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Tortured Planet v9 (scmrtf_TorturedPlanet-v9.wad) Details »»
Tortured Planet v9 (scmrtf_TorturedPlanet-v9.wad)
Version: 9.0, by Fawfulfan (The Tortured Planet guy) Fawfulfan is offline
Developer Last Online: Jul 2017

Version: SRB2 Rating: (82 votes - 4.02 average)
Released: 03-19-2010 Last Update: 07-07-2012 Installs: 52
Single Player Levels Multiplayer Levels SOCs Sprites/Graphics

I know some of you have been waiting for this. You've been waiting for far too long. I've been so focused on other projects, and putting the finishing touches on this was an incredibly low priority for me. But I figured I might as well get it out there, for those of you who want it.

I'm probably not representing this update too well; the truth is, v9 is a huge change. All the levels have undergone massive renovation, plus there's custom music now, courtesy of Charybdizs.

Remember, there is a separate file for music. It's too big to upload here, so I'm providing mirrors.

I'd like to thank everyone who both loved and hated this mod...this community has really helped me on my quest to become a professional game designer. I hope you enjoy it.

Spoiler: changelog
Beta 1: The first demo of this mod. Just included Sunshine Atoll Zone and all the boss battles.

Beta 2: Eruption Conduit Zone and Drowned Downtown Zone have been added, plus a lot of renovations to most of the levels already in the pack!

Beta 3: Snowcap Nimbus Zone and Gritty Columns Zone have been added, plus some more renovations to existing levels. Notably, a new path has been created in SAZ1!

Final Demo: Fume Shaft Zone and Liftoff Gantry Zone have been added. Several of the boss battles have been improved, some drastically overhauled. And a few levels have been tweaked a bit.

Version 1.0: Now we're getting somewhere! Here's a list of the most significant new features:

-Complete Single Player Campaign. The levels are still in a pretty crude shape right now, and they will be improved later, but they're all there!

-Full Coop Support, and Coop-friendly alternate routes in some levels.

-Gamedata and saving capabilities.

-Emblem Hunt! There are 54 emblems in Tortured Planet right now (the Statistics page in the game says 56, but it's counting the secret emblems, which I have not added). One for each player in each of the first two acts of every zone, just like in the official level set. Be aware that the emblem locations are not necessarily permanent--some of the emblems have a somewhat crude placement, especially the ones for Knuckles. Later versions might have emblems which are hidden more creatively.

-A special intro cutscene, replacing the official intro, which explains the back story of Tortured Planet (I already explain it in this topic, but it's nice to have a reference in the mod itself).

-SIGNIFICANT changes to Sunshine Atoll Zone Acts 1 and 2. I'm not telling you what they are; you have to play to find out. However, you'll see many of them from the moment you load up the level.

-General bugfixing throughout the game.

Version 1.1: A hasty bugfix for v1.0.

Version 1.2: A hasty bugfix for v1.1.

Version 2.0: The Match levels have been made, and a few more minor graphical and gameplay bugs have been fixed.

Version 3.0: With the exception of Star Showdown Zone, literally every single map in the entire game has been overhauled at least somewhat (it's not apparent in some of the boss battles, but yes, I did make at least some really minor changes to all of them, too!) The Match levels, though still hardly top-notch material, have had many of their most glaring flaws corrected. And as for the Single Player levels, many of them have been totally transformed. You'll see more texture variation, more path splits, more new gimmicks, new areas, more secrets, and a general reduction in bugs. In addition, I followed a lot of the advice that has been given to me on improving the levels, so you'll see some of your wishes come true!

There is going to be a v4.0, but this should certainly tide you over until then.

Version 3.1: WHOOPS! V3.0 had a couple of problematic bugs...they've been fixed now.

Version 4.0: This update is pretty much as big as 3.0 was. Practically every level has been updated in some way, and many of them have significant new areas, gimmicks, and glitch removal. Also, new cutscenes have been added for the beginning of each zone!

Version 4.1: Bugfix.

Version 5.0: The most massive update yet. Most levels have been improved, some enormously expanded. ECZ1 was scrapped and remade entirely. Sunshine Atoll, Fume Shaft, Liftoff Gantry, and Spacewalk all have lots of new custom textures, and Gritty Columns now takes full advantage of the DSZ set. The boss battles have been revamped, the biggest changes occurring in Fume Shaft 3 and Star Showdown. There are loads more changes that you should also be on the lookout for!

Version 5.1: Critical bugfix (a pattern emerges).

Version 5.2: Son of critical bugfix.

Version 5.3: Good grief, another bugfix!

Version 6.0: This update puts 5.0 to shame. It features level improvements just as expansive, plus new secrets and unlockables. There is now a purpose to collecting the emblems and the Chaos Emeralds. Music has been changed in places, too. The levels themselves feature mostly visual improvements, but there are also some new or modified gimmicks and challenges to watch out for, as well as one or two new path splits.

Version 6.1: The mandatory hasty bugfix. This contains a lot of little fixes, instead of just the usual one or two.

Version 6.2: Actually, this one's got a little more than just bugfixes. It also features some minor graphical improvements to GCZ, and Weightless Whaling Zone has been optimized somewhat.

Version 6.3: All previous updates have either been large-scale transformations or tiny bugfixes. This is the first one to be somewhere in between. Version 6.3 features a whole slew of bugfixes, plus substantial changes to the first three zones!

Version 6.4: A couple of bugfixes, improvements to SAZ1 and ECZ, and optimization.

Version 6.4.1: Infinitesimal tweaking of SAZ.

Version 7.0: Sorry, but here's where the trend stops. v7.0 is nowhere near as expansive an improvement as v6.0. But there's still a fair amount of new stuff. The biggest change is the addition of the Tortured Archives, an unlockable blast-from-the-past that will allow you to play Tortured Planet as it was in Version 1.2, pretty much the first stable and complete version of the pack. Of course, v7.0 levels beat the hell out of v1.2 levels, but perhaps a playthrough of the pack at its worst will help you appreciate how far Tortured Planet has come. Besides Tortured Archives, you'll also find an even better Sunshine Atoll Zone, plus scattered bugfixes.

Version 7.0.1: Correction to the MAINCFG lump.

Version 7.1: Minor bugfixes, improvements, and optimization of ECZ2, SNZ1, and GCZ1.

Version 8.0: Significant improvement of ECZ, DDZ, and SNZ, moderate improvement of GCZ and LGZ, and small adjustments to SAZ, FSZ, and SWZ.

Version 8.1: FSZ2 was previously riddled with bugs. Well, not anymore!

Version 8.1.1: Hasty tweak of DDZ2.

Version 8.2: A bunch of bugfixes and optimization.

Version 8.3: Improvement to FSZ2, slight changes to ECZ1, and some assorted bugfixes.

Version 8.4: More bugfixes for FSZ2.

Version 9.0: The mother of all improvements, and probably the last one I'll do, unless I decide to create a 2.1-compatible version when the time comes. Every level has undergone tremendous changes, including scenery updates, gimmick updates, and hundreds upon hundreds of glitches fixed.

Also, Spacewalk Zone is now 100% optional. Those few players who still want to brave this monument to wasted effort can still do so, and the remaining 99.9% can simply jump on the SKIP pad at the very start of the level to take them straight to AAZ.

Finally, of course, there's Charybdizs's music. You'll have to download a separate file, but it's definitely worth it...particularly since the levels are silent without it!


The Story:

After Sonic and company beat Dr. Eggman in Final Fight Zone, the evil scientist fled to another planet, taking the few functional robots he had left with him. Sonic and his friends felt they needed a good, long vacation, and went to Sunshine Atoll Zone for a few months of sun and surf.

But a few weeks into their vacation, EGGMAN ATTACKED AGAIN!

Sonic, Tails, and Knuckles managed to escape to the other side of the island unharmed, but they were seriously confused. How had Eggman managed to return so quickly?

After spying on some robots, Sonic discovered the answer: the planet Eggman had fled to was rich in natural resources--and was home to a peaceable but strong alien race which Eggman had enslaved to reconstruct his evil schemes.

Well, the three of them had to do something. This alien planet desperately needed their help--and what was more, now that Dr. Eggman was powerful again, he was also taking over Mobius! Will Sonic, Tails, and Knuckles EVER get to finish their vacation?

Downloads:

MUSIC MIRROR:
http://miburl.com/i12LBS

Download Now

File Type: rar scmrtf_TorturedPlanet-v9.rar (15.02 MB, 7398 views)
File Type: rar TP_Music.part1.rar (23.84 MB, 5114 views)
File Type: rar TP_Music.part2.rar (15.67 MB, 4897 views)

Screenshots

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Comments
Old 04-18-2010   #122
Fawfulfan
The Tortured Planet guy
 
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Oh, good catch, SpiritCrusher! I'll fix the typo.

As for Fume Shaft Zone Act 2, I'm definitely going to do some major work on that. Expect there to be significant lag reduction in V3.0.

