page break
Fred is offline   Reply With Quote
Old 11-13-2014   #102
fickleheart
ms reflec beat stan
 
fickleheart's Avatar
Default


Oh no! How will our chuckling friend make his way through this platforming challenge?
__________________
OK Google, define "hubris".
fickleheart is offline   Reply With Quote
Old 11-13-2014   #103
VelocitOni
KartKrew Dev
 
VelocitOni's Avatar
Default

Trick question! He'll have to wait till' 2.2, when poly objects are climbable. ( ͡° ͜ʖ ͡°)
__________________
Kart Krew Workshop Thread
SRB2 Top Down & SRB2 Kart
VelocitOni is offline   Reply With Quote
Old 11-14-2014   #104
Metal96
spaghetti coder
 
Metal96's Avatar
Default



am i a wizard yet

(god damn it Red this shit is GREAT)

Last edited by Metal96; 11-14-2014 at 09:51 AM. Reason: don't wanna hijack your thread
Metal96 is offline   Reply With Quote
Old 11-19-2014   #105
fickleheart
ms reflec beat stan
 
fickleheart's Avatar
Default



Here's a fun puzzle for anyone not on IRC: figure out what this means.
__________________
OK Google, define "hubris".
fickleheart is offline   Reply With Quote
Old 11-19-2014   #106
ToniczeHedgefox
Make room for Dr. Sonic!
 
ToniczeHedgefox's Avatar
Default

Quote:
Originally Posted by RedEnchilada View Post
OH GOD. Mirrors in SRB2? I need it, I see it, I hear it (not really) but wow. I always wanted mirrors in SRB2
__________________
Tonic ze Hedgefox, at your service.
ToniczeHedgefox is offline   Reply With Quote
Old 11-19-2014   #107
TehRealSalt
Ya Gal Sal Here (σᴥσ)
Moderator
 
TehRealSalt's Avatar
Default

Quote:
Originally Posted by RedEnchilada View Post
Here's a fun puzzle for anyone not on IRC: figure out what this means.
The file is called "savedatahooktest", so I'm assuming that your adding the ability to save Lua variables to save files.

If I'm right, then bless you~
__________________
Twitter | Twitch | Youtube
TehRealSalt is online now   Reply With Quote
Old 12-13-2014   #108
Nev3r
Developer
 
Nev3r's Avatar
Default


This is all your fault, you could've stopped it, it's too late now, no time to regret it.
Nev3r is offline   Reply With Quote
Old 12-13-2014   #109
VelocitOni
KartKrew Dev
 
VelocitOni's Avatar
Default

I call fraud. This is just some sort of skybox based hack where he's actually pushing all of the map around him relatively, causing the block to "appear" to move.


Nice try, but please don't derail the topic with your fake nonsense.
__________________
Kart Krew Workshop Thread
SRB2 Top Down & SRB2 Kart
VelocitOni is offline   Reply With Quote
Old 12-13-2014   #110
Nev3r
Developer
 
Nev3r's Avatar
Default


It's unavoidable, the polyobject is no longer a mere furniture now!
Nev3r is offline   Reply With Quote
Old 12-14-2014   #111
darklink1996
Resident Pérmanoob
 
darklink1996's Avatar
Default

But aren't gargoyles just furniture anyway?
__________________
RIP Satoru Iwata, David Bowie, and Snape.
darklink1996 is offline   Reply With Quote
Old 12-14-2014   #112
fickleheart
ms reflec beat stan
 
fickleheart's Avatar
Default

Holy fucking shit
__________________
OK Google, define "hubris".
fickleheart is offline   Reply With Quote
Old 12-14-2014   #113
Zipper
Soulja boy I tell 'em
Judge
 
Zipper's Avatar
Default

There better be a satisfying explanation for that or I'm calling an exorcist. That is just incomprehensible.
__________________
Quote:
<MonsterIestyn> surely it's good ass though
Zipper is offline   Reply With Quote
Old 12-14-2014   #114
Chimera
Your best friend
 
