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Old 09-04-2006   #661
Shuffle
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I definately agree that the gameplay is off. As well as the level design in general, but the running is your problem. You didn't use the Sonic Rider or Shadow Rider characters. Those are the ones that use the boards. Also yeah, strafing left and right doesn't really work. Sucks, dunnit?
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Old 09-04-2006   #662
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Yeah it does, but when I went into the new game thing there was only Sonic, Tails, and Knux, thats it, no, "riders". Whats up with that?
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Old 09-04-2006   #663
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Download the riders characters.
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Old 09-04-2006   #664
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I dowloaded the all in 1 wad are the rider chars not in that?
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Old 09-04-2006   #665
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Quote:
Originally Posted by Seanic
Dude, there isnt even a true hyper sonic wad, and most likely there wont be one since its a cheap overpowered fancharector.
As long as his hair is differen't, I won't complain about it too much. Just....don't max out everything in S_SKIN.

Quote:
Originally Posted by True Hyper Sonic
What about SMS.....hes a cheap overpowered fan character :roll:
Keep SMS outside your T.H.S bussiness.

Quote:
Originally Posted by Seanic
Yes, and SMS made him, so unless the guy who made true hyper sonic wads him, it aint happening.

EDIT: aparently it was made by lightdasher, good luck finishing it.
T.H.S is made by lightdasher? Well, good luck working 2 months on a wad request.
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Old 09-04-2006   #666
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Copter here is Tails rider so you have a rider character http://srpgp.supersanctuary.com/ffh/...391b248b6e22bb
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Old 09-04-2006   #667
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I DL-ed the tails rider wad and I add filed it but when I play I still don't get tailsrider on the char select screen.
heres a screen shot-http://i63.photobucket.com/albums/h1...n/srb20000.png
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Old 09-04-2006   #668
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Cause you aren't supposed to play the mod in 1P, its for races
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Old 09-04-2006   #669
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I got it to work, I found a glitch on Splash canyon, at the very begining, as you take off you hit a railing/fence thats supposed to keep you from going off the edge into a lake. Well someone left a space in the fence where its not solid, and you can't turn away from it either because of the barly working left and right keys.
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Old 09-04-2006   #670
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you guys are aware that i made a rouge rider? don't you? hey, would you like me to work on a E-1000000 Rider?
 
Old 09-04-2006   #671
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I posted the character list a few posts ago, the E-10k and Rouge are not planned for SRB2Riders
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Old 09-04-2006   #672
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I updated the Bat file :)

http://www.sendspace.com/file/ach9xe
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Old 09-04-2006   #673
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>.< i spent 2 hours and a day working on rouge rider, and no one has done a knuckles rider yet...
 
Old 09-04-2006   #674
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http://www.sendspace.com/file/zp5b6w

sonic riders sound effects


these might be of some use to this mod :|
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Old 09-04-2006   #675
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and here it is in a wad (sonic rider sound effects)
http://www.sendspace.com/file/ppo9ko
my first music replace wad :P
 
Old 09-04-2006   #676
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I think that wad is good, exept i noticed that some of them dont work like how they are supposed to

i looked off the MKraces wad while i was making this and i dont know how these dont seem to work
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Old 09-05-2006   #677
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Quote:
Originally Posted by Draykon
Quote:
Originally Posted by Dark Mystic, on the SRB2 Riders forum
Sonic
Tails
Knux
Amy
Metal Sonic
Shadow
Eggman
Also, a SuperSonic Rider is planned.
I think Silver the Hedgehog on a board is a pretty good idea though.
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Old 09-05-2006   #678
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Not today, but I'll upload the files soon enough. I don't know what Flame's wad has, but the current SRB2Riders.wad now has the *beep* sounds when you're going through the menu. I'll check out that wad later, along with that Tails Rider.

And this mod is for Multiplayer only. Don't go to Single Player, the soc messes up when combined with the Analog On.
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Old 09-06-2006   #679
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Well, at least fix the Super Sonic trick in the Shadowrider.wad

PS: Do not make a spinning Shadow using the regular board sprites. Put some effort in it, like you did with Sonic. :P
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Old 09-06-2006   #680
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Quote:
Originally Posted by Chaos Zero 64
And this mod is for Multiplayer only. Don't go to Single Player, the soc messes up when combined with the Analog On.
I noticed that Bug... its hard to control it in single player with Analog on
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