Here's another update: I'm still working on SAZ. SAZ2 is going to be a bit more linear than SAZ1, but it will still have a couple of path splits, more scenery, better texturing, less bugs, more secrets, and a better ending.
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Last edited by Fawfulfan; 04-18-2010 at 10:52 AM.
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Old 04-18-2010   #123
MascaraSnake
aka SpiritCrusher
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Does that mean that SAZ1 is already overhauled?
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Old 04-18-2010   #124
Fawfulfan
The Tortured Planet guy
 
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For now. I may come back to it in v4.0. But don't worry...I'm pretty sure you won't be disappointed with its improvements.
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Old 04-18-2010   #125
A Cat
Permanently Banned
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Can you release patches where you just download the changes? That would save me time and spcae rather than downloading it all over when I download. Just downloaded. I got a empty ZIP! Problem!
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Old 04-18-2010   #126
metalsonicmk72
 
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I'm sorry to say this but Spacewalk Zone is definitely too long for both acts. When Act 2 sigsev'd on me, I was swearing for about a minute because of how long it would take to get back to where I was...
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Old 04-18-2010   #127
Fawfulfan
The Tortured Planet guy
 
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Hmmm...a lot of people seem to be getting SIGSEGVs in one of the space junk sections towards the end. I don't understand what the problem is, particularly since I don't get SIGSEGVs there.
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Old 04-19-2010   #128
D00D64
A "rather brash" indivisual
 
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Oh man, I've been waiting for this:

Spoiler: Long quote.

Quote:
Dear Fawfulfan,

Let me just get this out of the way.
Your multiplayer levels are shit. Complete shit.
Nothing redeeming about them. At all. Not even a little.

Except maybe the last one.

But this is not something normal critique can settle.
This is something that has to be displayed in real,
first hand experience from players themselves.
So here: Take these logs and these screenshots.
See how your levels are, straight from the battlegrounds.
And know just what kind of abominations you made.
Oh, and do note that some parts were trimmed for
space/irrelevancy.


ROUND 1


Map is now "MAP90: COAST CLASH ZONE"
<~D00D64> ey
Spherallic entered the game.
D00D64 was hit by Spherallic's ring.
<Spherallic> aaa
<Spherallic> epic HOms here
<Spherallic> *HOMs
Player 3 has joined the game (node 3)
Player Address is 24.250.19.18:5029
<~D00D64> oh yeah
Player 2 renamed to soniccd
<soniccd> hi
soniccd entered the game.
<~D00D64> and THE OCEAN IS INT HE SKY
<Spherallic> aaaa
D00D64 was hit by Spherallic's rail ring.
Spherallic got nuked by D00D64!
soniccd was hit by Spherallic's rail ring.
D00D64 got nuked by soniccd!
Spherallic got nuked by soniccd!
<soniccd> lol
Spherallic was hit by D00D64's rail ring.
The round has ended.
<Spherallic> this map fails
<~D00D64> man
<soniccd> lol
<~D00D64> first map, and already crap
<soniccd> tie
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (-1152, -5202)
Map is now "MAP91: MOLTEN MASSACRE ZONE"
<~D00D64> WHAT AN EDGEY NAME IT GIVES ME A BONER
<Spherallic> lawl
<~D00D64> Pah, I bet this is 'slime disguised as lava'
<Spherallic> that's lame
Spherallic was hit by soniccd's explosion ring.
<soniccd> lol
<Spherallic> where are you guys?
<soniccd> XD
<~D00D64> dunno
<Spherallic> this maps too huge
<~D00D64> I am so lost :/
<soniccd> lol
<Spherallic> Are there even WRMs and SRMs here?
<soniccd> lol
<soniccd> nO!!!!
soniccd burned to death!
Spherallic was hit by D00D64's ring.
<soniccd> crap
<Spherallic> where are all the weapons?
<soniccd> nOOOOO
soniccd burned to death!
<Spherallic> I only found two
<~D00D64> above you :P
<soniccd> i found 3 emmys
<soniccd> but died
<soniccd> xp
Spherallic burned to death!
<Spherallic> lol
<Spherallic> I was at the surface
<~D00D64> geez, this is the THIRD auto panel I found
<soniccd> lol
Spherallic burned to death!
<Spherallic> geez, there's only one path
<soniccd> lol
<Spherallic> I think
Spherallic burned to death!
soniccd was hit by D00D64's grenade ring.
<Spherallic> fffing slime
<soniccd> AH!!!!!
<Spherallic> *lava
<soniccd> NOOOOO
soniccd burned to death!
Spherallic was hit by soniccd's ring.
<Spherallic> *'lava'
Spherallic was hit by soniccd's ring.
<soniccd> lol
<~D00D64> watch out, you're gonna crash! AH!
screen shot srb20381.png saved in C:\Users\scott\Documents\SRB2\SRB2 FULL
soniccd was hit by D00D64's automatic ring.
The round has ended.
<soniccd> dang
<soniccd> gg
<~D00D64> gg
<Spherallic> also, lack of emerald spawns
<~D00D64> bs
<Spherallic> I think
<~D00D64> bad stage
<Spherallic> yes
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (4580, -831)
Map is now "MAP92: FLOODED FRAY ZONE"
<Spherallic> oh f
<Spherallic> my eyes
<soniccd> oh god
soniccd was hit by D00D64's ring.
D00D64 was hit by Spherallic's ring.
soniccd was hit by Spherallic's ring.
soniccd was hit by D00D64's ring.
<soniccd> lol
<Spherallic> needs moar air bubbles
soniccd was hit by D00D64's ring.
D00D64 was hit by soniccd's ring.
D00D64 was hit by soniccd's ring.
soniccd was hit by D00D64's ring.
soniccd was hit by D00D64's ring.
D00D64 was killed by soniccd's ring.
<soniccd> LOL!
soniccd was hit by Spherallic's scatter ring.
<~D00D64> WHY IS IT SO HIDEOUS
soniccd was hit by Spherallic's scatter ring.
Spherallic was hit by soniccd's ring.
<soniccd> ol
<soniccd> brb
soniccd became a spectator.
soniccd renamed to soniccd -brb
<~D00D64> and why are emeralds in such stupid places?
<Spherallic> are there emmys?
D00D64 was hit by Spherallic's ring.
<~D00D64> OH MY GOD SPHERE
<~D00D64> OH MY GOD
<~D00D64> OH MY GOD A WEAPON PANEL
<Spherallic> ?
<Spherallic> lol
<Spherallic> I only found Scatter
<Spherallic> and Rail
<Spherallic> missing texture
<Spherallic> fail
Spherallic was hit by D00D64's ring.
D00D64 was hit by Spherallic's explosion ring.
D00D64 was hit by Spherallic's explosion ring.
The round has ended.
<Spherallic> yay
<~D00D64> aww
<Spherallic> another bad level
<~D00D64> anyways, also shit map
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (3335, -5275)
Map is now "MAP93: SLIPPERY SKIRMISH ZONE"
<Spherallic> wow, this is surprisingly ugly
Spherallic was hit by D00D64's automatic ring.
Spherallic was hit by D00D64's automatic ring.
<Spherallic> dead end zone
<~D00D64> Ugly Iceberg Zone
<Spherallic> I wanna shield :<
<~D00D64> I WANNA RAWK
<~D00D64> man, who looks at this and says 'Yes, this stage is good. I'll post it on the itnernets'
<Spherallic> lol
<Spherallic> It sucks
The round has ended.
<~D00D64> :/
<Spherallic> Where were you?
<Spherallic> Another crap map
<~D00D64> I dont fucking know
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (-2046, 5049)
Map is now "MAP94: BAKED BRAWL ZONE"
<Spherallic> ugly ruins zone
<~D00D64> AND YOU WILL BE BAKED
<~D00D64> INTO A CAKE
<Spherallic> wait
<Spherallic> I found 2 panels withint one jump of each other
<Spherallic> *within
<~D00D64> wow
<~D00D64> actually
<Spherallic> haaaaaaalllllllwaaaaaaaaaaaaays
<Spherallic> ?
<~D00D64> this is the LEAST eye-killing level
<~D00D64> the pyramid and stone textures clash HORRIBLY
<~D00D64> but the stone textures look nice alone :/
<Spherallic> deeeeeeeeeeead eeeeeeeeeeends
<~D00D64> but man, this is like Goldeneye
<~D00D64> only shittier
<~D00D64> it doesent fit with SRB2
<Spherallic> wow, I can't find any scatter
<~D00D64> so
<~D00D64> I take back what I said
<~D00D64> I'm outside, and I can't tell SHIT apart
screen shot srb20382.png saved in C:\Users\scott\Documents\SRB2\SRB2 FULL
<Spherallic> lol
screen shot srb20383.png saved in C:\Users\scott\Documents\SRB2\SRB2 FULL
<Spherallic> where are you?
<~D00D64> outside, pink sand
<Spherallic> I mean, this stage is mazelike
<Spherallic> and huge
<Spherallic> okay
<~D00D64> Maze LIKE?
<Spherallic> how do I get there again?
<~D00D64> fuck if I know!
Spherallic was hit by D00D64's automatic ring.
D00D64 was hit by Spherallic's explosion ring.
D00D64 was hit by Spherallic's bounce ring.
Spherallic was hit by D00D64's scatter ring.
D00D64 fell into a bottomless pit.
The round has ended.
<~D00D64> :P
<Spherallic> lol
<Spherallic> and another bad map
<~D00D64> I cant wait
<Spherallic> *sigh*
<~D00D64> till this is over
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (2648, 2302)
Map is now "MAP95: TOXIC TURMOIL ZONE"
<Spherallic> ew
<Spherallic> fawfulfan needs some visual advice
<Spherallic> *advisor
<~D00D64> Fawfulfan needs some fucking EYEBALLS
<Spherallic> I mean, this sucks balls
<Spherallic> and eyballs
<Spherallic> *eye
<Spherallic> this map is FLAT
<~D00D64> anbd this room LITERALLY looks like shit.
<Spherallic> lol
<Spherallic> wait
<Spherallic> two elemental shield within spinning range of each other
<~D00D64> silly fawfulfan
<Spherallic> that's an understatement
D00D64 was hit by Spherallic's grenade ring.
The round has ended.
<~D00D64> aww
<Spherallic> yay
<~D00D64> I was ONE EMMY AWAY from super
<Spherallic> and another bad level
<Spherallic> *crappy
<~D00D64> :<
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (-1848, 770)
Map is now "MAP96: ROCKET RAMPAGE ZONE"
<Spherallic> this stage is tiny
<~D00D64> man, I just WISH I was playing rampage.
<Spherallic> lol
Spherallic was hit by D00D64's scatter ring.
<Spherallic> lol
Spherallic was hit by D00D64's scatter ring.
<Spherallic> kill me plox
D00D64 was hit by Spherallic's automatic ring.
<~D00D64> okay, what kind of dumshit idea is this?
<Spherallic> agreed
<Spherallic> and you can't even get the grenade without someone's help
<Spherallic> :3
<~D00D64> :3c
Spherallic fell into a bottomless pit.
<Spherallic> wait, the black walls are teleports?
<~D00D64> I know
<~D00D64> what the shit
<Spherallic> And I walked into a deathpit due to not knowing
Spherallic fell into a bottomless pit.
<Spherallic> this map is EASILY the worst
<~D00D64> AND KNOWING IS HALF THE MINDFUCK
<Spherallic> seeing is the other half?
<Spherallic> *witnessing
<~D00D64> No, tolerating.
Spherallic fell into a bottomless pit.
Spherallic was hit by D00D64's automatic ring.
The round has ended.
<~D00D64> what bullshit.,
<Spherallic> this map is CRAPPY as shit
<~D00D64> one of the non-shitty sp levels
<Spherallic> -99999/10
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (4397, -3211)
Map is now "MAP97: WEIGHTLESS WHALING ZONE"
<Spherallic> oh god
<Spherallic> oh GOD
<Spherallic> OH GOD
<~D00D64> OH GOD OH MAN OH GOD OH MAN
Server message: GARBAGE DAY
<Spherallic> trash day
>tunes 25
D00D64 fell into a bottomless pit.
D00D64 fell into a bottomless pit.
<~D00D64> OH GOD WHAT THE FUCK JUST HAPPENED
<Spherallic> wait, the springs are essentially grav vlifps?
<Spherallic> *flips?
Player 4 has joined the game (node 4)
Player Address is 98.251.126.172:5029
D00D64 fell into a bottomless pit.
Player 3 renamed to Srb2k
<Srb2k> Hi
<~D00D64> AAAAA WHAT IS THIS SHIT AAAAAA
<Spherallic> they don't even make sound or display an icon
Srb2k entered the game.
<~D00D64> oh, hi SRB2k
<Spherallic> Hi
<Srb2k> low g?
Spherallic fell into a bottomless pit.
<Srb2k> WOah
<Spherallic> ignore us, our eyes are burned
<~D00D64> and bastard gravity flips
D00D64 fell into a bottomless pit.
<Spherallic> bye
<Spherallic> :3
<Srb2k> bye
<~D00D64> tunes 25 for +1 tolerence
<Spherallic> I was not talking about me leaving
<~D00D64> OH GOD
Srb2k was hit by Spherallic's ring.
<Srb2k> ?
<~D00D64> climb wall with knux
<Spherallic> mindfuck?
<~D00D64> try it
<Spherallic> lol
D00D64 was killed by Spherallic's ring.
<~D00D64> thanks
<Spherallic> there, saved you from your torture
<~D00D64> I needed to be taken otu my misery
<~D00D64> ...wait
Player 5 has joined the game (node 5)
Player Address is 92.195.38.94:5029
<~D00D64> hold on, idea
Player 4 renamed to Berserk Knuckels
<Srb2k> Hi
<~D00D64> I'll do that again
<Spherallic> Hi
<~D00D64> but hold rings
<~D00D64> see what happens
<Spherallic> lol
Spherallic was hit by Srb2k's ring.
<~D00D64> OKAY
<~D00D64> TRY AND FIND ME
D00D64 was hit by Spherallic's ring.
<Srb2k> lol
D00D64 fell into a bottomless pit.
<~D00D64> ah
<~D00D64> I expected to repeadedly gravflip
Berserk Knuckels left the game
<~D00D64> in pain animation
AND THEN IT BRORKED.