Chimera's Avatar
Default

Nev3r what have you done
__________________
Nice.
Chimera is offline   Reply With Quote
Old 12-14-2014   #115
Puppyfaic
 
Puppyfaic's Avatar
Default

How much further do you plan on breaking this DooM engine? Because I mean, really.
__________________
Quote:
Originally Posted by Frostay
Yeah fuck you too you insufferable twat.
Puppyfaic is offline   Reply With Quote
Old 12-14-2014   #116
CobaltBW
I do things sometimes
 
CobaltBW's Avatar
Default

this entire topic bends reality
__________________
~CobaltBW

Check out my soundcloud profile for music stuff
CobaltBW is offline   Reply With Quote
Old 12-14-2014   #117
Ritz
cornstar
 
Ritz's Avatar
Default



So you just replaced gargoyles with MD2 primitives right
__________________
http://funkvessel.tumblr.com/
Ritz is offline   Reply With Quote
Old 12-14-2014   #118
Monster Iestyn
Friendly Neighbour-Hood
Moderator
 
Monster Iestyn's Avatar
Default

Pst, SRB2 can't record gifs in OpenGL mode. So they're not MD2s!
__________________
My page stuffed full of MIDI goodness!
The Hitchhiker's Guide to the Robo-Hoodiverse
Timeline of Sonic Robo Blast History!

That's an uppercase i, not a lowercase L, for the record. Also, it's pronounced "Yes-tin".
Monster Iestyn is offline   Reply With Quote
Old 12-14-2014   #119
Sting the Cat
 
Sting the Cat's Avatar
Default

Quote:
Originally Posted by Monster Iestyn View Post
Pst, SRB2 can't record gifs in OpenGL mode. So they're not MD2s!
I was not aware of this. Why not? Also, I wonder if this new miracle has anything to do with the fact that PolyObjects have a thing at there center? If not, I have no clue. If we could see if this works with bigger Polyobjects? Another thing to note:I thought Polyobjects glitched up if moved out of their spawnsectors? And yet we clearly see a Polyobject end up on a higher area just fine...
I'm really excited for all this stuff.
Off-topic, MI, how the heck do you pronounce your name anyway?
__________________
Quote:
Originally Posted by SpiritCrusher View Post
If it was a redwall, it would be red.
Sting the Cat is offline   Reply With Quote
Old 12-14-2014   #120
Monster Iestyn
Friendly Neighbour-Hood
Moderator
 
Monster Iestyn's Avatar
Default

Quote:
Originally Posted by Sting the Cat View Post
I was not aware of this. Why not?
Technical reasons, I forget right now.

Quote:
Originally Posted by Sting the Cat View Post
Also, I wonder if this new miracle has anything to do with the fact that PolyObjects have a thing at there center? If not, I have no clue.
They don't actually; the things are only involved with spawning, and never move with PolyObjects afterwards.

Quote:
Originally Posted by Sting the Cat View Post
If we could see if this works with bigger Polyobjects?
In theory it can be done with bigger PolyObjects, judging from the REAL reasoning for this spectacle that's already been revealed elsewhere. =V

Quote:
Originally Posted by Sting the Cat View Post
Another thing to note:I thought Polyobjects glitched up if moved out of their spawnsectors? And yet we clearly see a Polyobject end up on a higher area just fine...
I'm really excited for all this stuff.
...I really have no idea how true that was in the first place.

Quote:
Originally Posted by Sting the Cat View Post
Off-topic, MI, how the heck do you pronounce your name anyway?
Monster "Yes-tin". See, "Iestyn" is a Welsh name.
__________________
My page stuffed full of MIDI goodness!
The Hitchhiker's Guide to the Robo-Hoodiverse
Timeline of Sonic Robo Blast History!

That's an uppercase i, not a lowercase L, for the record. Also, it's pronounced "Yes-tin".
Monster Iestyn is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:55 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.