SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > SRB2 Discussion

Reply
 
Thread Tools Search this Thread
Old 06-02-2010   #41
Cyan Ryan
Default

Quote:
Originally Posted by Kancsar View Post
Seriously, first of all why we needed a new version SO SOON???
IIRC, 2.0.1 was released on the same day as 2.0. <_<;
Cyan Ryan is offline   Reply With Quote
Old 06-02-2010   #42
Metal96
spaghetti coder
 
Metal96's Avatar
Default

Speeding off to release...

The *.exe download's broken again! I had to go and download a torrent client just to download it!

Nice release, though. Me likey OpenGL... No more crashing due to processor overload...

EDIT: NO!!!!!!! It's telling me loadlibrary(): Failed because it couldn't load r_opengl.dll! Where do I get this?

Last edited by Metal96; 06-02-2010 at 01:49 AM.
Metal96 is offline   Reply With Quote
Old 06-02-2010   #43
Kancsar
AKA Diskette Projector
 
Kancsar's Avatar
Default

Quote:
Originally Posted by Spazzo View Post
That's why.
Okay....so technically all of SRB2's main files have been modified...and great, more porting for my custom music.dta...

Plus it seems 2.0.4 mods (i have a copy of 2.0.4 srb2.srb, for 2.0.4 mods to still work) will be a bit hard to run them again, unless...i dunno...do something about making a backup of every main files...

Okay, i'm not complaining anymore, it was just....so unexpected...i'll still wait for a little...
__________________
Returned for better future, not as a human, but as a pony, cause ponies are awesome!
Kancsar is offline   Reply With Quote
Old 06-02-2010   #44
Cinefast
32 kilowords of core!
 
Cinefast's Avatar
Default

Quote:
Originally Posted by Metal96 View Post
Speeding off to release...

The *.exe download's broken again! I had to go and download a torrent client just to download it!

Nice release, though. Me likey OpenGL... No more crashing due to processor overload...

EDIT: NO!!!!!!! It's telling me loadlibrary(): Failed because it couldn't load r_opengl.dll! Where do I get this?
It's included with the download & if you can't get it, compile the source with MinGW using make and an r_opengl.dll is automatically compiled.
__________________
The AppleTalk Network System. With the right connections, there's no telling how far you can go.
Cinefast is offline   Reply With Quote
Old 06-02-2010   #45
Metal96
spaghetti coder
 
Metal96's Avatar
Default

Hmmmm...

It still won't work. Is it my computer?
Metal96 is offline   Reply With Quote
Old 06-02-2010   #46
Autosaver
 
Autosaver's Avatar
Default

http://www.sendspace.com/file/9pt5xl

R_Opengl.dll download (From me)

Hopefully...
Autosaver is offline   Reply With Quote
Old 06-02-2010   #47
AlamGBC
WOO! GO ME! YAHOO!
Administrator
 
AlamGBC's Avatar
Default

Quote:
Originally Posted by Metal96 View Post
Hmmmm...

It still won't work. Is it my computer?
it could be your computer, what version of Windows?
__________________
"remember, hacking SRB2 is a good thing, cracking it's save games is not" - Alam and Logan Arias

3DS FC: 0473-7778-0919
AlamGBC is offline   Reply With Quote
Old 06-02-2010   #48
SoniKlos
*Insert whacky title here*
 
SoniKlos's Avatar
Default

how do you activate opengl?
__________________
When life gives you lemons, squeeze those lemons into your eyes.
SoniKlos is offline   Reply With Quote
Old 06-03-2010   #49
Metal96
spaghetti coder
 
Metal96's Avatar
Default

Windows XP Prof. 200... 3?

Make a batch that says "srb2win.exe -opengl" by typing that in notepad and saving it as a .bat file in your SRB2 folder.

Thanks for the r_opengl.dll. I'll try it now.

EDIT: It still doesn't work. I guess I just won't have official OpenGL. Oh well.

Last edited by Metal96; 06-03-2010 at 12:11 AM.
Metal96 is offline   Reply With Quote
Old 06-03-2010   #50
AlamGBC
WOO! GO ME! YAHOO!
Administrator
 
AlamGBC's Avatar
Default

Quote:
Originally Posted by Metal96 View Post
EDIT: It still doesn't work. I guess I just won't have official OpenGL. Oh well.
here is the Official OpenGL DLL, http://alam.srb2.org/SRB2/2.0.6-Fina...e/r_opengl.dll
__________________
"remember, hacking SRB2 is a good thing, cracking it's save games is not" - Alam and Logan Arias

3DS FC: 0473-7778-0919
AlamGBC is offline   Reply With Quote
Old 06-03-2010   #51
Metal96
spaghetti coder
 
Metal96's Avatar
Default

I thank you all, but...
It doesn't work.