(stupid crashing)
ROUND 2


Map is now "MAP98: APOCALYPSE ABUSE ZONE"
Master Server Updated Successfully!
Levels will end after 5 minutes.
Player 2 has joined the game (node 2)
Player Address is 146.50.232.236:13597
>tunes 25
Player 1 renamed to Spherallic
<Spherallic> hai
Spherallic entered the game.
<~D00D64> ALRIGHT LETS DO THIS
D00D64 entered the game.
Spherallic burned to death!
<Spherallic> fff
<Spherallic> this is REALLY ugly
Spherallic was killed by D00D64's ring.
D00D64 was hit by Spherallic's ring.
<Spherallic> fff
<Spherallic> navigation level = 0
<Spherallic> I mean, the walls and floor BLEND
<~D00D64> ITS ALL THE SAAAAME
Spherallic was hit by D00D64's rail ring.
<Spherallic> damaging quicksand?
<Spherallic> what the FUCK
Player 3 has joined the game (node 3)
Player Address is 69.127.140.7:60139
Player 2 renamed to Dusk
Spherallic was hit by D00D64's rail ring.
D00D64 was hit by Spherallic's ring.
<Dusk> Hi.
Dusk entered the game.
<Spherallic> Hi
<Spherallic> welcome to your torture
<~D00D64> I DONT UNDERSTAAAAAAAAAAAAAAND
screen shot srb20384.png saved in C:\Users\scott\Documents\SRB2\SRB2 FULL
Dusk was hit by D00D64's explosion ring.
<Spherallic> well, at least fawfulfan chose a fitting name for his mod
Dusk was hit by D00D64's ring.
Dusk burned to death!
<~D00D64> SRB2: Tourtured Players
<Spherallic> agreed
<Dusk> lold
The round has ended.
<~D00D64> OKAY
<Spherallic> well, one more stage
<~D00D64> ALMOST DONE, THEN IM OUT
<Dusk> Yaaaaaay
Speeding off to level...
Map is now "MAP99: WHAT THE HECK ZONE"
<Spherallic> WHAT THE HECK
<Spherallic> *FUCK
Spherallic was killed by D00D64's ring.
Dusk fell into a bottomless pit.
<~D00D64> 420 smoke weed errry day
Dusk fell into a bottomless pit.
Dusk fell into a bottomless pit.
<Spherallic> lol
Dusk fell into a bottomless pit.
<Dusk> meh
Dusk left the game
<Spherallic> rail :3
Player 3 has joined the game (node 4)
Player Address is 189.252.46.159:57268
Player 3 renamed to Karine
D00D64 was hit by Spherallic's rail ring.
<Spherallic> yay
D00D64 fell into a bottomless pit.
<~D00D64> this is easily the best stage
<Spherallic> agreed
Player 4 has joined the game (node 6)
Player Address is 201.51.99.64:5029
Player 3 renamed to TRAITOR
<Spherallic> Hi
<TRAITOR> hi
D00D64 fell into a bottomless pit.
Spherallic fell into a bottomless pit.
TRAITOR renamed to A Guy
<Spherallic> fff
<Spherallic> my points
A Guy entered the game.
A Guy fell into a bottomless pit.
A Guy fell into a bottomless pit.
<Spherallic> lol d00d
A Guy fell into a bottomless pit.
<Karine> hi
<A Guy> hi
A Guy was hit by Spherallic's scatter ring.
Spherallic fell into a bottomless pit.
A Guy fell into a bottomless pit.
Player 5 has joined the game (node 5)
Player Address is 76.188.144.85:5029
Karine left the game
Player 4 renamed to Quick the Echidna
A Guy fell into a bottomless pit.
<~D00D64> It's bananas
<Quick the Echidna> hi
A Guy fell into a bottomless pit.
A Guy left the game
<~D00D64> Bullshit
<Spherallic> Hi
<~D00D64> ITS BANANAS
Quick the Echidna entered the game.
Spherallic fell into a bottomless pit.
<~D00D64> B-U-L-L-S-H-I-T
<Quick the Echidna> What the
<Quick the Echidna> F
<Quick the Echidna> U
<Quick the Echidna> C
<Quick the Echidna> K
Player 3 has joined the game (node 6)
Player Address is 201.51.99.64:5029
<Spherallic> FUCK
Player 3 renamed to A Guy
Quick the Echidna fell into a bottomless pit.
A Guy left the game
<Spherallic> lol
<Quick the Echidna> 1. needs music
<Spherallic> 2. mindfuck
Quick the Echidna fell into a bottomless pit.
<~D00D64> 420 smoke weed errrryday
D00D64 was hit by Quick the Echidna's ring.
The round has ended.
<~D00D64> wee
<Quick the Echidna> WIN
<Spherallic> lol
<Spherallic> Bye
Spherallic left the game
<~D00D64> WE DID ALL THE STUPID STAGES
<Quick the Echidna> NOOOOOOOOOOOOOOOOOOOOO
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (-366, 3842)
Map is now "MAP90: COAST CLASH ZONE"
<~D00D64> I'm done here
Unregistering this server to the master server...


