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Old 02-20-2015   #1
spaghetti coder
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Default [Intended] Magnet Shield Doesn't Short Out When Super

Title says it all, but a wee bit cryptically. If one has a magnet shield while super and then comes in contact with liquid of some sort, the shield does not short out and zap away as it should, but rather hangs on for the ride. Probably has something to do with not taking damage or something, I don't know.

(I changed the last vidmode to TRIPLE MONITOR SUPPORT CONFIRM but have changed nothing else (and of course had I changed object behavior somewhere I would not be posting this here))

Last edited by K.S.; 04-07-2016 at 02:57 AM.
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Old 02-20-2015   #2
Zwip-Zwap Zapony
Please just call me Zappy.
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The same happens with invincibility. Whether it's a bug or a feature, though, I don't know, but it has existed since at least the 2.0 days.
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Old 02-20-2015   #3
aka SpiritCrusher
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This is very much intentional.
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Old 02-20-2015   #4
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Intentional. This is how it worked in Sonic 3.
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