Little fix for an OpenGL bug..

Status
Not open for further replies.
Notices:
1. You got fraps open in the Trans ON
2. How does that cause the bug? I don't seem to understand...
 
Also notice that the glitch with the waterfall turning dark and stupid (as that is another problem with OpenGL and tranclucent walls entirely) is fixed as well. I was really expecting a pic with the grass by the edge of the slime poo with the big floating block in the middle or something, though. :?
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top