Wind/current that forces pain sprites without changing angle

Status
Not open for further replies.

Goldenhog

Wandering Protagonist
Uh, thread title. I want my Upwards Current to carry the player using their pain animation, but without forcibly adjusting their angle like applying Solid Midtexture does. Using Upwards Wind instead doesn't help since it behaves the exact same way as far as I can tell.

I hope there's a way to do it and I don't have to somehow Lua my way out of this.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top