A_Look

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Digiku

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Does A_Look have a distance sensitivity? I go within the looking area of a Crawla (i.e. in front of it) and, no matter how far I am, it always seems to notice me.

Yes, I know Painchance should do the trick (DW, shut up,) but even if Painchance is set to "64" and I'm 2048 units away, the Crawla notices me regardless.

Edit: Link: http://digiku.freepgs.com/crawlalook.soc
 
Huh. Interesting.

Would anyone know of a way for an object to only detect a player within a certain distance?
 
A_FindTarget Var1 = 0 which means it looks for a player? I dunno. I know I used this once before.
 
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