ROUND 3


Map is now "MAP90: COAST CLASH ZONE"
Master Server Updated Successfully!
Levels will end after 5 minutes.
D00D64 entered the game.
Player 2 has joined the game (node 3)
Player Address is 173.58.136.130:5029
Player 3 has joined the game (node 2)
Player Address is 189.33.2.22:5029
Player 1 renamed to TailsBot
<Player 2> The Game
Player 2 renamed to Ciel
TailsBot entered the game.
<Ciel> hi
<~D00D64> hey, testing stupid level pack.
Ciel entered the game.
<TailsBot> I can see why this is called Coast Clash....
<TailsBot> The sky mixes so badly with the water
<~D00D64> Or more apropriately, Coast Crap
TailsBot renamed to Scizor300
<~D00D64> I made none of these stages BTW.
<Ciel> i dont play srb2 from 2 years]
Ciel was hit by D00D64's explosion ring.
Ciel was killed by D00D64's ring.
Player 4 has joined the game (node 4)
Player Address is 99.39.12.119:5029
<Ciel> i forgot evrything
Player 3 renamed to XSpeedGodX
<XSpeedGodX> hai
<Ciel> lol
XSpeedGodX entered the game.
<Scizor300> Shit, how unnecsissarily huge is this level?
<~D00D64> graphical erros out the wazoo
Ciel left the game
D00D64 was hit by Scizor300's ring.
D00D64 was hit by XSpeedGodX's ring.
The round has ended.
<XSpeedGodX> Lmao?
<~D00D64> *Dodge into buller*
<Scizor300> What a crappy level
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (-1152, -5202)
Map is now "MAP91: MOLTEN MASSACRE ZONE"
XSpeedGodX burned to death!
Scizor300 was killed by D00D64's ring.
XSpeedGodX burned to death!
<Scizor300> Needs moar Tunes 137
<XSpeedGodX> Ooo I like that tune.
XSpeedGodX was hit by Scizor300's ring.
Scizor300 was hit by XSpeedGodX's ring.
Scizor300 burned to death!
<XSpeedGodX> Lmao
<Scizor300> Too much Lava everywhere
Scizor300 was hit by D00D64's automatic ring.
Scizor300 burned to death!
<Scizor300> This map is decent, just way too damn huge
<XSpeedGodX> every map is big
Player 3 has joined the game (node 6)
Player Address is 172.129.108.233:5029
Player 3 renamed to Mr. Mystery
XSpeedGodX burned to death!
<XSpeedGodX> ...
<XSpeedGodX> Thanks alot mystery you burned me >:(
<Mr. Mystery> you know when this wad greets you by the term 'massacre' it's going to be one of those days
<~D00D64> Man, why is this a giant 'u'?
Mr. Mystery entered the game.
Player 5 has joined the game (node 5)
Player Address is 96.248.193.100:50345
Player 4 renamed to Radiance
XSpeedGodX burned to death!
<XSpeedGodX> ...
<Mr. Mystery> bad lava
<XSpeedGodX> I hate this map
<~D00D64> More like orange slime :P
<Scizor300> Boiling Sunkist
<Mr. Mystery> interesting background
<Mr. Mystery> no it's not sunkist
Radiance entered the game.
<Mr. Mystery> something else...
Radiance renamed to Reydn
screen shot srb20386.png saved in C:\Users\scott\Documents\SRB2\SRB2 FULL
Reydn left the game (Connection timeout)
<Mr. Mystery> come on out you!
<XSpeedGodX> ugh
The round has ended.
Game paused by D00D64
<XSpeedGodX> ...
Game unpaused by D00D64
<~D00D64> oops
<Mr. Mystery> laaaame
<XSpeedGodX> I can't play in these maps
<~D00D64> anyways, tiem out RIGHT as I shoot him :P
<XSpeedGodX> :\
<Scizor300> This map is too fucking huge
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (4580, -831)
Map is now "MAP92: FLOODED FRAY ZONE"
D00D64 became a spectator.
<~D00D64> brb
<~D00D64> have fun :P
<XSpeedGodX> I know I won't
<Mr. Mystery> he spent more effort on the backdrops I see
Player 5 has joined the game (node 7)
Player Address is 187.131.151.203:52300
<Mr. Mystery> at the risk of stating the obvious
Player 5 renamed to ElecKtro Silver
<Mr. Mystery> wtf is this shit?
<ElecKtro Silver> hi
ElecKtro Silver entered the game.
<Mr. Mystery> rendering errorrrrrrr
Mr. Mystery was hit by XSpeedGodX's ring.
Scizor300 was hit by ElecKtro Silver's ring.
<Scizor300> It's like Tidal Palace, except darker and horrible!
Mr. Mystery was hit by XSpeedGodX's ring.
Mr. Mystery was killed by XSpeedGodX's ring.
Scizor300 died.
Player 6 has joined the game (node 8)
Player Address is 96.248.193.100:50383
Player 5 renamed to Radiance
XSpeedGodX was hit by Mr. Mystery's ring.
Scizor300 died.
Mr. Mystery was hit by XSpeedGodX's ring.
<XSpeedGodX> Give me back my emerald
<~D00D64> back. having 'fun' with this crap?
D00D64 entered the game.
<Radiance> Gods
<Mr. Mystery> NO
Mr. Mystery was killed by D00D64's ring.
<Radiance> Is this a fully underwater level?
Scizor300 was hit by D00D64's ring.
<XSpeedGodX> Next map please?
Scizor300 was killed by D00D64's ring.
<Radiance> Oh no.
Radiance left the game (Connection timeout)
<Scizor300> Yeah, it ' s just like Tidal Palace, except darker and much less fun!
<Mr. Mystery> no, we must suffer the full 5 minutes
<XSpeedGodX> The only thing I like about this is the rings and monitors...
XSpeedGodX was hit by Mr. Mystery's ring.
Mr. Mystery got nuked by XSpeedGodX!
Player 6 has joined the game (node 9)
Player Address is 98.227.155.107:5029
Player 6 renamed to A_Tired_Player
<~D00D64> but those are in terrible places :/
<~D00D64> almost all out of Sonic'sreach
D00D64 was hit by XSpeedGodX's ring.
<Mr. Mystery> I can't even tell what the fuck this is supposed to BE
Mr. Mystery was hit by ElecKtro Silver's ring.
<A_Tired_Player> what is this even...
<Scizor300> Weren't the rings and monitors added in by you, D00D?
(Editor's note: He was talking about my GFX wad)
ElecKtro Silver drowned.
Mr. Mystery drowned.
Scizor300 was hit by XSpeedGodX's ring.
A_Tired_Player entered the game.
<~D00D64> I know what this is: shit.
ElecKtro Silver was hit by A_Tired_Player's ring.
Scizor300 was killed by XSpeedGodX's ring.
Scizor300 was hit by D00D64's explosion ring.
Mr. Mystery was hit by D00D64's ring.
D00D64 was hit by ElecKtro Silver's ring.
Mr. Mystery was hit by ElecKtro Silver's rail ring.
ElecKtro Silver was hit by XSpeedGodX's ring.
Mr. Mystery was hit by D00D64's ring.
Mr. Mystery was killed by D00D64's ring.
<Mr. Mystery> FREE DOMMMMM
<Scizor300> Eww HOM
The round has ended.
<XSpeedGodX> FINALLY
<Mr. Mystery> god
<~D00D64> and I entered late :P
<XSpeedGodX> That map is too dark
<A_Tired_Player> i don't know what that was but it was crap
<XSpeedGodX> :\
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (3335, -5275)
Map is now "MAP93: SLIPPERY SKIRMISH ZONE"
<~D00D64> DEAD ENDS ZONE
D00D64 was hit by A_Tired_Player's rail ring.
<Scizor300> OIL DOES NOT FIT
<Mr. Mystery> definitely spent more time thinking up backdrops than, oh, LEVEL DESIGN
XSpeedGodX was hit by A_Tired_Player's rail ring.
<~D00D64> Not even MrM
<~D00D64> He REPLACES PREEXISTING ONES.
<Mr. Mystery> oh lol
<XSpeedGodX> I thought he did a copy paste on his coop levels...
<~D00D64> he doesent even bother with Texture2s
Mr. Mystery was hit by ElecKtro Silver's grenade ring.
Mr. Mystery was hit by D00D64's rail ring.
<Scizor300> 'Slippery' my ass
Mr. Mystery was hit by XSpeedGodX's automatic ring.
<Mr. Mystery> Shitty Skirmish
Mr. Mystery was hit by XSpeedGodX's ring.
D00D64 was hit by A_Tired_Player's bounce ring.
D00D64 was hit by A_Tired_Player's bounce ring.
A_Tired_Player was hit by D00D64's ring.
ElecKtro Silver was hit by Scizor300's ring.
Scizor300 got nuked by ElecKtro Silver!
<Mr. Mystery> at least I have ristar music playing to ease the pain
A_Tired_Player was hit by D00D64's explosion ring.
A_Tired_Player was hit by D00D64's grenade ring.
A_Tired_Player was hit by D00D64's explosion ring.
A_Tired_Player was hit by D00D64's explosion ring.
<XSpeedGodX> how come you get ristar? :<
Scizor300 was hit by Mr. Mystery's bounce ring.
Mr. Mystery was hit by D00D64's explosion ring.
XSpeedGodX was hit by D00D64's bounce ring.
Scizor300 was killed by Mr. Mystery's ring.
<Mr. Mystery> 5-1 Ring Rink
Scizor300 was killed by XSpeedGodX's ring.
Mr. Mystery was hit by ElecKtro Silver's scatter ring.
XSpeedGodX was hit by A_Tired_Player's scatter ring.
D00D64 was hit by ElecKtro Silver's scatter ring.
D00D64 was hit by Mr. Mystery's grenade ring.
ElecKtro Silver was hit by Scizor300's ring.
XSpeedGodX was hit by D00D64's scatter ring.