Maybe it's my graphics card? Here's my computer's specs:

Pentium M 1.6GHz Processor
1GB RAM
150GB Hard Drive
14.1 XGA(1024X768) TFT LCD Screen
32MB ATI Radeon 7500 Video Card
16x10x24x/8x CD-RW/DVD drive
802.11a/b/g wireless(MPCI) networking
Modem(CDC)
1Gb Ethernet(LOM) port
6 cell Li-Ion battery
Windows XP Pro

Maybe this will help. Am I the only one with this problem?
Metal96 is offline   Reply With Quote
Old 06-03-2010   #52
AlamGBC
WOO! GO ME! YAHOO!
Administrator
 
AlamGBC's Avatar
Default

Quote:
Originally Posted by Metal96 View Post
32MB ATI Radeon 7500 Video Card
wow, I did not know that ATI made video card with so little memory...
well, you could try the SDL build
http://alam.srb2.org/SRB2/2.0.6-Fina...se/srb2sdl.exe
http://www.libsdl.org/release/SDL-1.2.14-win32.zip
http://www.libsdl.org/projects/SDL_m...2.11-win32.zip
__________________
"remember, hacking SRB2 is a good thing, cracking it's save games is not" - Alam and Logan Arias

3DS FC: 0473-7778-0919
AlamGBC is offline   Reply With Quote
Old 06-03-2010   #53
Metal96
spaghetti coder
 
Metal96's Avatar
Default

Yeah, I know it sucks. I'm upgrading soon (I hope). I'll try the links.
Metal96 is offline   Reply With Quote
Old 06-04-2010   #54
Jeck Jims
Oh, THAT guy...
 
Jeck Jims's Avatar
Default

Hey, quick sorta off topic question!
Considering the fact that Open GL is back... Can we release MD2s on the MB again?
__________________
Easy MD2 set-up
Jeck Jims is offline   Reply With Quote
Old 06-04-2010   #55
Mr.Black
Got better at Piano!
 
Mr.Black's Avatar
Default

Quote:
Originally Posted by Jeck View Post
Hey, quick sorta off topic question!
Considering the fact that Open GL is back... Can we release MD2s on the MB again?
Well...OpenGL is unsupported. So I guess this means we can't.
But...we may be able to since it is basically back.
__________________
I wonder what happened to all those old flash animations I did.
Mr.Black is offline   Reply With Quote
Old 06-04-2010   #56
Autosaver
 
Autosaver's Avatar
Default

Wait a minute, I bet you can
http://mb.srb2.org/forumdisplay.php?f=72

Pretty sure this is the section where you put other stuff for SRB2.
Autosaver is offline   Reply With Quote
Old 06-04-2010   #57
MascaraSnake
aka SpiritCrusher
Moderator
 
MascaraSnake's Avatar
Default

Quote:
Originally Posted by Mr.Black View Post
Well...OpenGL is unsupported. So I guess this means we can't.
Guess I should say it again: "Unsupported" doesn't mean "taboo", it means "the devs don't bother about it".
MascaraSnake is offline   Reply With Quote
Old 06-04-2010   #58
K.S.
Formerly Inuyasha
Retired Staff
 
K.S.'s Avatar
Default

We don't have a [Model] prefix for nothing, you guys...
K.S. is offline   Reply With Quote
Old 06-04-2010   #59
SoniKlos
*Insert whacky title here*
 
SoniKlos's Avatar
Default

opengl works :D
__________________
When life gives you lemons, squeeze those lemons into your eyes.
SoniKlos is offline   Reply With Quote
Old 06-04-2010   #60
SuperSonicStar*
イㄖㄛㄋㄙㄊㄚㄖ!
Default

Normally, when in SRB2, I'm in Open GL mode. However, just as 2.0.5 came out, Open GL has begun to run slowly. The higher the resolution, the slower it gets. My graphics card isn't too bad, I can play Quake and Halo without any problems. Anyone got any advice?
__________________
<@Inuyasha> 90% morons, 9% assholes, 1% people actually worth something.
<RedEnchilada> Inuyasha: am I a moron or an asshole
<@Inuyasha> and .01% RedEnchilada, who fits into multiple groups.

Quote:
<Commander Hypersonic> He's Srb2's greatest player
SuperSonicStar* is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
SRB2 Doom Builder 2 Config- V1 RELEASED Violo Editing 62 03-15-2012 10:54 PM
SRB2 v2.0.4 released! Spazzo Archived Announcements 44 08-28-2009 06:10 PM
SRB2 v2.0.3 released! (For reals, this time!) Spazzo SRB2 Forum Archives 63 08-05-2009 01:11 AM
SRB2 v2.0.2 released! Spazzo SRB2 Forum Archives 51 07-31-2009 10:14 AM
SRB2: Chaotic Darkness: Demo2 Released! JJames19119 Editing 70 04-04-2006 12:52 PM


All times are GMT. The time now is 09:30 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.