[00:34:36] <Senku> I mean you could make it so that a character (and only that character) could last longer underwater, or die instantly, fly forever (dunno if that's still in), or fly very a few short time without effecting everyone, and I know already this would be turned down for crap such as being overpowered and stuff, but it's an idea anyways, I mean you could even make a thing so that you can make walk frames be effected differently and such
[00:34:48] <Senku> Also I want what Blade just said too D:
[00:35:26] <Mystic> Senku, what I'm suggesting is simply having the custom character use a MAINCFG like anything else and describe the frame names directly
[00:35:49] <Senku> I'm gonna guess this completely, but pretty much a DECORATE?
[00:36:00] <Senku> Even though I have no clue what the crap it is
[00:36:18] <Mystic> runframe = C-F
[00:36:21] <Mystic> or something like that
[00:36:28] <Senku> But westill have a limit
[00:36:30] <Senku> *space
[00:36:40] <Senku> once we hit z
[00:36:42] <Mystic> that's solvable by changing it to use 2 characters
[00:36:43] <Senku> Then what?
[00:37:02] <Senku> So we'd have frames like SONAA?
[00:37:06] <Mystic> Exactly
[00:37:09] <Senku> Hmm
[00:37:10] <Mystic> Solves the whole problem
[00:37:27] <Senku> Lets see A-Z a-z a bunch of symbols...
[00:37:28] <Mystic> 36^2 frames seems like more than enough
[00:37:33] <Mystic> screw that
[00:37:35] * Pepe has quit IRC (Ping timeout: 180 seconds)
[00:37:39] <Mystic> just A-Z, 0-9
[00:37:39] <Senku> Times 2...
[00:37:41] <Mystic> That's more than enough
[00:37:48] <Mystic> It's not times two
[00:37:51] <Mystic> It's squared
[00:38:10] <Senku> A-Z + a-z + 0-9
[00:38:17] <Senku> That there would be plenty
[00:38:29] <yoshibot> yay i can only go to 20% of imperishable night on normal
[00:38:31] * yoshibot suck! :D[00:38:35] <Senku> We'd have about....
[00:38:42] <Mystic> Are you seriously suggesting you'll use more than 1296? That's only using capital letters and numbers
[00:38:54] <Senku> You never know XD
[00:39:04] <Mystic> I do know
[00:39:04] <Senku> 1000 frame walking animation
[00:39:15] <Rob> That's not feasible.
[00:39:19] <Mystic> If anyone ever draws that many frames, I think we can take the time to give him a 3rd character.
[00:39:25] <Rob> 1296 is MORE than enough.
[00:39:46] <Senku> Gimme 20 years I'll have a smooth animation that takes 25 seconds to animation through a full cycle *shot*
[00:39:46] <Blade> Extra, optional poses please :<
[00:39:49] <Mystic> The advantage is that we'd no longer have to worry about lower case character in lump names
[00:39:55] <Blade> Like, a 3rd run animation
[00:40:01] <Senku> Walk, Jog, Run
[00:40:18] <Blade> Or a fourth, Peel-out
[00:40:24] <Senku> Sprint >>
[00:40:33] * Furyhunter is away: sleep
[00:40:38] <Blade> Spincharge
[00:40:49] <Blade> Spinrelease
[00:40:53] <Senku> Spin charge has been neglected for ages
[00:41:15] <Senku> Even a dust cloud would be nice
[00:41:23] <Blade> Skid frames, and sounds
[00:41:31] <Senku> Even if made out of particles or something
[00:41:37] <SonicFreak94> <Senku> Even a dust cloud would be nice <- Some sort of spinitem?
[00:41:37] <Blade> Character trailer
[00:41:42] <Senku> Skid frames, push frames
[00:41:47] <SonicFreak94> And didn't ShufflarB2 have spin particles?
[00:41:49] <Blade> For robot jets, and stuff
[00:42:06] <Senku> spinitem and spintrailitem
[00:42:12] <SonicFreak94> YES~
[00:42:14] <Senku> Or maybe revitem