XSpeedGodX was hit by Scizor300's ring.
Scizor300 was hit by D00D64's scatter ring.
ElecKtro Silver was hit by A_Tired_Player's scatter ring.
XSpeedGodX was killed by A_Tired_Player's grenade ring.
Scizor300 was hit by D00D64's scatter ring.
The round has ended.
<Mr. Mystery> guh
* ~D00D64 bows.
<XSpeedGodX> Yay?
<~D00D64> ugh
<Mr. Mystery> yuck.
<A_Tired_Player> some caves have boxes some don't?
<A_Tired_Player> kinda unfair?
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (-2046, 5049)
Map is now "MAP94: BAKED BRAWL ZONE"
<~D00D64> MOTHER FUCKING MAZE ZONE
<Mr. Mystery> i'm sensing several themes here
<XSpeedGodX> ....
<XSpeedGodX> All levels are big
XSpeedGodX was hit by Scizor300's ring.
<Mr. Mystery> ONE TEXTURE ZONE
<Mr. Mystery> my eyes
A_Tired_Player was hit by D00D64's automatic ring.
ElecKtro Silver was hit by D00D64's automatic ring.
Mr. Mystery was hit by D00D64's explosion ring.
Scizor300 was hit by XSpeedGodX's ring.
Mr. Mystery was hit by D00D64's scatter ring.
Scizor300 was killed by XSpeedGodX's bounce ring.
<Mr. Mystery> oh quicksand. that's great
D00D64 was hit by A_Tired_Player's rail ring.
Mr. Mystery was hit by D00D64's explosion ring.
Scizor300 fell into a bottomless pit.
XSpeedGodX became a spectator.
Mr. Mystery was hit by D00D64's scatter ring.
D00D64 was hit by Mr. Mystery's grenade ring.
XSpeedGodX entered the game.
Mr. Mystery was hit by D00D64's grenade ring.
ElecKtro Silver fell into a bottomless pit.
XSpeedGodX was hit by D00D64's ring.
XSpeedGodX was hit by D00D64's grenade ring.
<XSpeedGodX> curse you lag
Scizor300 was hit by A_Tired_Player's rail ring.
A_Tired_Player fell into a bottomless pit.
ElecKtro Silver was hit by D00D64's bounce ring.
<Mr. Mystery> I see he likes the 'CANT SEE SHIT' colormap
Scizor300 was hit by D00D64's bounce ring.
Scizor300 was killed by D00D64's ring.
XSpeedGodX was hit by ElecKtro Silver's ring.
<XSpeedGodX> I hate the dark
A_Tired_Player was hit by Mr. Mystery's scatter ring.
A_Tired_Player was hit by Mr. Mystery's bounce ring.
Mr. Mystery was hit by A_Tired_Player's ring.
XSpeedGodX was hit by ElecKtro Silver's ring.
ElecKtro Silver was hit by XSpeedGodX's ring.
<Scizor300> I WAS WALKING ON THE SAND TREADMILL :<
Scizor300 was killed by Mr. Mystery's ring.
ElecKtro Silver was hit by D00D64's automatic ring.
Mr. Mystery was hit by A_Tired_Player's ring.
<Mr. Mystery> dead end with no purpose
Scizor300 was burnt by D00D64's fire trail.
<Mr. Mystery> hwee
Scizor300 was fried by D00D64's fire trail.
<XSpeedGodX> This feels more like a coop map...
* Scizor300 continues on the Sand Treadmi-
<Scizor300> GOD DAMNIT
ElecKtro Silver was hit by D00D64's explosion ring.
ElecKtro Silver fell into a bottomless pit.
<~D00D64> I'm such a stinker :3c
Scizor300 was hit by ElecKtro Silver's ring.
Scizor300 was hit by D00D64's explosion ring.
<Mr. Mystery> wtf is this shit?
D00D64 was hit by A_Tired_Player's ring.
Scizor300 was hit by D00D64's automatic ring.
Scizor300 fell into a bottomless pit.
XSpeedGodX was burnt by ElecKtro Silver's fire trail.
Scizor300 was fried by ElecKtro Silver's fire trail.
XSpeedGodX was burnt by ElecKtro Silver's fire trail.
Mr. Mystery was hit by ElecKtro Silver's ring.
A_Tired_Player was hit by D00D64's explosion ring.
Scizor300 was burnt by D00D64's fire trail.
XSpeedGodX was killed by Mr. Mystery's ring.
D00D64 was hit by A_Tired_Player's ring.
Mr. Mystery was hit by ElecKtro Silver's ring.
ElecKtro Silver was hit by Mr. Mystery's ring.
ElecKtro Silver was hit by Mr. Mystery's ring.
Scizor300 died.
Scizor300 was killed by XSpeedGodX's ring.
ElecKtro Silver was hit by A_Tired_Player's bounce ring.
A_Tired_Player was hit by Mr. Mystery's ring.
Mr. Mystery was hit by A_Tired_Player's bounce ring.
The round has ended.
<Mr. Mystery> boo
* ~D00D64 bows
<Scizor300> These maps are garbage
<A_Tired_Player> o sure
<A_Tired_Player> they are
<~D00D64> oh yeah.
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (2648, 2302)
Map is now "MAP95: TOXIC TURMOIL ZONE"
<~D00D64> LITERAL SHIT ZONE
<Mr. Mystery> boy the adjectives get worse with the maps I guess
ElecKtro Silver fell in some nasty goop!
Scizor300 fell in some nasty goop!
D00D64 was hit by Mr. Mystery's ring.
Mr. Mystery was hit by D00D64's scatter ring.
A_Tired_Player fell in some nasty goop!
Mr. Mystery fell in some nasty goop!
<Mr. Mystery> as if we all aren;t in turmoil ALREADY
Scizor300 was hit by D00D64's ring.
<XSpeedGodX> I just noticed. The best players in srb2 are usually the ones that complain alot...
Scizor300 fell in some nasty goop!
XSpeedGodX was killed by Mr. Mystery's ring.
<~D00D64> YELLING GRANTS YOUR POWER
Scizor300 fell in some nasty goop!
ElecKtro Silver fell in some nasty goop!
<Mr. Mystery> ok so this is that ice level with shorter dead ends
<Mr. Mystery> and totally unfitting music
<XSpeedGodX> Lava in toxic
ElecKtro Silver fell in some nasty goop!
Scizor300 was hit by A_Tired_Player's grenade ring.
<~D00D64> and a room made of actual shit.
A_Tired_Player was hit by D00D64's automatic ring.
D00D64 was hit by A_Tired_Player's ring.
Scizor300 fell in some nasty goop!
<XSpeedGodX> Lmao
Scizor300 fell in some nasty goop!
D00D64 was hit by A_Tired_Player's grenade ring.
<XSpeedGodX> Textures that look like shit
Scizor300 fell in some nasty goop!
<Mr. Mystery> so fawfulfan isn't scraping the barrel, he lives in it
XSpeedGodX was hit by Mr. Mystery's explosion ring.
ElecKtro Silver left the game
XSpeedGodX was hit by A_Tired_Player's explosion ring.
Scizor300 was hit by A_Tired_Player's explosion ring.
<XSpeedGodX> I feel like ragequitting...
Mr. Mystery was hit by D00D64's scatter ring.
Mr. Mystery was hit by D00D64's explosion ring.
Mr. Mystery was killed by D00D64's ring.
<Mr. Mystery> no watch us rant
XSpeedGodX was hit by A_Tired_Player's explosion ring.
Scizor300 fell in some nasty goop!
Mr. Mystery was hit by D00D64's scatter ring.
D00D64 was hit by Mr. Mystery's ring.
Mr. Mystery was hit by D00D64's rail ring.
Scizor300 was hit by A_Tired_Player's explosion ring.
Player 5 has joined the game (node 7)
Player Address is 187.131.151.203:52300
Mr. Mystery was hit by XSpeedGodX's ring.
Player 5 renamed to ElecKtro Silver
A_Tired_Player was hit by D00D64's ring.
ElecKtro Silver entered the game.
Mr. Mystery fell in some nasty goop!
A_Tired_Player was hit by Mr. Mystery's ring.
XSpeedGodX fell in some nasty goop!
D00D64 fell in some nasty goop!
ElecKtro Silver fell in some nasty goop!
Scizor300 was hit by D00D64's ring.
Scizor300 was killed by D00D64's ring.
D00D64 was hit by A_Tired_Player's explosion ring.
<Scizor300> Hell, i'm not even TRYING to kill anyone
XSpeedGodX was hit by A_Tired_Player's explosion ring.
Scizor300 fell in some nasty goop!
<Mr. Mystery> at the risk of stating the obvious again
A_Tired_Player was hit by ElecKtro Silver's ring.
Mr. Mystery was killed by D00D64's explosion ring.
XSpeedGodX fell in some nasty goop!
<Mr. Mystery> i'd say 'torture' is the operative word here
Scizor300 was hit by A_Tired_Player's scatter ring.
XSpeedGodX was hit by Mr. Mystery's ring.
Mr. Mystery was hit by XSpeedGodX's ring.
D00D64 was hit by A_Tired_Player's ring.
Scizor300 fell in some nasty goop!
A_Tired_Player fell in some nasty goop!
ElecKtro Silver was hit by Scizor300's ring.
ElecKtro Silver was hit by A_Tired_Player's ring.
The round has ended.
<~D00D64> ugh
<Mr. Mystery> SHOWER PLZ
<~D00D64> but the worst...
<XSpeedGodX> Oh I get it. Fawfulfan calls the mod 'Tortured Planet' because he is torturing the whole planet with it's shitty levels. amirite?
<A_Tired_Player> crap place has crap everywhere
<~D00D64> IS ABOUT TO COME
<~D00D64> BRACE YOURSELVES
<Mr. Mystery> lawl
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (-1848, 770)
Map is now "MAP96: ROCKET RAMPAGE ZONE"
<XSpeedGodX> ...
A_Tired_Player fell into a bottomless pit.
<XSpeedGodX> This looks very plain
Scizor300 fell into a bottomless pit.
<Mr. Mystery> WTF?
<~D00D64> don't say I didn't warn ya
