Monster Iestyn
Fangtastic
Did get a reply about it when bringing it up.
STUFF
...What is he on about? I made pretty sure that SDL_SetRelativeMouse didn't change overall sensitivity compared to what was going on in 2.1.19 and before. Was james playing SRB2 before 2.1.20 to recall what things were like before? Or am I talking rubbish and somehow borked mouse sensitivity in 2.1.20 and no one told me?
Besides, I distinctly recall there being mouse sensitivity complaints from the days of 2.1.12 (or so) when we first switched to SDL2. But my memory is a little hazy, I'll have to look that up.
And I can confirm that, while trying 1.09 or 2.0 after being used to 2.1, the mouse sensitivity felt quite a bit different.
Also, just tried windowed DirectDraw myself, mouse movement does feel more sluggish than windowed SDL2 even on 1280x800, a green resolution.
...wait, windowed is more sluggish on DirectDraw? Hm, will have to figure out what's up there then, when I can.