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Old 06-04-2010   #61
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Originally Posted by SuperSonicStar* View Post
Normally, when in SRB2, I'm in Open GL mode. However, just as 2.0.5 came out, Open GL has begun to run slowly. The higher the resolution, the slower it gets. My graphics card isn't too bad, I can play Quake and Halo without any problems. Anyone got any advice?
Yeah, download 2.0.6.
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Old 06-04-2010   #62
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Originally Posted by Neo Chaotikal View Post
Yeah, download 2.0.6.
I have, however, Open GL is slow as ever still. Any *better* suggestions?
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Old 06-04-2010   #63
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Quote:
Originally Posted by SuperSonicStar* View Post
Normally, when in SRB2, I'm in Open GL mode. However, just as 2.0.5 came out, Open GL has begun to run slowly. The higher the resolution, the slower it gets. My graphics card isn't too bad, I can play Quake and Halo without any problems. Anyone got any advice?
I had the same thing happen with me. Here is how to fix: Run Srb2-Go to options-video options- 3D card options , Then change the Texture Filter. For me it works best with "Nearest." Hope that helps!
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Old 06-05-2010   #64
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One more question...(don't worry, i'm not complaining now)

If you guys say that tuneslots in the new music.dta has been "mixed up"...then uhh...can we have an updated list of them for the SRB2 Wiki? Sometime?
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Old 06-05-2010   #65
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Originally Posted by Kancsar View Post
One more question...(don't worry, i'm not complaining now)

If you guys say that tuneslots in the new music.dta has been "mixed up"...then uhh...can we have an updated list of them for the SRB2 Wiki? Sometime?
You can edit the SRB2 Wiki, you know...
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Old 06-05-2010   #66
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I've noticed that the invincibility theme seems to be using a different drum kit. I might be wrong, though.
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Old 06-06-2010   #67
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According to the private repository, music.dta has been edited 3 times since SRB2ME's launch: One to reorganize the trunk, one to fix the svn props, and my own changes. The former two revisions didn't affect the contents of the file, and I never touched the invincibility theme.

Unrelated: 4000 get.

Last edited by Spazzo; 06-06-2010 at 03:39 AM.
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Old 06-07-2010   #68
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My OGL was fine in 2.0.5, then whatever you changed killed it. I guess I'll just have to do without the MS because even now Software is ridiculously < OGL. Just putting it out there...
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Old 06-08-2010   #69
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Originally Posted by Chaos Knux View Post
My OGL was fine in 2.0.5, then whatever you changed killed it. I guess I'll just have to do without the MS because even now Software is ridiculously < OGL. Just putting it out there...
http://www.gsdn-media.com/srb2win.exe

Use this EXE if you're experiencing lag with OGL mode. Note that it's just the SRB2 tag 2.0.6 compiled without #define SHUFFLE
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Old 06-08-2010   #70
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Quote:
Originally Posted by Spazzo View Post
According to the private repository, music.dta has been edited 3 times since SRB2ME's launch: One to reorganize the trunk, one to fix the svn props, and my own changes. The former two revisions didn't affect the contents of the file, and I never touched the invincibility theme.

Unrelated: 4000 get.
Hmm, somebody did touch the Credits tune though. The BG piano became more noticeable
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Old 06-08-2010   #71
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Correct, the credits tune was modified. The piano track was recorded live and dubbed in, replacing the synthesized piano that used to occupy that space.
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Old 06-10-2010   #72
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Quote:
Originally Posted by Cinefast View Post
http://www.gsdn-media.com/srb2win.exe

Use this EXE if you're experiencing lag with OGL mode. Note that it's just the SRB2 tag 2.0.6 compiled without #define SHUFFLE
Sure, no more lag but an epic shadow bug. If shadows are on, every sprites in the game gets black.
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Old 06-11-2010   #73
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Quote:
Originally Posted by Phantom View Post
Sure, no more lag but an epic shadow bug. If shadows are on, every sprites in the game gets black.
That happens in the regular EXE too.
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Old 06-11-2010   #74
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was there a fixed Socedit? the version I have can't see the blank socs it makes. and I've even closed and reopened the program

Scratch that, it was looking in the wrong directory.
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Last edited by glaber; 06-13-2010 at 04:41 AM.
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Old 06-13-2010   #75
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I downloaded the fix for the master server thing but it still says: "There was a problem connecting to the master server".
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Old 06-13-2010   #76
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The master server is down.
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Old 08-04-2010   #77
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Um... Metal fighter,do you download utorrent then extract the srb2 File????????????
Im confoused

(Master Cheater received a warning for this post: Use correct grammar and spelling.)
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Old 08-04-2010   #78
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1) Download and install torrenting program. (utorrent, BitTorrent, etc.)
2) Get .torrent file from first post link.
3) Run torrent, wait 3 days for download to finish. (Less if folks actually seed it.)
4) ????
5) PROFIT!
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Old 08-04-2010   #79
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How many people actually use the torrent? I'd seed it if a lot of people download it. But I'd need the torrent first. Hm.
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Old 08-10-2010   #80
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Yay! This means Md2s without as much slowdown!
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