ElecKtro Silver fell into a bottomless pit.
<XSpeedGodX> You didn't warn me. :P
Mr. Mystery fell into a bottomless pit.
Scizor300 was hit by D00D64's explosion ring.
Mr. Mystery fell into a bottomless pit.
<Mr. Mystery> what
D00D64 was hit by XSpeedGodX's ring.
ElecKtro Silver was hit by A_Tired_Player's ring.
<Mr. Mystery> the
XSpeedGodX was hit by D00D64's explosion ring.
<Mr. Mystery> fuck
Scizor300 was killed by D00D64's explosion ring.
ElecKtro Silver was hit by A_Tired_Player's grenade ring.
Mr. Mystery was hit by D00D64's ring.
XSpeedGodX was hit by D00D64's ring.
D00D64 was hit by XSpeedGodX's ring.
<XSpeedGodX> is this it?
D00D64 was hit by Mr. Mystery's ring.
Mr. Mystery fell into a bottomless pit.
D00D64 fell into a bottomless pit.
<Mr. Mystery> yes
XSpeedGodX was hit by A_Tired_Player's grenade ring.
<XSpeedGodX> Just a crappy elevator with small sectors?
<~D00D64> MULTIPLE FLOORS OF SHIT.
XSpeedGodX died.
<~D00D64> HWO THE FUCK DOES THAT WORK
XSpeedGodX was hit by ElecKtro Silver's grenade ring.
Scizor300 was hit by A_Tired_Player's bounce ring.
<XSpeedGodX> I hate this
Scizor300 was killed by A_Tired_Player's grenade ring.
ElecKtro Silver was burnt by XSpeedGodX's fire trail.
<Mr. Mystery> and yet he is now a wiki maintainer
ElecKtro Silver was hit by XSpeedGodX's ring.
<Mr. Mystery> HOW
D00D64 was hit by A_Tired_Player's grenade ring.
<XSpeedGodX> Because Sonikku loves him
Scizor300 was killed by A_Tired_Player's explosion ring.
<Mr. Mystery> so
A_Tired_Player was hit by D00D64's automatic ring.
D00D64 was hit by A_Tired_Player's grenade ring.
<Mr. Mystery> not even all the weapon types
A_Tired_Player was hit by D00D64's ring.
<Mr. Mystery> is this guy kidding
<XSpeedGodX> Where are all the weapons?
A_Tired_Player was hit by D00D64's bounce ring.
D00D64 was hit by A_Tired_Player's explosion ring.
<~D00D64> Balck holes
Mr. Mystery was hit by A_Tired_Player's explosion ring.
<Mr. Mystery> YEY BOUNCESPAM
Scizor300 fell into a bottomless pit.
<Mr. Mystery> XD
ElecKtro Silver fell into a bottomless pit.
D00D64 was hit by A_Tired_Player's explosion ring.
XSpeedGodX was hit by A_Tired_Player's grenade ring.
screen shot srb20387.png saved in C:\Users\scott\Documents\SRB2\SRB2 FULL
<~D00D64> AH HELP ME
ElecKtro Silver was hit by XSpeedGodX's ring.
D00D64 was hit by A_Tired_Player's rail ring.
XSpeedGodX was hit by A_Tired_Player's grenade ring.
Scizor300 was killed by Mr. Mystery's ring.
D00D64 was hit by A_Tired_Player's grenade ring.
XSpeedGodX was hit by A_Tired_Player's grenade ring.
Scizor300 was crushed.
Mr. Mystery was hit by A_Tired_Player's rail ring.
XSpeedGodX was killed by D00D64's ring.
Scizor300 was killed by A_Tired_Player's bounce ring.
Scizor300 was killed by A_Tired_Player's bounce ring.
Mr. Mystery was killed by A_Tired_Player's bounce ring.
ElecKtro Silver was hit by D00D64's ring.
Scizor300 was killed by D00D64's grenade ring.
D00D64 was burnt by ElecKtro Silver's fire trail.
<Mr. Mystery> and um, where are the rockets here
Scizor300 was hit by D00D64's ring.
Scizor300 was killed by D00D64's ring.
<XSpeedGodX> Im guessing the elevator is...
XSpeedGodX was hit by A_Tired_Player's grenade ring.
<~D00D64> wherever the fun is
XSpeedGodX was hit by A_Tired_Player's rail ring.
<Mr. Mystery> so is this where he completely ran out of ideas
ElecKtro Silver was hit by D00D64's grenade ring.
ElecKtro Silver was hit by D00D64's grenade ring.
<Mr. Mystery> and just started making these maps by algorithm
XSpeedGodX was hit by A_Tired_Player's explosion ring.
XSpeedGodX was killed by A_Tired_Player's explosion ring.
ElecKtro Silver was hit by Mr. Mystery's ring.
Mr. Mystery was hit by A_Tired_Player's grenade ring.
The round has ended.
<Scizor300> Broken Elevator
<XSpeedGodX> Ugly maps are too much for me!
<Mr. Mystery> .....
* XSpeedGodX ragequits
XSpeedGodX left the game
<~D00D64> Easily the worst level.
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (4397, -3211)
Map is now "MAP97: WEIGHTLESS WHALING ZONE"
<Mr. Mystery> ...
<Mr. Mystery> ...
<Mr. Mystery> WHALING>
<Mr. Mystery> WHAT
Mr. Mystery was killed by Scizor300's ring.
<Mr. Mystery> is this idiot serious
<~D00D64> I know...
ElecKtro Silver fell into a bottomless pit.
<~D00D64> just... put on tunes 25 and bear your teeth
<Mr. Mystery> POOLS CLOSED
>tunes 25
<Mr. Mystery> AIDS WATER
<~D00D64> SPACE CLOSED DUE TO SHIT
Scizor300 fell into a bottomless pit.
<Mr. Mystery> ahahahahahaha
ElecKtro Silver fell into a bottomless pit.
Scizor300 was killed by D00D64's bounce ring.
ElecKtro Silver fell into a bottomless pit.
D00D64 fell into a bottomless pit.
Player 4 has joined the game (node 8)
Player Address is 74.237.215.201:50064
Scizor300 was hit by A_Tired_Player's scatter ring.
ElecKtro Silver fell into a bottomless pit.
Player 4 renamed to Majin
Scizor300 fell into a bottomless pit.
ElecKtro Silver died.
<~D00D64> why
ElecKtro Silver fell into a bottomless pit.
<Scizor300> Screw Tunes 25
<~D00D64> WHY DOES IT HAVE TO BE THIS WAY
ElecKtro Silver fell into a bottomless pit.
A_Tired_Player died.
<Scizor300> Tunes 135 is the shit
<Mr. Mystery> so this is I HAVE NO IDEA Zone?
ElecKtro Silver fell into a bottomless pit.
Majin entered the game.
ElecKtro Silver died.
Scizor300 fell into a bottomless pit.
ElecKtro Silver fell into a bottomless pit.
Scizor300 was killed by Majin's ring.
ElecKtro Silver left the game
Scizor300 fell into a bottomless pit.
<~D00D64> REMOVE ALL CONTENT FROM 2001 AND FILL IT WITH GARBAGE ZONE
Scizor300 fell into a bottomless pit.
Majin was hit by A_Tired_Player's ring.
A_Tired_Player fell into a bottomless pit.
Majin died.
A_Tired_Player fell into a bottomless pit.
<Mr. Mystery> 3
<Mr. Mystery> 2
<Mr. Mystery> 1
A_Tired_Player fell into a bottomless pit.
Majin fell into a bottomless pit.
Majin fell into a bottomless pit.
D00D64 fell into a bottomless pit.
<~D00D64> sigh
<Mr. Mystery> no points
<Mr. Mystery> by anybody
<~D00D64> nobody is ever gonna get a point and STICK with it
Scizor300 fell into a bottomless pit.
A_Tired_Player was hit by Majin's scatter ring.
D00D64 fell into a bottomless pit.
Player 5 has joined the game (node 7)
Player Address is 70.162.147.197:5029
Player 5 renamed to Stoney
<~D00D64> STONEY HELP US
<Stoney> WTFFF
<Mr. Mystery> welcome to the most epic failure ever
<~D00D64> WERE STUCK IN A NIGHTMARE
<Mr. Mystery> XD
<Stoney> This looks ugly
Stoney entered the game.
A_Tired_Player was hit by D00D64's rail ring.
Scizor300 was hit by Mr. Mystery's scatter ring.
A_Tired_Player fell into a bottomless pit.
Scizor300 fell into a bottomless pit.
<Mr. Mystery> lawel
<Stoney> I hate the gravity
<A_Tired_Player> of course he has the rail >.>
<~D00D64> Blame Fawfulfan
Stoney fell into a bottomless pit.
<Stoney> ...
<Scizor300> Low gravity just makes this map even lulzier
Mr. Mystery was hit by D00D64's rail ring.
Scizor300 fell into a bottomless pit.
<Mr. Mystery> meep
Mr. Mystery fell into a bottomless pit.
A_Tired_Player fell into a bottomless pit.
<A_Tired_Player> o thats nice
<Stoney> gameplay is more important that lulz
<A_Tired_Player> a spring into death
<~D00D64> oh man that was the most redeming part of this level.
<Mr. Mystery> now I appear to be stranded
A_Tired_Player died.
Majin was hit by D00D64's rail ring.
Majin fell into a bottomless pit.
<~D00D64> baiii~
Stoney fell into a bottomless pit.
<Stoney> OVAH
Mr. Mystery fell into a bottomless pit.
The round has ended.
<Mr. Mystery> my god.
<~D00D64> we're almost done
<Stoney> XD
<~D00D64> just two more...
<Stoney> oh god
<A_Tired_Player> why the hell are we playing this again?
<Mr. Mystery> the horror
<Scizor300> Fuck, I wonder how thoughtless the next map will be
Speeding off to level...
P_SpawnMapThing: Unknown type 4095 at (-1306, 1867)
Map is now "MAP98: APOCALYPSE ABUSE ZONE"
<Stoney> Putting the logs on the forums again?
<Mr. Mystery> ...the intro BGM
<~D00D64> such a true name
>tunes 25
<Mr. Mystery> sure
<A_Tired_Player> o great
<A_Tired_Player> oil lava
