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Old 08-23-2017   #1
Yoshirocks90
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Default Linedef Effect Problems

Even after checking both pages on the wiki, and their example wads, I still can't manage to get an fof to shatter after defeating all enemies... How do I set this up?
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Old 08-28-2017   #2
Monster Iestyn
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Can you at least get a No More Enemies - Once triggered linedef executor working? Last I remember that special is rather awkward to set up and requires to be used with a specific type of FOF to even work at all.
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Old 08-28-2017   #3
Yoshirocks90
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I did for an old version of chaos factory.
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Old 08-28-2017   #4
Monster Iestyn
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Okay then, can you get the shatter FOF remotely linedef to work with any kind of trigger? It isn't particularly complicated, the front texture x offset is the tag of the FOF's target sector (the one in-level), and the y offset is the tag of the FOF's control sector (which means you need to give the control sector a tag).

Also, just in case, what kind of trigger linedef does the no more enemies linedef trigger when there are no more enemies? Once, Each Time or Continuous?
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That's an uppercase i, not a lowercase L, for the record. Also, it's pronounced "Yes-tin".
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