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Old 04-17-2018   #21
smoothmoon77
 
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no bosses? awww
anyway, pretty excited for playing this, sugoi I and II were great
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Old 04-18-2018   #22
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I will be streaming map creation around this time tomorrow. I hope it will inspire some of you.
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Old 04-18-2018   #23
救世主 Messiah
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oh good, another Sugoi (The Saga Continues).
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Old 04-18-2018   #24
TheGuyThatDrawsThings
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Because I am THE KING OF PROCRASTINATION!™, I am going to try my damnedest to try to work on a level on this, despite not even making a simple map before.
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Old 04-18-2018   #25
ManimiFire
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Happy birthday salt! Everytime you announces a new episode for this wonderful project I'm getting really hyped! I wish for all the mappers that participate this the best!
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Old 04-18-2018   #26
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...maybe not.
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Old 04-18-2018   #27
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I got my own construction yard to tend to. Plus a work scheduled to fight with.
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Old 04-18-2018   #28
SSNCaleb
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I guess it's my time to shine. But for my level I won't use slopes just to be unique. I'll try my best though!
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Old 04-18-2018   #29
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Hey Salt, here’s a suggestion to encourage feedback:

Maybe you guys could offer some kind of “top critic” award within the forums? It would go to the person who reviewed all the maps first, or most extensively, or most helpfully or something. The SUGOI series has kinda become the new OLDC and even though the objectives are different, there’s still not much feedback for the mappers, new and old, who are entering their work.
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Old 04-18-2018   #30
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Happy (maybe late) birthday Salt!

I'm going to have a lot of fun with this one...
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Old 04-18-2018   #31
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wow it seems like sugoi 2 just came out last month or something

Serious question: Are modules seriously the only way to use custom music for this project? I'm not gonna be upset if that's absolutely the case, I'm just wondering because I thought OGGs were pretty low in file size as well.
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Old 04-18-2018   #32
SSNCaleb
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Actually, my level will be an escape from a mechanical factory with every type of water you can go in.
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Old 04-18-2018   #33
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I have finished my Level for this map pack!

If needed (Majorly), you can polish it so it's better.





I'm pretty much new to level editing ok?
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Old 04-18-2018   #34
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I had to edit somethings with the music because it replaces MAP03. I have fixed it to use MAPES.

Still, polish it if majorly needed.
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Old 04-18-2018   #35
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Every vanilla character can beat Water Factory Zone.
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Old 04-18-2018   #36
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you still have at least 3.5 weeks to work on your stage you know. I'll take a look at the stage when I get home, but I suspect already that it may need more than a little polish.

And for future reference, try editing your post instead of multi-posting.
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Old 04-18-2018   #37
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Quote:
Originally Posted by SSNCaleb View Post
I had to edit somethings with the music because it replaces MAP03. I have fixed it to use MAPES.

Still, polish it if majorly needed.
Ok I played your level and here's what I have to say about it.

1. You're using a 30m extension OGG of the Egg Golem music from Sa2 as your music for this level. Not only does it not fit the level for what it is, but it bloats the file size. Especially for a sub 10 second level. Which brings me to my next point.

2. The level is way too short. It's beatable in under 10 seconds. It's also really cramped.

3. You've put way too many Thing Type 901 Alarms. AND they're all right next to each other. That destroys the ears and speakers. Please do not do that.
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Old 04-18-2018   #38
SSNCaleb
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Quote:
Originally Posted by SeventhSentinel View Post
Also, just so it's perfectly clear, if your map's music violates the rules, we will replace it.
How about if I replace it to Meta Knight's Revenge from Kirby for my level?
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Old 04-18-2018   #39
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That would be perfectly fine, as long as it's in the correct format.
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Old 04-18-2018   #40
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Got a theme, got some ideas, will fully decorate later. Making gameplay for now.
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