A_Tired_Player was hit by D00D64's ring.
D00D64 was hit by Majin's ring.
A_Tired_Player was hit by Majin's ring.
Scizor300 was hit by Mr. Mystery's ring.
<Stoney> lacking rings
D00D64 was hit by A_Tired_Player's ring.
<Mr. Mystery> ONE TEXTURE ZONE ACT 2
<Scizor300> I'm blinded by black
Majin was killed by Scizor300's ring.
Scizor300 was hit by A_Tired_Player's ring.
<~D00D64> Lacking FUN.
<Mr. Mystery> so this place has nothing in particular whatsoever
Mr. Mystery was hit by D00D64's scatter ring.
Scizor300 was hit by Stoney's explosion ring.
Mr. Mystery was hit by D00D64's scatter ring.
Majin was hit by A_Tired_Player's grenade ring.
Mr. Mystery was killed by D00D64's ring.
<Mr. Mystery> and evil red suction ground.
<~D00D64> easiest stage to be a bully on.
<Mr. Mystery> fucking stunning.
D00D64 was hit by Majin's ring.
Mr. Mystery was hit by Majin's scatter ring.
Mr. Mystery was killed by D00D64's ring.
<Scizor300> Thick, Painful Gelatin Zone
Mr. Mystery was hit by Majin's scatter ring.
<Mr. Mystery> be sure you save the log from this
Mr. Mystery was hit by Majin's scatter ring.
Mr. Mystery was hit by Majin's scatter ring.
Majin was hit by Stoney's automatic ring.
Mr. Mystery was hit by Majin's ring.
Majin was hit by D00D64's scatter ring.
Majin was hit by D00D64's scatter ring.
D00D64 was hit by Majin's ring.
Mr. Mystery was hit by D00D64's ring.
Mr. Mystery was killed by D00D64's ring.
D00D64 was hit by Majin's ring.
D00D64 was hit by Majin's ring.
<Mr. Mystery> so was he, like, abused as a child and this is his physical representation thereof or some shit?
<Scizor300> How is it that this level pack only gets shittier by the level?
<Stoney> Which item placement is worse? this or azure lake?
A_Tired_Player was hit by Scizor300's ring.
Scizor300 was hit by A_Tired_Player's ring.
Scizor300 was killed by A_Tired_Player's scatter ring.
<~D00D64> So this is his Gigyas?
<~D00D64> WHAT
<~D00D64> THE
<~D00D64> FUCK
<Mr. Mystery> OMG IM A GENIUS
<~D00D64> I FELL THROUGHT HE FLOOR
screen shot srb20388.png saved in C:\Users\scott\Documents\SRB2\SRB2 FULL
Scizor300 was hit by A_Tired_Player's rail ring.
Mr. Mystery became a spectator.
<~D00D64> HOM ON ONE SIDE
Stoney was hit by Majin's automatic ring.
Scizor300 was hit by A_Tired_Player's explosion ring.
screen shot srb20389.png saved in C:\Users\scott\Documents\SRB2\SRB2 FULL
<Mr. Mystery> F12 dood
<Scizor300> Let's put this into technical terms...
Majin was hit by A_Tired_Player's explosion ring.
Scizor300 was hit by A_Tired_Player's explosion ring.
<Mr. Mystery> NOW
<~D00D64> 420 smoke weed errrryday
Scizor300 was killed by A_Tired_Player's explosion ring.
D00D64 was hit by A_Tired_Player's rail ring.
<Mr. Mystery> XDDDD
<Scizor300> Azure Lake at least had good scenery
D00D64 was hit by A_Tired_Player's scatter ring.
A_Tired_Player was hit by D00D64's grenade ring.
<Mr. Mystery> what a fucking disaster
The round has ended.
Game paused by D00D64
<~D00D64> okay
<Stoney> ...
<Mr. Mystery> AAAAAA
<~D00D64> get psyched
<Scizor300> This is fucking horrid
<~D00D64> this will be
<Mr. Mystery> ok, one more
<~D00D64> the final level
<~D00D64> and it is THE best
<~D00D64> trust me
<Stoney> hm
<Mr. Mystery> orly.
<Mr. Mystery> yeaaaaahhh
<~D00D64> GET PSYCHED
<~D00D64> 3
<A_Tired_Player> bet its worse...than...
<Stoney> 2
Game unpaused by D00D64
<Stoney> 1
<~D00D64> oh neve rmind
<A_Tired_Player> ...it couldn't be...
<~D00D64> just that counter
<Stoney> uhm
<~D00D64> ITS TIME
<Stoney> lol
<Scizor300> Sheesh, expecting the crap Fawfulfan's put us through so far, I can't expect much
Speeding off to level...
Map is now "MAP99: WHAT THE HECK ZONE"
<A_Tired_Player> knew it
<Stoney> I agree
<Mr. Mystery> HAHAHAHAHAHAHA
Stoney was hit by A_Tired_Player's ring.
Scizor300 was hit by Majin's explosion ring.
<Stoney> the music is awesome
<Scizor300> OVERSIZED TWISTER ZONE
Scizor300 fell into a bottomless pit.
<Mr. Mystery> IT ALL MAKES SENSE NOW
<~D00D64> '420 smoke weed erryday zone'
Scizor300 fell into a bottomless pit.
A_Tired_Player fell into a bottomless pit.
Scizor300 fell into a bottomless pit.
Mr. Mystery entered the game.
Stoney was hit by A_Tired_Player's ring.
Scizor300 fell into a bottomless pit.
Stoney fell into a bottomless pit.
<Mr. Mystery> tunes 25
<Mr. Mystery> NAO
<Scizor300> WAFER THIN FOF ZONE
Stoney fell into a bottomless pit.
D00D64 was hit by A_Tired_Player's bounce ring.
D00D64 fell into a bottomless pit.
>tunes 25
Mr. Mystery fell into a bottomless pit.
<Stoney> lol it totally fits
A_Tired_Player was hit by Majin's ring.
* Scizor300 makes sure that he's sober
Majin was hit by A_Tired_Player's explosion ring.
A_Tired_Player was hit by Majin's ring.
Scizor300 fell into a bottomless pit.
<Mr. Mystery> oh my god, wow
Scizor300 fell into a bottomless pit.
<Mr. Mystery> so
Scizor300 fell into a bottomless pit.
Majin was hit by Stoney's ring.
Majin fell into a bottomless pit.
Stoney fell into a bottomless pit.
<Mr. Mystery> each map represents him going slowly more insane
Majin fell into a bottomless pit.
<Scizor300> Imagine if this was submitted into the OLDC
Majin fell into a bottomless pit.
<Mr. Mystery> YES
Scizor300 fell into a bottomless pit.
<Mr. Mystery> it should
<Mr. Mystery> for laughs
Stoney fell into a bottomless pit.
Scizor300 fell into a bottomless pit.
<Mr. Mystery> it'd be epic
<~D00D64> yeah
A_Tired_Player fell into a bottomless pit.
<~D00D64> best level ever
Scizor300 fell into a bottomless pit.
Scizor300 fell into a bottomless pit.
Stoney fell into a bottomless pit.
Stoney fell into a bottomless pit.
Majin fell into a bottomless pit.
<Majin> This map is too bright, I can't aim.
Scizor300 was hit by Stoney's explosion ring.
<Scizor300> Fuck this, i'm turning Chasecam on
Scizor300 fell into a bottomless pit.
<Mr. Mystery> woah, now this map is making me feel too much like praising it
Stoney fell into a bottomless pit.
<Mr. Mystery> this pack is evil
D00D64 was hit by Majin's ring.
Mr. Mystery was hit by Stoney's ring.
<Mr. Mystery> BURN IT
Majin was hit by D00D64's ring.
Mr. Mystery was hit by D00D64's ring.
D00D64 was hit by A_Tired_Player's scatter ring.
A_Tired_Player was hit by D00D64's ring.
Stoney fell into a bottomless pit.
D00D64 was hit by A_Tired_Player's scatter ring.
Mr. Mystery was hit by Majin's automatic ring.
D00D64 fell into a bottomless pit.
Majin was hit by A_Tired_Player's scatter ring.
Majin fell into a bottomless pit.
<~D00D64> Screw hitting people, this is hilarious by itself :P
<Mr. Mystery> YES
Scizor300 was hit by Majin's ring.
Mr. Mystery fell into a bottomless pit.
D00D64 was hit by A_Tired_Player's scatter ring.
Scizor300 fell into a bottomless pit.
Scizor300 fell into a bottomless pit.
Mr. Mystery was hit by Stoney's ring.
D00D64 was killed by Majin's ring.
Majin was hit by A_Tired_Player's scatter ring.
Majin fell into a bottomless pit.
Stoney fell into a bottomless pit.
Mr. Mystery was hit by A_Tired_Player's bounce ring.
A_Tired_Player was hit by Mr. Mystery's explosion ring.
Scizor300 was hit by A_Tired_Player's bounce ring.
Mr. Mystery fell into a bottomless pit.
A_Tired_Player fell into a bottomless pit.
Scizor300 fell into a bottomless pit.
<Mr. Mystery> 'put together the wrong way'
<Mr. Mystery> INDEED
<Mr. Mystery> tunes 25 is too perfect
Mr. Mystery was hit by Majin's ring.
Majin was hit by Mr. Mystery's ring.
Mr. Mystery fell into a bottomless pit.
<Mr. Mystery> for this madness
<~D00D64> this level matches my shield
Scizor300 was hit by A_Tired_Player's ring.
<~D00D64> in an odd way
Mr. Mystery fell into a bottomless pit.
D00D64 was hit by Majin's bounce ring.
Majin got nuked by D00D64!
<Mr. Mystery> ok this was worth it.
Majin was hit by D00D64's explosion ring.
<Mr. Mystery> I think.
The round has ended.
<Stoney> lol
<~D00D64> okay
* Scizor300 types Tunes 25tunes 137 in the console
<Stoney> over
<~D00D64> we're done here.
<Mr. Mystery> and now I drop dead
<Stoney> over?
<Stoney> k
Unregistering this server to the master server...


