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Old 02-20-2015   #1
spaghetti coder
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Default [2.1.15] Super Sparks Don't Scale With the Player

(I changed the last vidmode to TRIPLE MONITOR SUPPORT CONFIRM but have changed nothing else (and of course had I changed object behavior somewhere I would not be posting this here))

It's a bit hard to see, but the sparks are just as large when you're tiny as they are when you're full-sized (and if shields can/do automatically change I'm assuming sparks can/should too).

Last edited by K.S.; 04-07-2016 at 03:09 AM.
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Old 02-20-2015   #2
Zwip-Zwap Zapony
Please just call me Zappy.
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I can confirm this also happens on an unmodified srb2win, version 2.1.14.

(Or a little modified. SetRings was used to give myself 5000 rings.)
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Old 02-20-2015   #3
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I don't have the time to test this, but I think I've fixed this issue in a pull request I've just submitted. You can find it here.
[23:56:36] <SM-MaxX> prisma illya is a gift to this impure earth and a shining beacon for all anime
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Old 02-22-2015   #4
spaghetti coder
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Thanks. GitHub seems to be a good thing indeed.

Last edited by Metal96; 02-22-2015 at 11:15 AM.
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