AND SOME SHITTY PICTURES:


http://i199.photobucket.com/albums/a...4/srb20381.png
http://i199.photobucket.com/albums/a...4/srb20382.png
http://i199.photobucket.com/albums/a...4/srb20383.png
http://i199.photobucket.com/albums/a...4/srb20384.png
http://i199.photobucket.com/albums/a...4/srb20385.png
http://i199.photobucket.com/albums/a...4/srb20387.png
http://i199.photobucket.com/albums/a...4/srb20388.png
http://i199.photobucket.com/albums/a...4/srb20389.png


No words can properly give enough critique to cover what I feel.
I simply leave you with this.

Be ashamed Fawfulfan. Be DEEPLY ashamed of what you have done.

With plenty of pent-up rage,
D00D64 <3


Boy, wasn't that FUN kids?

...

HGARGLFARGL

I swear, I haven't done a multiplayer map pack this bad since Project Sphere. Actually, scratch that, I'm insulting Spherealic; he at least put EFFORT into his visual design and tried, and even improved since then. You however just keep getting WORSE. I'm more than certain you've made better stuff for the OLDC or something. Where'd all the effort go? Even Upload Download Zone was better than any of these maps. Every time you update this pack, your quality of work just gets worse and worse. What's wrong? Are you rushing these maps too? Is there any REASON to rush these maps? Really Fawfulfan, while I was pissed writing the above and grabbing all the logs, now I'm just disappointed in you. You're better than this Fawfulfan. I know you are. You need to stop rushing maps and get your act together.
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Last edited by K.S.; 04-19-2010 at 07:18 PM. Reason: for crying out loud, let's NOT stretch the page ten miles vertically
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Old 04-19-2010   #129
Fawfulfan
The Tortured Planet guy
 
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I agree that the multiplayer maps were rushed. I'm the one who rushed them...you don't have to tell me. I was just frantic to get 2.0 out...because 3.0 is the one I looked forward to working on most. This is the version where I overhaul all the levels with as much loving detail as possible. I've already made dramatic improvements to SAZ and ECZ. And yes, I'll eventually get to the multiplayer maps too.

I'm certainly going to try fixing them up. You will see some improvement in V3.0. They probably still won't be that good, but be prepared for a certain level of quality increase.

The rushing has ended. I promise you. The pack will only get better from here.
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Old 04-19-2010   #130
BlazeFan1
 
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Ouch.

It makes a rookie editor like me very scared when I see an expert get bashed that badly.
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Old 04-19-2010   #131
Fawfulfan
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I'm not really an "expert", BlazeFan1. Those were all very legitimate complaints, which I am working on for v3.0.
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Old 04-19-2010   #132
BlazeFan1
 
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There's a difference between legitamite complaints phrased politely and how D00D phrased them though.

I'm all for constructive criticisms, but... idk these people seem harsh.
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Old 04-19-2010   #133
Fawfulfan
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The reason they sounded harsh was because it was a raw, largely-unedited console chat. Those tend to be more harsh-sounding than after-the-fact reviews. But they are every bit as valuable to me as advice on how to change the levels.

I actually LOL'd at some of the stuff you said, like your ideas for better names for the levels. I do know how to laugh at myself...especially when I have an epic fail like this.

I've already begun fixing as many problems with the multiplayer levels as I can. It's only scratching the surface of my levels' suckiness, but here's what I've done so far:

COAST CLASH ZONE:
*I shrunk the whole level down to 70% of its original size. Sent all the HOMs packing.
*I expanded all the areas which were made too cramped by this global reduction.
*I've added a few more rock formations in the ocean.
*I've added some texture-based shrubs all over the jungle.
*I've moved around a few items.

MOLTEN MASSACRE ZONE:
*The lava is now really lava, not just slime in disguise. I know you guys all hate that.
*I've added a couple of connecting paths, so the level's not just a big solid U.
*I've scrambled a few items around. Notably, there are no longer three Automatic Ring Panels. I don't know what I was thinking. I'm pretty sure I did that by accident.

FLOODED FRAY ZONE:
*I've changed around the textures in a lot of places. Still relies mostly on DCZ stuff, but it is definitely more varied now.
*The water moves faster now.
*There are more Air Bubble Patches.

SLIPPERY SKIRMISH ZONE:
*I did something pretty dramatic that changes this level a LOT. First, I created some new paths which connect together some of the dead ends. Then, I added large chambers with some scenery and weapons in them between the paths. Plus, these new chambers and paths feature additional texture variation. The difference is HUGE.
*I made the terrain that existed before slightly more vertical.
*WRMS have been moved around, along with the items.

That's what I've done so far. Here's what I plan to do with the others:

BAKED BRAWL ZONE:
*Add more paths and chambers, to the point where everything connects, and it's a bit less like a maze.
*Perhaps some texture modification.
*Move around some items, including the two panels that are really close to each other.

TOXIC TURMOIL ZONE:
*Texture variation.
*Vertical variation.
*Better item placement.

ROCKET RAMPAGE ZONE:
*You know what? This level has no hope. I'm just gonna scrap it and try again.

WEIGHTLESS WHALING ZONE:
*Add more platforms and expand existing ones, so that there aren't as many death pits and more room for error.
*Completely change the gravity flipping system so that it's more predictable and controllable (yes, I've got a plan on how to do that).

APOCALYPSE ABUSE ZONE:
*More castle scenery.
*More texture variation.
*More vertical variation.

WHAT THE HECK ZONE:
*Not sure at the moment. I'm toying with the idea of creating more scenery (in line with the theme, of course!)

You guys got any more suggestions?
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Last edited by Fawfulfan; 04-20-2010 at 01:48 AM.
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Old 04-20-2010   #134
MascaraSnake
aka SpiritCrusher
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Quote:
Originally Posted by BlazeFan1 View Post
I'm all for constructive criticisms, but... idk these people seem harsh.
D00D64 is known for this type of criticism and most people have adapted to not taking it seriously, including himself.
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Old 04-20-2010   #135
A Cat
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AHEM: I still can not figure out why I download 2.0 and get nothing in the folder.
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Old 04-20-2010   #136
Spherallic
a.k.a. sphere
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It's not fawfulfan's fault, isn't it?

You'll just have to redownload the file again until it works. I had to deal with that too.
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Old 04-20-2010   #137
Metal-Rawr
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Soo... I guess I should give up on trying to convince peoples that EVERYONE uses the original SRB2 stages musics and at least this mod should have new music? even from other sonic games?
Random guy: WHY ARE YOU CHANGING THE SUBJECT?! DID WE DO ANYTHING BAD TO YOU?!
...
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Old 04-20-2010   #138
MascaraSnake
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Quote:
Originally Posted by ImaRawrBadly>.< View Post
Soo... I guess I should give up on trying to convince peoples that EVERYONE uses the original SRB2 stages musics and at least this mod should have new music? even from other sonic games?
Random guy: WHY ARE YOU CHANGING THE SUBJECT?! DID WE DO ANYTHING BAD TO YOU?!
...
Custom music = big filesize.
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Old 04-20-2010   #139
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I just did a play through. It is a pretty nice mod. It was too dark in the city and there was a bug with the alien level. I went on a dark light and died.
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Old 04-20-2010   #140
Fawfulfan
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Quote:
Originally Posted by WEREHOG View Post
I just did a play through. It is a pretty nice mod. It was too dark in the city and there was a bug with the alien level. I went on a dark light and died.
Do you mean the section in AAZ2 with the intermittently flashing lights? That's not a bug...you're supposed to die if you step off the path.
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Old 04-20-2010   #141
MascaraSnake
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By the way, did I mention that this section needs a less hideous blue floor and a more well-looking red colormap or something. I probably did, but I just wanted to restate it, because it would probably make the room looks much better.
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